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Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

Vision-Language Models (VLMs) have shown great success as foundational models for downstream vision and natural language applications in a variety of domains. However, these models are limited to reasoning over objects and actions currently…

Robotics · Computer Science 2025-06-13 Zachary Chavis , Hyun Soo Park , Stephen J. Guy

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Tatiana Tommasi , Giuseppe Averta

We present a model that uses a single first-person image to generate an egocentric basketball motion sequence in the form of a 12D camera configuration trajectory, which encodes a player's 3D location and 3D head orientation throughout the…

Computer Vision and Pattern Recognition · Computer Science 2018-03-06 Gedas Bertasius , Aaron Chan , Jianbo Shi

Transferring and integrating knowledge across first-person (egocentric) and third-person (exocentric) viewpoints is intrinsic to human intelligence, enabling humans to learn from others and convey insights from their own experiences.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Yuping He , Yifei Huang , Guo Chen , Baoqi Pei , Jilan Xu , Tong Lu , Jiangmiao Pang

Variants of accuracy and precision are the gold-standard by which the computer vision community measures progress of perception algorithms. One reason for the ubiquity of these metrics is that they are largely task-agnostic; we in general…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Jonah Philion , Amlan Kar , Sanja Fidler

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Sagnik Majumder , Hao Jiang , Pierre Moulon , Ethan Henderson , Paul Calamia , Kristen Grauman , Vamsi Krishna Ithapu

This paper addresses the problem of estimating and tracking human body keypoints in complex, multi-person video. We propose an extremely lightweight yet highly effective approach that builds upon the latest advancements in human detection…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Rohit Girdhar , Georgia Gkioxari , Lorenzo Torresani , Manohar Paluri , Du Tran

Autonomous driving in high-speed racing, as opposed to urban environments, presents significant challenges in scene understanding due to rapid changes in the track environment. Traditional sequential network approaches may struggle to meet…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Suwesh Prasad Sah

Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…

Human-Computer Interaction · Computer Science 2016-09-15 Alejandro Betancourt , Pietro Morerio , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

Large-scale pre-training using egocentric human videos has proven effective for robot learning. However, the models pre-trained on such data can be suboptimal for robot learning due to the significant visual gap between human hands and…

Robotics · Computer Science 2026-03-17 Guangrun Li , Yaoxu Lyu , Zhuoyang Liu , Chengkai Hou , Jieyu Zhang , Shanghang Zhang

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…

Artificial Intelligence · Computer Science 2026-05-28 Yunqi Liu , Tong Niu , Zitong Wang , Zhenlong Dai , Yuqi Qing , Weiqiang Wang , Jian Liu

Action anticipation in egocentric videos is a difficult task due to the inherently multi-modal nature of human actions. Additionally, some actions happen faster or slower than others depending on the actor or surrounding context which could…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 Nada Osman , Guglielmo Camporese , Pasquale Coscia , Lamberto Ballan

Egocentric vision captures the scene from the point of view of the camera wearer, while exocentric vision captures the overall scene context. Jointly modeling ego and exo views is crucial to developing next-generation AI agents. The…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Anirudh Thatipelli , Shao-Yuan Lo , Amit K. Roy-Chowdhury

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

Video understanding typically requires fine-tuning the large backbone when adapting to new domains. In this paper, we leverage the egocentric video foundation models (Ego-VFMs) based on video-language pre-training and propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Tz-Ying Wu , Kyle Min , Subarna Tripathi , Nuno Vasconcelos

Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Diogo C Luvizon , Hedi Tabia , David Picard

Modern video understanding systems excel at tasks such as scene classification, object detection, and short video retrieval. However, as video analysis becomes increasingly central to real-world applications, there is a growing need for…

Artificial Intelligence · Computer Science 2025-05-21 Sahil Shah , Harsh Goel , Sai Shankar Narasimhan , Minkyu Choi , S P Sharan , Oguzhan Akcin , Sandeep Chinchali

With the spread of wearable devices and head mounted cameras, a wide range of application requiring precise user localization is now possible. In this paper we propose to treat the problem of obtaining the user position with respect to a…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Stefano Alletto , Giuseppe Serra , Rita Cucchiara

With the rapid development of artificial intelligence technologies and wearable devices, egocentric vision understanding has emerged as a new and challenging research direction, gradually attracting widespread attention from both academia…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Xiang Li , Heqian Qiu , Lanxiao Wang , Hanwen Zhang , Chenghao Qi , Linfeng Han , Huiyu Xiong , Hongliang Li