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Simulations, along with other similar applications like virtual worlds and video games, require computational models of intelligence that generate realistic and credible behavior for the participating synthetic characters. Cognitive…

Artificial Intelligence · Computer Science 2021-01-08 Volkan Ustun , Paul S. Rosenbloom , Seyed Sajjadi , Jeremy Nuttal

We introduce DualMind, a generalist agent designed to tackle various decision-making tasks that addresses challenges posed by current methods, such as overfitting behaviors and dependence on task-specific fine-tuning. DualMind uses a novel…

Artificial Intelligence · Computer Science 2023-10-10 Yao Wei , Yanchao Sun , Ruijie Zheng , Sai Vemprala , Rogerio Bonatti , Shuhang Chen , Ratnesh Madaan , Zhongjie Ba , Ashish Kapoor , Shuang Ma

In learning an embodied agent executing daily tasks via language directives, the literature largely assumes that the agent learns all training data at the beginning. We argue that such a learning scenario is less realistic since a robotic…

Artificial Intelligence · Computer Science 2024-03-14 Byeonghwi Kim , Minhyuk Seo , Jonghyun Choi

The real world unfolds along a single set of physics laws, yet human intelligence demonstrates a remarkable capacity to generalize experiences from this singular physical existence into a multiverse of games, each governed by entirely…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Kuan Zhang , Dongchen Liu , Qiyue Zhao , Tianyu Xin , Yue Su , Haisheng Wang , Han Yin , Hongbo Ma , Peize Li , Tianjun Gu , Xiangnan Wu , Xinran Zhang , Yongxuan Li , Zirong Chen , Yiming Li

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the…

Human-Computer Interaction · Computer Science 2024-05-24 Dan Bohus , Sean Andrist , Nick Saw , Ann Paradiso , Ishani Chakraborty , Mahdi Rad

The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Siyuan Zhou , Yilun Du , Yuncong Yang , Lei Han , Peihao Chen , Dit-Yan Yeung , Chuang Gan

Embodied Artificial Intelligence (Embodied AI) is crucial for achieving Artificial General Intelligence (AGI) and serves as a foundation for various applications (e.g., intelligent mechatronics systems, smart manufacturing) that bridge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yang Liu , Weixing Chen , Yongjie Bai , Xiaodan Liang , Guanbin Li , Wen Gao , Liang Lin

With the surge in the development of large language models, embodied intelligence has attracted increasing attention. Nevertheless, prior works on embodied intelligence typically encode scene or historical memory in an unimodal manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yang Liu , Xinshuai Song , Kaixuan Jiang , Weixing Chen , Jingzhou Luo , Guanbin Li , Liang Lin

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Zhenyu Wu , Ziwei Wang , Xiuwei Xu , Jiwen Lu , Haibin Yan

While large language models (LLMs) excel in a simulated world of texts, they struggle to interact with the more realistic world without perceptions of other modalities such as visual or audio signals. Although vision-language models (VLMs)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Yijun Yang , Tianyi Zhou , Kanxue Li , Dapeng Tao , Lusong Li , Li Shen , Xiaodong He , Jing Jiang , Yuhui Shi

Computer use agents automate digital tasks by directly interacting with graphical user interfaces (GUIs) on computers and mobile devices, offering significant potential to enhance human productivity by completing an open-ended space of user…

Artificial Intelligence · Computer Science 2025-04-02 Saaket Agashe , Kyle Wong , Vincent Tu , Jiachen Yang , Ang Li , Xin Eric Wang

Benefiting from the powerful capabilities of large language models (LLMs), agents based on LLMs have shown the potential to address domain-specific tasks and emulate human behaviors. However, the content generated by these agents remains…

Artificial Intelligence · Computer Science 2023-08-29 Shi Jinxin , Zhao Jiabao , Wang Yilei , Wu Xingjiao , Li Jiawen , He Liang

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

The last few years have witnessed substantial progress in the field of embodied AI where artificial agents, mirroring biological counterparts, are now able to learn from interaction to accomplish complex tasks. Despite this success,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Sarah Pratt , Luca Weihs , Ali Farhadi

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Recent advancements in large foundation models have remarkably enhanced our understanding of sensory information in open-world environments. In leveraging the power of foundation models, it is crucial for AI research to pivot away from…

Embodied Artificial Intelligence (AI) is an intelligent system formed by agents and their environment through active perception, embodied cognition, and action interaction. Existing embodied AI remains confined to human-crafted setting, in…

Emerging Technologies · Computer Science 2026-02-05 Tongtong Feng , Xin Wang , Wenwu Zhu

Agent-based models (ABMs) and video games, including those taking advantage of virtual reality (VR), have undergone a remarkable parallel evolution, achieving impressive levels of complexity and sophistication. This paper argues that while…

We introduce GE-Sim 2.0 (Genie Envisioner World Simulator 2.0), a closed-loop video world simulator for robotic manipulation. Building on the action-conditioned video generation framework of Genie Envisioner, GE-Sim 2.0 is re-trained on…