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It is encouraged to see that progress has been made to bridge videos and natural language. However, mainstream video captioning methods suffer from slow inference speed due to the sequential manner of autoregressive decoding, and prefer…
Large language models typically employ vocabularies of over 100k tokens, which creates a major computational bottleneck at the final linear projection layer when performing speculative decoding. Current methods for vocabulary pruning depend…
In this paper we propose an end-to-end swift 3D feature reductionist framework (3DFR) for scene independent change detection. The 3DFR framework consists of three feature streams: a swift 3D feature reductionist stream (AvFeat), a…
Scene model construction based on image rendering is an indispensable but challenging technique in computer vision and intelligent transportation systems. In this paper, we propose a framework for constructing 3D corridor-based road scene…
We propose MFSeg, an efficient multi-frame 3D semantic segmentation framework. By aggregating point cloud sequences at the feature level and regularizing the feature extraction and aggregation process, MFSeg reduces computational overhead…
Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…
Scene Text Recognition (STR) models have achieved high performance in recent years on benchmark datasets where text images are presented with minimal noise. Traditional STR recognition pipelines take a cropped image as sole input and…
In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face…
The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…
This paper introduces key machine learning operations that allow the realization of robust, joint 6D pose estimation of multiple instances of objects either densely packed or in unstructured piles from RGB-D data. The first objective is to…
In recent years, vision transformers with text decoder have demonstrated remarkable performance on Scene Text Recognition (STR) due to their ability to capture long-range dependencies and contextual relationships with high learning…
Recently, scene text recognition methods based on deep learning have sprung up in computer vision area. The existing methods achieved great performances, but the recognition of irregular text is still challenging due to the various shapes…
Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation from various input modalities (e.g., images, 3D scans), by…
Scene graphs have been proven to be useful for various scene understanding tasks due to their compact and explicit nature. However, existing approaches often neglect the importance of maintaining the symmetry-preserving property when…
Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…
Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…
Existing scene text spotting (i.e., end-to-end text detection and recognition) methods rely on costly bounding box annotations (e.g., text-line, word-level, or character-level bounding boxes). For the first time, we demonstrate that…
We study the problem of extracting text instance contour information from images and use it to assist scene text detection. We propose a novel and effective framework for this and experimentally demonstrate that: (1) A CNN that can be…
State-of-the-art scene text detection techniques predict quadrilateral boxes that are prone to localization errors while dealing with straight or curved text lines of different orientations and lengths in scenes. This paper presents a novel…
Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scene generation either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or…