English
Related papers

Related papers: Zero-shot 3D Map Generation with LLM Agents: A Dua…

200 papers

Large language models (LLMs) and high-capacity encoders have advanced zero and few-shot classification, but their inference cost and latency limit practical deployment. We propose training lightweight text classifiers using dynamically…

Computation and Language · Computer Science 2026-01-26 Gaurav Maheshwari , Kevin El Haddad

Traditional methods for making software deployment decisions in the automotive industry typically rely on manual analysis of tabular software test data. These methods often lead to higher costs and delays in the software release cycle due…

Artificial Intelligence · Computer Science 2024-10-01 Arsham Gholamzadeh Khoee , Yinan Yu , Robert Feldt , Andris Freimanis , Patrick Andersson Rhodin , Dhasarathy Parthasarathy

Applying reinforcement learning (RL) to real-world tasks requires converting informal descriptions into a formal Markov decision process (MDP), implementing an executable environment, and training a policy agent. Automating this process is…

Artificial Intelligence · Computer Science 2025-12-15 Hong Je-Gal , Chan-Bin Yi , Hyun-Suk Lee

Current scientific research witnesses various attempts at applying Large Language Models for scenario generation but is inclined only to comprehensive or dangerous scenarios. In this paper, we seek to build a three-stage framework that not…

Artificial Intelligence · Computer Science 2025-01-22 Yicheng Xiao , Yangyang Sun , Yicheng Lin

We observe that pre-trained large language models (LLMs) are capable of autoregressively completing complex token sequences -- from arbitrary ones procedurally generated by probabilistic context-free grammars (PCFG), to more rich spatial…

Artificial Intelligence · Computer Science 2023-10-27 Suvir Mirchandani , Fei Xia , Pete Florence , Brian Ichter , Danny Driess , Montserrat Gonzalez Arenas , Kanishka Rao , Dorsa Sadigh , Andy Zeng

Recent advances in Large Language Models (LLMs) have shown promise in function-level code generation, yet repository-level software engineering tasks remain challenging. Current solutions predominantly rely on proprietary LLM agents, which…

The performance of large language models (LLMs) depends on how they are prompted, with choices spanning both the high-level prompting pattern (e.g., Zero-Shot, CoT, ReAct, ReWOO) and the specific prompt content (instructions and few-shot…

Machine Learning · Computer Science 2025-11-05 Claudio Spiess , Mandana Vaziri , Louis Mandel , Martin Hirzel

Radiation therapy treatment planning is an iterative, expertise-dependent process, and the growing burden of cancer cases has made reliance on manual planning increasingly unsustainable, underscoring the need for automation. In this study,…

Medical Physics · Physics 2025-10-15 Dongrong Yang , Xin Wu , Yibo Xie , Xinyi Li , Qiuwen Wu , Jackie Wu , Yang Sheng

Multi-agent systems built on large language models (LLMs) are difficult to reason about. Coordination errors such as deadlocks or type-mismatched messages are often hard to detect through testing. We introduce a domain-specific language for…

Programming Languages · Computer Science 2026-04-30 Benedikt Bollig , Matthias Függer , Thomas Nowak

Enterprise agents are increasingly expected to operate autonomously across tools and interfaces, yet production deployments require governance by construction. Systems must specify which actions are allowed, when human oversight is…

Artificial Intelligence · Computer Science 2026-05-21 Segev Shlomov , Iftach Shoham , Alon Oved , Ido Levy , Sami Marreed , Harold Ship , Offer Akrabi , Sergey Zeltyn , Avi Yaeli , Nir Mashkif

Large Language Model (LLM)-based agents increasingly interact, collaborate, and delegate tasks to one another autonomously with minimal human interaction. Industry guidelines for agentic system governance emphasize the need for users to…

Cryptography and Security · Computer Science 2025-09-01 Georgios Syros , Anshuman Suri , Jacob Ginesin , Cristina Nita-Rotaru , Alina Oprea

Complementing natural language (NL) requirements with graphical models can improve stakeholders' communication and provide directions for system design. However, creating models from requirements involves manual effort. The advent of…

Software Engineering · Computer Science 2024-07-02 Alessio Ferrari , Sallam Abualhaija , Chetan Arora

Human cognition excels at transcending sensory input and forming latent representations that structure our understanding of the world. While Large Language Model (LLM) agents demonstrate emergent reasoning and decision-making abilities,…

Machine Learning · Computer Science 2026-01-22 Hengguan Huang , Xing Shen , Songtao Wang , Lingfa Meng , Dianbo Liu , David Alejandro Duchene , Hao Wang , Samir Bhatt

We present a novel framework that integrates Large Language Models (LLMs) with automated planning and formal verification to streamline the creation and use of Markov Decision Processes (MDP). Our system leverages LLMs to extract structured…

Robotics · Computer Science 2026-01-12 Enrico Saccon , Davide De Martini , Matteo Saveriano , Edoardo Lamon , Luigi Palopoli , Marco Roveri

The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial…

Computation and Language · Computer Science 2025-06-27 Xiao Xia , Dan Zhang , Zibo Liao , Zhenyu Hou , Tianrui Sun , Jing Li , Ling Fu , Yuxiao Dong

Generating 3D models has traditionally been a complex task requiring specialized expertise. While recent advances in generative AI have sought to automate this process, existing methods produce non-editable representation, such as meshes or…

Graphics · Computer Science 2026-01-21 Fadlullah Raji , Stefano Petrangeli , Matheus Gadelha , Yu Shen , Uttaran Bhattacharya , Gang Wu

Procedural content generation (PCG) can be applied to a wide variety of tasks in games, from narratives, levels and sounds, to trees and weapons. A large amount of game content is comprised of graphical assets, such as clouds, buildings or…

Graphics · Computer Science 2025-06-30 Kaisei Fukaya , Damon Daylamani-Zad , Harry Agius

Constructing behavioral-level chiplet models (e.g., SystemC) is crucial for early-stage heterogeneous architecture exploration. Traditional manual modeling is notoriously time-consuming and error-prone. Recently, Large Language Models…

Hardware Architecture · Computer Science 2026-03-24 Yiwei Wu , Yifan Wu , Yunhao Xiong , Dengwei Zhao , Jiaxuan Shen , Jianfei Jiang , Guanghui He , Shikui Tu , Yanan Sun

In this study, we investigate the use of Large Language Models (LLMs) for the interactive and automated production of customs circuit layouts described in natural language. Our proposed layout automation process leverages a…

Hardware Architecture · Computer Science 2024-08-15 Geunyoung You , Youjin Byun , Sojin Lim , Jaeduk Han

Generating and editing a 3D scene guided by natural language poses a challenge, primarily due to the complexity of specifying the positional relations and volumetric changes within the 3D space. Recent advancements in Large Language Models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yiqi Lin , Hao Wu , Ruichen Wang , Haonan Lu , Xiaodong Lin , Hui Xiong , Lin Wang