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In the last years' digitalization process, the creation and management of documents in various domains, particularly in Public Administration (PA), have become increasingly complex and diverse. This complexity arises from the need to handle…

Computation and Language · Computer Science 2024-02-26 Emanuele Musumeci , Michele Brienza , Vincenzo Suriani , Daniele Nardi , Domenico Daniele Bloisi

Procedural content generation (PCG) concerns all sorts of algorithms and tools which automatically produce game content, without requiring manual authoring by game artists. Besides generating com-plex static meshes, the PCG core usually…

Graphics · Computer Science 2018-08-02 Anthony Savidis

Large Language Model (LLM)-based UI agents show great promise for UI automation but often hallucinate in long-horizon tasks due to their lack of understanding of the global UI transition structure. To address this, we introduce AGENT+P, a…

Multiagent Systems · Computer Science 2026-01-09 Shang Ma , Xusheng Xiao , Yanfang Ye

We attempt to solve the Abstraction and Reasoning Corpus (ARC) Challenge using Large Language Models (LLMs) as a system of multiple expert agents. Using the flexibility of LLMs to be prompted to do various novel tasks using zero-shot,…

Artificial Intelligence · Computer Science 2023-10-10 John Chong Min Tan , Mehul Motani

The rapid advancement in generative pre-training models is propelling a paradigm shift in technological progression from basic applications such as chatbots towards more sophisticated agent-based systems. It is with huge potential and…

Networking and Internet Architecture · Computer Science 2024-10-08 Zhuoran Xiao , Chenhui Ye , Yunbo Hu , Honggang Yuan , Yihang Huang , Yijia Feng , Liyu Cai , Jiang Chang

Creating digital models using Computer Aided Design (CAD) is a process that requires in-depth expertise. In industrial product development, this process typically involves entire teams of engineers, spanning requirements engineering, CAD…

Artificial Intelligence · Computer Science 2025-03-07 Felix Ocker , Stefan Menzel , Ahmed Sadik , Thiago Rios

The structural properties of naturally arising social graphs are extensively studied to understand their evolution. Prior approaches for modeling network dynamics typically rely on rule-based models, which lack realism and generalizability,…

Computation and Language · Computer Science 2025-01-07 Jiarui Ji , Runlin Lei , Jialing Bi , Zhewei Wei , Xu Chen , Yankai Lin , Xuchen Pan , Yaliang Li , Bolin Ding

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

To support junior and senior architects, I propose developing a new architecture creation method that leverages LLMs' evolving capabilities to support the architect. This method involves the architect's close collaboration with LLM-fueled…

Software Engineering · Computer Science 2025-05-27 Tobias Eisenreich

AutoGen is an open-source framework that allows developers to build LLM applications via multiple agents that can converse with each other to accomplish tasks. AutoGen agents are customizable, conversable, and can operate in various modes…

Graphical user interface (GUI) prototyping represents an essential activity in the development of interactive systems, which are omnipresent today. GUI prototypes facilitate elicitation of requirements and help to test, evaluate, and…

Software Engineering · Computer Science 2024-12-17 Kristian Kolthoff , Felix Kretzer , Lennart Fiebig , Christian Bartelt , Alexander Maedche , Simone Paolo Ponzetto

Process simulation is a critical cornerstone of chemical engineering design. Current automated chemical design methodologies focus mainly on various representations of process flow diagrams. However, transforming these diagrams into…

Artificial Intelligence · Computer Science 2026-01-13 Xufei Tian , Wenli Du , Shaoyi Yang , Han Hu , Hui Xin , Shifeng Qu , Ke Ye

Large Language Models (LLMs) have shown remarkable capabilities in code generation tasks, yet they face significant limitations in handling complex, long-context programming challenges and demonstrating complex compositional reasoning…

Artificial Intelligence · Computer Science 2025-01-14 Amr Almorsi , Mohanned Ahmed , Walid Gomaa

Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potential creators. Recently, researchers have begun to explore…

Artificial Intelligence · Computer Science 2025-10-01 Runxin Yang , Yuxuan Wan , Shuqing Li , Michael R. Lyu

Modern signal processing (SP) pipelines, whether model-based or data-driven, often constrained by complex and fragmented workflow, rely heavily on expert knowledge and manual engineering, and struggle with adaptability and generalization…

Machine Learning · Computer Science 2025-10-31 Junlong Ke , Qiying Hu , Shenghai Yuan , Yuecong Xu , Jianfei Yang

Recently, various methods have been proposed to create open-domain conversational agents with Large Language Models (LLMs). These models are able to answer user queries, but in a one-way Q&A format rather than a true conversation.…

Computation and Language · Computer Science 2024-07-02 Ahmed Njifenjou , Virgile Sucal , Bassam Jabaian , Fabrice Lefèvre

AI agentic programming is an emerging paradigm where large language model (LLM)-based coding agents autonomously plan, execute, and interact with tools such as compilers, debuggers, and version control systems. Unlike conventional code…

Software Engineering · Computer Science 2025-09-16 Huanting Wang , Jingzhi Gong , Huawei Zhang , Jie Xu , Zheng Wang

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away from the typical generative approach that learns from a…

Graphics · Computer Science 2025-08-12 Sining Lu , Guan Chen , Nam Anh Dinh , Itai Lang , Ari Holtzman , Rana Hanocka

In this paper, we propose RoomPlanner, the first fully automatic 3D room generation framework for painlessly creating realistic indoor scenes with only short text as input. Without any manual layout design or panoramic image guidance, our…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Wenzhuo Sun , Mingjian Liang , Wenxuan Song , Xuelian Cheng , Zongyuan Ge

Large transformer-based language models (LMs) trained on huge text corpora have shown unparalleled generation capabilities. However, controlling attributes of the generated language (e.g. switching topic or sentiment) is difficult without…

Computation and Language · Computer Science 2020-03-04 Sumanth Dathathri , Andrea Madotto , Janice Lan , Jane Hung , Eric Frank , Piero Molino , Jason Yosinski , Rosanne Liu
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