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Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yuyang Zhao , Chung-Ching Lin , Kevin Lin , Zhiwen Yan , Linjie Li , Zhengyuan Yang , Jianfeng Wang , Gim Hee Lee , Lijuan Wang

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Humans are able to rapidly understand scenes by utilizing concepts extracted from prior experience. Such concepts are diverse, and include global scene descriptors, such as the weather or lighting, as well as local scene descriptors, such…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Yilun Du , Shuang Li , Yash Sharma , Joshua B. Tenenbaum , Igor Mordatch

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Zehuan Huang , Yuan-Chen Guo , Xingqiao An , Yunhan Yang , Yangguang Li , Zi-Xin Zou , Ding Liang , Xihui Liu , Yan-Pei Cao , Lu Sheng

We learn a self-supervised, single-view 3D reconstruction model that predicts the 3D mesh shape, texture and camera pose of a target object with a collection of 2D images and silhouettes. The proposed method does not necessitate 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Xueting Li , Sifei Liu , Kihwan Kim , Shalini De Mello , Varun Jampani , Ming-Hsuan Yang , Jan Kautz

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Generating multi-view videos for autonomous driving training has recently gained much attention, with the challenge of addressing both cross-view and cross-frame consistency. Existing methods typically apply decoupled attention mechanisms…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Hannan Lu , Xiaohe Wu , Shudong Wang , Xiameng Qin , Xinyu Zhang , Junyu Han , Wangmeng Zuo , Ji Tao

Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Eliyas Suleyman , Paul Henderson , Nicolas Pugeault

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zeren Jiang , Chuanxia Zheng , Iro Laina , Diane Larlus , Andrea Vedaldi

Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Xudong Cai , Shuo Wang , Peng Wang , Yongcai Wang , Zhaoxin Fan , Wanting Li , Tianbao Zhang , Jianrong Tao , Yeying Jin , Deying Li

Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

Understanding human activities and their surrounding environments typically relies on visual perception, yet cameras pose persistent challenges in privacy, safety, energy efficiency, and scalability. We explore an alternative: 4D perception…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Hao-Yu Hsu , Tianhang Cheng , Jing Wen , Alexander G. Schwing , Shenlong Wang

We present a fast, scalable, and accurate Simultaneous Localization and Mapping (SLAM) system that represents indoor scenes as a graph of objects. Leveraging the observation that artificial environments are structured and occupied by…

Robotics · Computer Science 2020-11-06 Akash Sharma , Wei Dong , Michael Kaess

3D generative models of objects enable photorealistic image synthesis with 3D control. Existing methods model the scene as a global scene representation, ignoring the compositional aspect of the scene. Compositional reasoning can enable a…

Graphics · Computer Science 2022-11-01 Mallikarjun BR , Ayush Tewari , Xingang Pan , Mohamed Elgharib , Christian Theobalt

Learning structured representations of visual scenes is currently a major bottleneck to bridging perception with reasoning. While there has been exciting progress with slot-based models, which learn to segment scenes into sets of objects,…

Machine Learning · Computer Science 2021-07-26 James C. R. Whittington , Rishabh Kabra , Loic Matthey , Christopher P. Burgess , Alexander Lerchner

We present an approach for pixel-level future prediction given an input image of a scene. We observe that a scene is comprised of distinct entities that undergo motion and present an approach that operationalizes this insight. We implicitly…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Yufei Ye , Maneesh Singh , Abhinav Gupta , Shubham Tulsiani

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanyu Zhou , Gim Hee Lee

We introduce Follow-Your-Creation, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerful video inpainting foundation model as a generative prior,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Yue Ma , Kunyu Feng , Xinhua Zhang , Hongyu Liu , David Junhao Zhang , Jinbo Xing , Yinhan Zhang , Ayden Yang , Zeyu Wang , Qifeng Chen

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang
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