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Enabling humanoid robots to exploit physical contact, rather than simply avoid collisions, is crucial for autonomy in unstructured environments. Traditional optimization-based planners struggle with contact complexity, while on-policy…

In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…

Graphics · Computer Science 2026-01-28 Radek Daněček , Carolin Schmitt , Senya Polikovsky , Michael J. Black

Humans and other intelligent animals evolved highly sophisticated perception systems that combine multiple sensory modalities. On the other hand, state-of-the-art artificial agents rely mostly on visual inputs or structured low-dimensional…

Machine Learning · Computer Science 2021-07-07 Shashank Hegde , Anssi Kanervisto , Aleksei Petrenko

Humanoid robots promise general-purpose assistance, yet real-world humanoid loco-manipulation remains challenging because it requires whole-body stability, end-effector dexterity, and contact-aware interaction under frequent contact…

Imitation Learning is a promising paradigm for learning complex robot manipulation skills by reproducing behavior from human demonstrations. However, manipulation tasks often contain bottleneck regions that require a sequence of precise…

Robotics · Computer Science 2020-12-15 Ajay Mandlekar , Danfei Xu , Roberto Martín-Martín , Yuke Zhu , Li Fei-Fei , Silvio Savarese

This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate…

Human-Computer Interaction · Computer Science 2017-01-27 Kory W. Mathewson , Patrick M. Pilarski

Recent advances in Large Audio-Language Models (LALMs) have made real-time, streaming spoken interaction increasingly practical. In this setting, reasoning quality and responsiveness are tightly coupled: delaying reasoning until the speech…

Computation and Language · Computer Science 2026-05-27 Zhiyuan Song , Weici Zhao , Yang Xiao , Suhao Yu , Cheng Zhu , Jiatao Gu

Medical consultations are intrinsically speech-centric. However, most prior works focus on long-text-based interactions, which are cumbersome and patient-unfriendly. Recent advances in speech language models (SpeechLMs) have enabled more…

Computation and Language · Computer Science 2026-04-21 Sirry Chen , Jieyi Wang , Wei Chen , Zhongyu Wei

Reinforcement learning (RL) has driven significant progress in robotics, but its complexity and long training times remain major bottlenecks. In this report, we introduce FastTD3, a simple, fast, and capable RL algorithm that significantly…

Robotics · Computer Science 2025-06-03 Younggyo Seo , Carmelo Sferrazza , Haoran Geng , Michal Nauman , Zhao-Heng Yin , Pieter Abbeel

Smart assistants increasingly act proactively, yet mistimed or intrusive behavior often causes users to lose trust and disable these features. Learning user preferences for proactive assistance is difficult because real-world studies are…

Human-Computer Interaction · Computer Science 2026-02-05 Ziyi Xuan , Yiwen Wu , Zhaoyang Yan , Vinod Namboodiri , Yu Yang

This paper proposes a neural network-based user simulator that can provide a multimodal interactive environment for training Reinforcement Learning (RL) agents in collaborative tasks involving multiple modes of communication. The simulator…

Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning,…

Artificial Intelligence · Computer Science 2021-11-30 Assem Sadek , Guillaume Bono , Boris Chidlovskii , Christian Wolf

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Spoken conversational systems require more than accurate speech generation to have human-like conversations: to feel natural and engaging, they must produce conversational behaviour that adapts dynamically to the context. Current spoken…

Computation and Language · Computer Science 2026-04-16 Maike Züfle , Ondrej Klejch , Nicholas Sanders , Jan Niehues , Alexandra Birch , Tsz Kin Lam

Speech-to-speech models handle turn-taking naturally but offer limited support for tool-calling or complex reasoning, while production ASR-LLM-TTS voice pipelines offer these capabilities but rely on silence timeouts, which lead to…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-10 Shangeth Rajaa

Agentic AI assistants that autonomously perform multi-step tasks raise open questions for user experience: how should such systems communicate progress and reasoning during extended operations, especially in attention-critical contexts such…

Human-Computer Interaction · Computer Science 2026-03-04 Johannes Kirmayr , Raphael Wennmacher , Khanh Huynh , Lukas Stappen , Elisabeth André , Florian Alt

Human social interactions depend on the ability to infer others' unspoken intentions, emotions, and beliefs-a cognitive skill grounded in the psychological concept of Theory of Mind (ToM). While large language models (LLMs) excel in…

Computation and Language · Computer Science 2025-10-15 Xuanming Zhang , Yuxuan Chen , Samuel Yeh , Sharon Li

Underlying mechanisms of speech perception masked by background speakers, a common daily listening condition, are often investigated using various and lengthy psychophysical tests. The presence of a social agent, such as an interactive…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-18 Luke Meyer , Gloria Araiza-Illan , Laura Rachman , Etienne Gaudrain , Deniz Baskent

When engaging in conversations, dialogue agents in a virtual simulation environment may exhibit their own emotional states that are unrelated to the immediate conversational context, a phenomenon known as self-emotion. This study explores…

Multiagent Systems · Computer Science 2024-08-06 Qiang Zhang , Jason Naradowsky , Yusuke Miyao

Tool-calling agents are evaluated on tool selection, parameter accuracy, and scope recognition, yet LLM trajectory assessments remain inherently post-hoc. Disconnected from the active execution loop, such assessments identify errors that…

Artificial Intelligence · Computer Science 2026-05-01 Anh Ta , Junjie Zhu , Shahin Shayandeh
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