Related papers: Parallel Batch Dynamic Vertex Coloring in $O(\log …
Randomized parallel algorithms for many fundamental problems achieve optimal linear work in expectation, but upgrading this guarantee to hold with high probability (whp) remains a recurring theoretical challenge. In this paper, we address…
Graph coloring problems are among the most fundamental problems in parallel and distributed computing, and have been studied extensively in both settings. In this context, designing efficient deterministic algorithms for these problems has…
We develop the first parallel graph coloring heuristics with strong theoretical guarantees on work and depth and coloring quality. The key idea is to design a relaxation of the vertex degeneracy order, a well-known graph theory concept, and…
Identifying the sets of operations that can be executed simultaneously is an important problem appearing in many parallel applications. By modeling the operations and their interactions as a graph, one can identify the independent…
We present a methodology for parallel acceleration of learning in the presence of matrix orthogonality and unitarity constraints of interest in several branches of machine learning. We show how an apparently sequential elementary rotation…
Vizing's Theorem from 1964 states that any $n$-vertex $m$-edge graph with maximum degree $\Delta$ can be {\em edge colored} using at most $\Delta + 1$ colors. For over 40 years, the state-of-the-art running time for computing such a…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
We present deterministic algorithms for maintaining a $(3/2 + \epsilon)$ and $(2 + \epsilon)$-approximate maximum matching in a fully dynamic graph with worst-case update times $\hat{O}(\sqrt{n})$ and $\tilde{O}(1)$ respectively. The…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $\Delta$ can be edge colored using at most $\Delta + 1$ different colors [Vizing, 1964]. Vizing's original proof is algorithmic and shows that such an edge…
For any $\Delta$, let $k_\Delta$ be the maximum integer $k$ such that $(k+1)(k+2)\le \Delta$. We give a distributed \LOCAL algorithm that, given an integer $k < k_\Delta$, computes a valid $\Delta-k$-coloring if one exists. The algorithm…
Designing approximate all-pairs distance oracles in the fully dynamic setting is one of the central problems in dynamic graph algorithms. Despite extensive research on this topic, the first result breaking the $O(\sqrt{n})$ barrier on the…
In wireless ad hoc or sensor networks, distributed node coloring is a fundamental problem closely related to establishing efficient communication through TDMA schedules. For networks with maximum degree Delta, a Delta + 1 coloring is the…
We present a deterministic dynamic algorithm for maintaining a $(1+\epsilon)f$-approximate minimum cost set cover with $O(f\log(Cn)/\epsilon^2)$ amortized update time, when the input set system is undergoing element insertions and…
Given a dynamic graph subject to insertions and deletions of edges, a natural question is whether the graph presently admits a planar embedding. We give a deterministic fully-dynamic algorithm for general graphs, running in amortized…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
Algorithms for dynamically maintaining minimum spanning trees (MSTs) have received much attention in both the parallel and sequential settings. While previous work has given optimal algorithms for dense graphs, all existing parallel…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
We show a fully dynamic algorithm for maintaining $(1+\epsilon)$-approximate \emph{size} of maximum matching of the graph with $n$ vertices and $m$ edges using $m^{0.5-\Omega_{\epsilon}(1)}$ update time. This is the first polynomial…