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Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

Maintaining consistent characters, props, and environments across multiple shots is a central challenge in narrative video generation. Existing models can produce high-quality short clips but often fail to preserve entity identity and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Jinsong Zhou , Yihua Du , Xinli Xu , Luozhou Wang , Zijie Zhuang , Yehang Zhang , Shuaibo Li , Xiaojun Hu , Bolan Su , Ying-cong Chen

Spatially consistent long-horizon video generation aims to maintain temporal and spatial consistency along predefined camera trajectories. Existing methods mostly entangle memory modeling with video generation, leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yanjun Guo , Zhengqiang Zhang , Pengfei Wang , Xinyue Liang , Zhiyuan Ma , Lei Zhang

Incremental Learning (IL) trains models sequentially on new data without full retraining, offering privacy, efficiency, and scalability. IL must balance adaptability to new data with retention of old knowledge. However, evaluations often…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Matthias Neuwirth-Trapp , Maarten Bieshaar , Danda Pani Paudel , Luc Van Gool

Existing robot video world models are typically trained with low-level objectives such as reconstruction and perceptual similarity, which are poorly aligned with the capabilities that matter most for robot decision making, including…

Unifying diverse image generation tasks within a single framework remains a fundamental challenge in visual generation. While large language models (LLMs) achieve unification through task-agnostic data and generation, existing visual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yijing Lin , Mengqi Huang , Shuhan Zhuang , Zhendong Mao

World models based on video generation demonstrate remarkable potential for simulating interactive environments but face persistent difficulties in two key areas: maintaining long-term content consistency when scenes are revisited and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Tianxing Xu , Zixuan Wang , Guangyuan Wang , Li Hu , Zhongyi Zhang , Peng Zhang , Bang Zhang , Song-Hai Zhang

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via feed-forward reconstruction techniques. This generative…

Referring Expression Comprehension (REC) is an emerging research spot in computer vision, which refers to detecting the target region in an image given an text description. Most existing REC methods follow a multi-stage pipeline, which are…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Yiyi Zhou , Rongrong Ji , Gen Luo , Xiaoshuai Sun , Jinsong Su , Xinghao Ding , Chia-wen Lin , Qi Tian

Autonomous driving systems struggle with complex scenarios due to limited access to diverse, extensive, and out-of-distribution driving data which are critical for safe navigation. World models offer a promising solution to this challenge;…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Xi Guo , Chenjing Ding , Haoxuan Dou , Xin Zhang , Weixuan Tang , Wei Wu

World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yang Ye , Tianyu He , Shuo Yang , Jiang Bian

Consistency models have demonstrated powerful capability in efficient image generation and allowed synthesis within a few sampling steps, alleviating the high computational cost in diffusion models. However, the consistency model in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Xiang Wang , Shiwei Zhang , Han Zhang , Yu Liu , Yingya Zhang , Changxin Gao , Nong Sang

Autoregressive video diffusion models have enabled real-time, action-conditioned world generation. However, sustaining a persistent world, where revisiting a previously seen viewpoint yields consistent content, remains an open problem. Full…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Jung Yi , Minjae Kim , Paul Hyunbin Cho , Wooseok Jang , Sangdoo Yun , Seungryong Kim

We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Shenghai Yuan , Yuanyang Yin , Zongjian Li , Xinwei Huang , Xiao Yang , Li Yuan

Closed-loop driving simulation requires real-time interaction beyond short offline clips, pushing current driving world models toward autoregressive (AR) rollout. Existing AR distillation approaches typically rely on frame sinks or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Conglang Zhang , Yifan Zhan , Qingjie Wang , Zhanpeng Ouyang , Yu Li , Zihao Yang , Xiaoyang Guo , Weiqiang Ren , Qian Zhang , Zhen Dong , Yinqiang Zheng , Wei Yin , Zhengqing Chen

With the increasing complexity of video data and the need for more efficient long-term temporal understanding, existing long-term video understanding methods often fail to accurately capture and analyze extended video sequences. These…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Sosuke Yamao , Natsuki Miyahara , Yuki Harazono , Shun Takeuchi

Feedforward geometric foundation models achieve strong short-window reconstruction, yet scaling them to minutes-long videos is bottlenecked by quadratic attention complexity or limited effective memory in recurrent designs. We present LoGeR…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Junyi Zhang , Charles Herrmann , Junhwa Hur , Chen Sun , Ming-Hsuan Yang , Forrester Cole , Trevor Darrell , Deqing Sun

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

Vision-language models (VLMs) have demonstrated remarkable capabilities in robotic planning, particularly for long-horizon tasks that require a holistic understanding of the environment for task decomposition. Existing methods typically…

Robotics · Computer Science 2025-03-31 Puzhen Yuan , Angyuan Ma , Yunchao Yao , Huaxiu Yao , Masayoshi Tomizuka , Mingyu Ding

Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Hung Yu Ling , Yu-Xiong Wang , Liang-Yan Gui