Related papers: Selfi: Self Improving Reconstruction Engine via 3D…
Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural…
We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…
The goal of Novel View Synthesis (NVS) is to generate realistic images of a given content from unseen viewpoints. But how can we trust that a generated image truly reflects the intended transformation? Evaluating its reliability remains a…
Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…
Depth and ego-motion estimations are essential for the localization and navigation of autonomous robots and autonomous driving. Recent studies make it possible to learn the per-pixel depth and ego-motion from the unlabeled monocular video.…
In this work we introduce a new self-supervised, semi-parametric approach for synthesizing novel views of a vehicle starting from a single monocular image. Differently from parametric (i.e. entirely learning-based) methods, we show how…
3D Gaussian Splatting (3DGS) has recently transformed the fields of novel view synthesis and 3D reconstruction due to its ability to accurately model complex 3D scenes and its unprecedented rendering performance. However, a significant…
Compared with existing vehicle re-identification (ReID) tasks conducted with datasets collected by fixed surveillance cameras, vehicle ReID for unmanned aerial vehicle (UAV) is still under-explored and could be more challenging. Vehicles…
Generating novel views from recorded videos is crucial for enabling autonomous UAV navigation. Recent advancements in neural rendering have facilitated the rapid development of methods capable of rendering new trajectories. However, these…
Given a new $6DoF$ camera pose in an indoor environment, we study the challenging problem of predicting the view from that pose based on a set of reference RGBD views. Existing explicit or implicit 3D geometry construction methods are…
Estimating the 3D world from 2D monocular images is a fundamental yet challenging task due to the labour-intensive nature of 3D annotations. To simplify label acquisition, this work proposes a novel approach that bridges 2D vision…
We present an approach for reconstructing vehicles from a single (RGB) image, in the context of autonomous driving. Though the problem appears to be ill-posed, we demonstrate that prior knowledge about how 3D shapes of vehicles project to…
3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce…
Inferring scene geometry from images via Structure from Motion is a long-standing and fundamental problem in computer vision. While classical approaches and, more recently, depth map predictions only focus on the visible parts of a scene,…
Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…
3D-aware image synthesis aims to generate images of objects from multiple views by learning a 3D representation. However, one key challenge remains: existing approaches lack geometry constraints, hence usually fail to generate multi-view…
Neural Radiance Fields (NeRF) have recently demonstrated photo-realistic results for the task of novel view synthesis. In this paper, we propose to apply novel view synthesis to the robot relocalization problem: we demonstrate improvement…
Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…
Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…
We tackle the task of synthesizing novel views of an object given a few input images and associated camera viewpoints. Our work is inspired by recent 'geometry-free' approaches where multi-view images are encoded as a (global) set-latent…