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Objective: Distorted loudness perception is one of the main complaints of hearing aid users. Being able to measure loudness perception correctly in the clinic is essential for fitting hearing aids. For this, experiments in the clinic should…

Neurons and Cognition · Quantitative Biology 2022-05-05 Gerard Llorach , Dirk Oetting , Matthias Vormann , Markus Meis , Volker Hohmann

We introduce a deep learning model for speech denoising, a long-standing challenge in audio analysis arising in numerous applications. Our approach is based on a key observation about human speech: there is often a short pause between each…

Sound · Computer Science 2020-10-26 Ruilin Xu , Rundi Wu , Yuko Ishiwaka , Carl Vondrick , Changxi Zheng

Communication noise is a common feature in several real-world scenarios where systems of agents need to communicate in order to pursue some collective task. In particular, many biologically inspired systems that try to achieve agreements on…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-03 Francesco d'Amore , Isabella Ziccardi

This paper investigates the influence of lateral horizontal self-motion of participants during signal presentation on distance and azimuth perception for frontal sound sources in a rectangular room. Additionally, the effect of deviating…

Sound · Computer Science 2024-08-27 Niklas Isserstedt , Stephan D. Ewert , Virginia Flanagin , Steven van de Par

With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…

Human-Computer Interaction · Computer Science 2014-11-20 Sandeep Vasave , Amol Plave

Acoustic context effects, where surrounding changes in pitch, rate or timbre influence the perception of a sound, are well documented in speech perception, but how they interact with language background remains unclear. Using a…

The audio visual benefit in speech perception, where congruent visual input enhances auditory processing, is well documented across age groups, particularly in challenging listening conditions and among individuals with varying hearing…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-15 Mareike Daeglau , Juergen Otten , Giso Grimm , Bojana Mirkovic , Volker Hohmann , Stefan Debener

Embodiment can enhance conversational agents, such as increasing their perceived presence. This is typically achieved through visual representations of a virtual body; however, visual modalities are not always available, such as when users…

Human-Computer Interaction · Computer Science 2026-01-30 Yi Fei Cheng , Jarod Bloch , Alexander Wang , Andrea Bianchi , Anusha Withana , Anhong Guo , Laurie M. Heller , David Lindlbauer

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

Introduction: Virtual audiovisual technology and its methodology has yet to be established for psychoacoustic research. This study examined the effects of different audiovisual conditions on preference when listening to multi-talker…

Human-Computer Interaction · Computer Science 2023-01-18 Gerard Llorach , Maartje M. E. Hendrikse , Giso Grimm , Volker Hohmann

Existing deep learning-based speech denoising approaches require clean speech signals to be available for training. This paper presents a deep learning-based approach to improve speech denoising in real-world audio environments by not…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-25 Nasim Alamdari , Arian Azarang , Nasser Kehtarnavaz

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

Human-Computer Interaction · Computer Science 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

We study the public goods game in the noisy case by considering the players with inhomogeneous activity teaching on a square lattice. It is shown that the introduction of the inhomogeneous activity of teaching of the players can remarkably…

Physics and Society · Physics 2009-11-13 Jian-Yue Guan , Zhi-Xi Wu , Ying-Hai Wang

In this chapter, we focus on two main categories of visual interaction: body gestures and gaze direction. Our focus on body gestures is motivated by research showing that gesture patterns often change during joint action tasks to become…

Human-Computer Interaction · Computer Science 2022-02-01 Laura Bishop , Carlos Cancino-Chacón , Werner Goebl

This paper presents a study on mutual speech variation influences in a human-computer setting. The study highlights behavioral patterns in data collected as part of a shadowing experiment, and is performed using a novel end-to-end platform…

Human-Computer Interaction · Computer Science 2018-09-14 Eran Raveh , Ingmar Steiner , Iona Gessinger , Bernd Möbius

In conversation, humans use multimodal cues, such as speech, gestures, and gaze, to manage turn-taking. While linguistic and acoustic features are informative, gestures provide complementary cues for modeling these transitions. To study…

Computation and Language · Computer Science 2026-03-23 Varsha Suresh , M. Hamza Mughal , Christian Theobalt , Vera Demberg

Humans sense of distance depends on the integration of multi sensory cues. The incoming visual luminance, auditory pitch and tactile vibration could all contribute to the ability of distance judgement. This ability can be enhanced if the…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Tony Stockman

Human speech production encompasses multiple modes such as perceived, overt, whispered, and imagined, each reflecting distinct neural mechanisms. Among these, theta-band synchrony has been closely associated with language processing,…

Computation and Language · Computer Science 2025-11-12 Jung-Sun Lee , Ha-Na Jo , Eunyeong Ko

This work introduces a robotic dummy head that fuses the acoustic realism of conventional audiological mannequins with the mobility of robots. The proposed device is capable of moving, talking, and listening as people do, and can be used to…

Audio and Speech Processing · Electrical Eng. & Systems 2025-05-08 Austin Lu , Kanad Sarkar , Yongjie Zhuang , Leo Lin , Ryan M Corey , Andrew C Singer

Hard of hearing or profoundly deaf people make use of cued speech (CS) as a communication tool to understand spoken language. By delivering cues that are relevant to the phonetic information, CS offers a way to enhance lipreading. In…

Computation and Language · Computer Science 2023-06-16 Sanjana Sankar , Denis Beautemps , Frédéric Elisei , Olivier Perrotin , Thomas Hueber
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