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Existing video avatar models have demonstrated impressive capabilities in scenarios such as talking, public speaking, and singing. However, the majority of these methods exhibit limited alignment with respect to text instructions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruikui Wang , Jinheng Feng , Lang Tian , Huaishao Luo , Chaochao Li , Liangbo Zhou , Huan Zhang , Youzheng Wu , Xiaodong He

Audio-driven avatar interaction demands real-time, streaming, and infinite-length generation -- capabilities fundamentally at odds with the sequential denoising and long-horizon drift of current diffusion models. We present Live Avatar, an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yubo Huang , Hailong Guo , Fangtai Wu , Weiqiang Wang , Shifeng Zhang , Shijie Huang , Qijun Gan , Lin Liu , Sirui Zhao , Enhong Chen , Jiaming Liu , Steven Hoi

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

This paper addresses the challenge of text-conditioned streaming motion generation, which requires us to predict the next-step human pose based on variable-length historical motions and incoming texts. Existing methods struggle to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Lixing Xiao , Shunlin Lu , Huaijin Pi , Ke Fan , Liang Pan , Yueer Zhou , Ziyong Feng , Xiaowei Zhou , Sida Peng , Jingbo Wang

Real-time talking avatar generation requires low latency and minute-level temporal stability. Autoregressive (AR) forcing enables streaming inference but suffers from exposure bias, which causes errors to accumulate and become irreversible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Liyuan Cui , Wentao Hu , Wenyuan Zhang , Zesong Yang , Fan Shi , Xiaoqiang Liu

Audio-driven talking head generation aims to create vivid and realistic videos from a static portrait and speech. Existing AR-based methods rely on intermediate facial representations, which limit their expressiveness and realism.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yuzhe Weng , Haotian Wang , Yuanhong Yu , Jun Du , Shan He , Xiaoyan Wu , Haoran Xu

Current video diffusion models achieve impressive generation quality but struggle in interactive applications due to bidirectional attention dependencies. The generation of a single frame requires the model to process the entire sequence,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Tianwei Yin , Qiang Zhang , Richard Zhang , William T. Freeman , Fredo Durand , Eli Shechtman , Xun Huang

Generating realistic, dyadic talking head video requires ultra-low latency. Existing chunk-based methods require full non-causal context windows, introducing significant delays. This high latency critically prevents the immediate,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Bohong Chen , Haiyang Liu

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

Deploying massive diffusion models for real-time, infinite-duration, audio-driven avatar generation presents a significant engineering challenge, primarily due to the conflict between computational load and strict latency constraints.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Le Shen , Qian Qiao , Tan Yu , Ke Zhou , Tianhang Yu , Yu Zhan , Zhenjie Wang , Ming Tao , Shunshun Yin , Siyuan Liu

Large pretrained diffusion models have significantly enhanced the quality of generated videos, and yet their use in real-time streaming remains limited. Autoregressive models offer a natural framework for sequential frame synthesis but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jinxiu Liu , Xuanming Liu , Kangfu Mei , Yandong Wen , Ming-Hsuan Yang , Weiyang Liu

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

Graphics · Computer Science 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

Current diffusion models for audio-driven avatar video generation struggle to synthesize long videos with natural audio synchronization and identity consistency. This paper presents StableAvatar, the first end-to-end video diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Shuyuan Tu , Yueming Pan , Yinming Huang , Xintong Han , Zhen Xing , Qi Dai , Chong Luo , Zuxuan Wu , Yu-Gang Jiang

Recent advancements in video generation have primarily leveraged diffusion models for short-duration content. However, these approaches often fall short in modeling complex narratives and maintaining character consistency over extended…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Canyu Zhao , Mingyu Liu , Wen Wang , Weihua Chen , Fan Wang , Hao Chen , Bo Zhang , Chunhua Shen

Recent advances in video generation have been dominated by diffusion and flow-matching models, which produce high-quality results but remain computationally intensive and difficult to scale. In this work, we introduce VideoAR, the first…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Longbin Ji , Xiaoxiong Liu , Junyuan Shang , Shuohuan Wang , Yu Sun , Hua Wu , Haifeng Wang

The task of video generation requires synthesizing visually realistic and temporally coherent video frames. Existing methods primarily use asynchronous auto-regressive models or synchronous diffusion models to address this challenge.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Mingzhen Sun , Weining Wang , Gen Li , Jiawei Liu , Jiahui Sun , Wanquan Feng , Shanshan Lao , SiYu Zhou , Qian He , Jing Liu

Current frontier video diffusion models have demonstrated remarkable results at generating high-quality videos. However, they can only generate short video clips, normally around 10 seconds or 240 frames, due to computation limitations…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Desai Xie , Zhan Xu , Yicong Hong , Hao Tan , Difan Liu , Feng Liu , Arie Kaufman , Yang Zhou

Autoregressive video models offer distinct advantages over bidirectional diffusion models in creating interactive video content and supporting streaming applications with arbitrary duration. In this work, we present Next-Frame Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinle Cheng , Tianyu He , Jiayi Xu , Junliang Guo , Di He , Jiang Bian

Recent advances in diffusion models have improved controllable streetscape generation and supported downstream perception and planning tasks. However, challenges remain in accurately modeling driving scenes and generating long videos. To…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jianbiao Mei , Tao Hu , Xuemeng Yang , Licheng Wen , Yu Yang , Tiantian Wei , Yukai Ma , Min Dou , Botian Shi , Yong Liu

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang
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