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To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Patrik Jonell , Taras Kucherenko , Gustav Eje Henter , Jonas Beskow

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

Audio-driven emotional 3D facial animation aims to generate synchronized lip movements and vivid facial expressions. However, most existing approaches focus on static and predefined emotion labels, limiting their diversity and naturalness.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Chang Liu , Ye Pan , Chenyang Ding , Susanto Rahardja , Xiaokang Yang

Multimodal large language models (MLLMs) have shown remarkable performance in vision-language tasks. However, existing MLLMs are primarily trained on generic datasets, limiting their ability to reason on domain-specific visual cues such as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Hatef Otroshi Shahreza , Sébastien Marcel

Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xingpei Ma , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Qiang Zhang , Shunsi Zhang

Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Changpeng Cai , Guinan Guo , Jiao Li , Junhao Su , Fei Shen , Chenghao He , Jing Xiao , Yuanxu Chen , Lei Dai , Feiyu Zhu

Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jisoo Kim , Jungbin Cho , Joonho Park , Soonmin Hwang , Da Eun Kim , Geon Kim , Youngjae Yu

Authoring an appealing animation for a virtual character is a challenging task. In computer-aided keyframe animation artists define the key poses of a character by manipulating its underlying skeletons. To look plausible, a character pose…

Graphics · Computer Science 2021-07-02 Léon Victor , Alexandre Meyer , Saïda Bouakaz

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

Dynamic facial expression recognition has many useful applications in social networks, multimedia content analysis, security systems and others. This challenging process must be done under recurrent problems of image illumination and low…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Ali Raza Shahid , Sheheryar Khan , Hong Yan

The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Mingi Kwon , Joonghyuk Shin , Jaeseok Jung , Jaesik Park , Youngjung Uh

AI agents operating on user interfaces must understand how interfaces communicate state and feedback to act reliably. As a core communicative modality, animations are increasingly used in modern interfaces, serving critical functional…

Human-Computer Interaction · Computer Science 2026-04-30 Chen Liang , Xirui Jiang , Naihao Deng , Eytan Adar , Anhong Guo

Talking face synthesis has been widely studied in either appearance-based or warping-based methods. Previous works mostly utilize single face image as a source, and generate novel facial animations by merging other person's facial features.…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Kuangxiao Gu , Yuqian Zhou , Thomas Huang

As a spontaneous expression of emotion on face, micro-expression reveals the underlying emotion that cannot be controlled by human. In micro-expression, facial movement is transient and sparsely localized through time. However, the existing…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Min Peng , Chongyang Wang , Yuan Gao , Tao Bi , Tong Chen , Yu Shi , Xiang-Dong Zhou

Masked modeling framework has shown promise in co-speech motion generation. However, it struggles to identify semantically significant frames for effective motion masking. In this work, we propose a speech-queried attention-based mask…

Graphics · Computer Science 2025-07-08 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

Recent advances in facial expression synthesis have shown promising results using diverse expression representations including facial action units. Facial action units for an elaborate facial expression synthesis need to be intuitively…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Joanna Hong , Jung Uk Kim , Sangmin Lee , Yong Man Ro

In robotic, task goals can be conveyed through various modalities, such as language, goal images, and goal videos. However, natural language can be ambiguous, while images or videos may offer overly detailed specifications. To tackle these…

Although significant progress has been made in the field of speech-driven 3D facial animation recently, the speech-driven animation of an indispensable facial component, eye gaze, has been overlooked by recent research. This is primarily…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Yixiang Zhuang , Chunshan Ma , Yao Cheng , Xuan Cheng , Jing Liao , Juncong Lin

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia
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