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Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
Existing audio-driven video digital human generation models rely on multi-step denoising, resulting in substantial computational overhead that severely limits their deployment in real-world settings. While one-step distillation approaches…
Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio…
Autoregressive (AR) models with diffusion heads have recently achieved strong text-to-audio performance, yet their iterative decoding and multi-step sampling process introduce high-latency issues. To address this bottleneck, we propose a…
Real-time text-driven joint audio-video avatar generation requires jointly synthesizing portrait video and speech with high fidelity and precise synchronization, yet existing audio-visual diffusion models remain too slow for interactive use…
Diffusion models provide powerful priors for zero-shot video inverse problems, but their real-time deployment is hindered by two inefficiencies: high initial latency caused by holistic video restoration, and low throughput resulting from…
Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…
Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely…
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…
Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due to reliance on future frames and expensive multi-step denoising. We propose Stream-DiffVSR,…
We introduce InfinityStar, a unified spacetime autoregressive framework for high-resolution image and dynamic video synthesis. Building on the recent success of autoregressive modeling in both vision and language, our purely discrete…
Current video captioning methods usually use an encoder-decoder structure to generate text autoregressively. However, autoregressive methods have inherent limitations such as slow generation speed and large cumulative error. Furthermore,…
Current talking-head generation has gradually shifted from GAN-based methods to diffusion-based paradigms, achieving remarkable progress in visual fidelity and temporal consistency. However, inter-frame flicker remains prevalent in existing…
Audio-driven portrait animation has made significant advances with diffusion-based models, improving video quality and lipsync accuracy. However, the increasing complexity of these models has led to inefficiencies in training and inference,…
With the rapid advancement of diffusion-based generative models, portrait image animation has achieved remarkable results. However, it still faces challenges in temporally consistent video generation and fast sampling due to its iterative…
Multi-shot video generation is crucial for long narrative storytelling, yet current bidirectional architectures suffer from limited interactivity and high latency. We propose ShotStream, a novel causal multi-shot architecture that enables…
Recent breakthroughs in video AIGC have ushered in a transformative era for audio-driven human animation. However, conventional video dubbing techniques remain constrained to mouth region editing, resulting in discordant facial expressions…
Several recent studies have attempted to autoregressively generate continuous speech representations without discrete speech tokens by combining diffusion and autoregressive models, yet they often face challenges with excessive…
We present MagicInfinite, a novel diffusion Transformer (DiT) framework that overcomes traditional portrait animation limitations, delivering high-fidelity results across diverse character types-realistic humans, full-body figures, and…
The generation of temporally consistent, high-fidelity driving videos over extended horizons presents a fundamental challenge in autonomous driving world modeling. Existing approaches often suffer from error accumulation and feature…