English
Related papers

Related papers: tritonBLAS: Triton-based Analytical Approach for G…

200 papers

Conventional GPU implementations of Strassen's algorithm (Strassen) typically rely on the existing high-performance matrix multiplication (GEMM), trading space for time. As a result, such approaches can only achieve practical speedup for…

Mathematical Software · Computer Science 2018-08-27 Jianyu Huang , Chenhan D. Yu , Robert A. van de Geijn

Finite element schemes based on discontinuous Galerkin methods possess features amenable to massively parallel computing accelerated with general purpose graphics processing units (GPUs). However, the computational performance of such…

Computational Physics · Physics 2016-04-20 Axel Modave , Amik St-Cyr , Tim Warburton

In recent years, general matrix-matrix multiplication with non-regular-shaped input matrices has been widely used in many applications like deep learning and has drawn more and more attention. However, conventional implementations are not…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-24 Chendi Li , Haipeng Jia , Hang Cao , Jianyu Yao , Boqian Shi , Chunyang Xiang , Jinbo Sun , Pengqi Lu , Yunquan Zhang

Packet classification is a core function in software-defined networks, and learning-based methods have recently shown significant throughput gains on large-scale rulesets. However, existing learning-based approaches struggle with…

Networking and Internet Architecture · Computer Science 2026-01-07 Zhengyu Liao , Shiyou Qian

In this paper, we present algorithms and implementations for the end-to-end GPU acceleration of matrix-free low-order-refined preconditioning of high-order finite element problems. The methods described here allow for the construction of…

Mathematical Software · Computer Science 2023-06-05 Will Pazner , Tzanio Kolev , Jean-Sylvain Camier

Finding optimal parameter configurations for tunable GPU kernels is a non-trivial exercise for large search spaces, even when automated. This poses an optimization task on a non-convex search space, using an expensive to evaluate function…

Machine Learning · Computer Science 2021-12-01 Floris-Jan Willemsen , Rob van Nieuwpoort , Ben van Werkhoven

Large Language Models (LLMs) demand substantial computational resources, resulting in high energy consumption on GPUs. To address this challenge, we focus on Coarse-Grained Reconfigurable Arrays (CGRAs) as an effective alternative that…

Hardware Architecture · Computer Science 2025-12-02 Takuto Ando , Yu Eto , Ayumu Takeuchi , Yasuhiko Nakashima

Generative models for graphs have been actively studied for decades, and they have a wide range of applications. Recently, learning-based graph generation that reproduces real-world graphs has been attracting the attention of many…

Machine Learning · Computer Science 2023-04-07 Kohei Watabe , Shohei Nakazawa , Yoshiki Sato , Sho Tsugawa , Kenji Nakagawa

Recent GAN-based (Generative adversarial networks) inpainting methods show remarkable improvements and generate plausible images using multi-stage networks or Contextual Attention Modules (CAM). However, these techniques increase the model…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Mohamed Abbas Hedjazi , Yakup Genc

Engineering complex systems (aircraft, buildings, vehicles) requires coordinating geometric and performance couplings across subsystems. As generative models proliferate for specialized domains, a key research gap is how to coordinate…

Computational Engineering, Finance, and Science · Computer Science 2026-04-08 Tim Aebersold , Soheyl Massoudi , Mark D. Fuge

Massive multi-threading in GPU imposes tremendous pressure on memory subsystems. Due to rapid growth in thread-level parallelism of GPU and slowly improved peak memory bandwidth, the memory becomes a bottleneck of GPU's performance and…

Hardware Architecture · Computer Science 2019-06-17 Bing Li , Mengjie Mao , Xiaoxiao Liu , Tao Liu , Zihao Liu , Wujie Wen , Yiran Chen , Hai , Li

We implement exact triangle counting in graphs on the GPU using three different methodologies: subgraph matching to a triangle pattern; programmable graph analytics, with a set-intersection approach; and a matrix formulation based on sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-20 Leyuan Wang , Yangzihao Wang , Carl Yang , John D. Owens

This article presents an automatic approach to quickly derive a good solution for hardware resource partition and task granularity for task-based parallel applications on heterogeneous many-core architectures. Our approach employs a…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-10 Peng Zhang , Jianbin Fang , Canqun Yang , Chun Huang , Tao Tang , Zheng Wang

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

We have developed several autotuning benchmarks in CUDA that take into account performance-relevant source-code parameters and reach near peak-performance on various GPU architectures. We have used them during the development and evaluation…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-11 Jiří Filipovič , Jana Hozzová , Amin Nezarat , Jaroslav Oľha , Filip Petrovič

We propose a new architecture for 3D information systems that takes advantage of the inherent parallelism of the GPUs. This new solution structures information as thematic layers, allowing a level of detail independent of the resolution of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Luis López , Juan Carlos Torres , Germán Arroyo , Pedro Cano , Domingo Martín

We propose an optimization approach for determining both hardware and software parameters for the efficient implementation of a (family of) applications called dense stencil computations on programmable GPGPUs. We first introduce a simple,…

Hardware Architecture · Computer Science 2017-12-26 Nirmal Prajapati , Sanjay Rajopadhye , Hristo Djidjev , Nandkishore Santhi , Tobias Grosser , Rumen Andonov

Accurate hardware performance models are critical to efficient code generation. They can be used by compilers to make heuristic decisions, by superoptimizers as a minimization objective, or by autotuners to find an optimal configuration for…

Processing-in-DRAM (DRAM-PIM) has emerged as a promising technology for accelerating memory-intensive operations in modern applications, such as Large Language Models (LLMs). Despite its potential, current software stacks for DRAM-PIM face…

Hardware Architecture · Computer Science 2025-06-03 Yongwon Shin , Dookyung Kang , Hyojin Sung

Optimizing scientific applications to take full advan-tage of modern memory subsystems is a continual challenge forapplication and compiler developers. Factors beyond working setsize affect performance. A benchmark framework that…

Performance · Computer Science 2018-12-20 Mahesh Lakshminarasimhan , Catherine Olschanowsky
‹ Prev 1 4 5 6 7 8 10 Next ›