Related papers: Expected Cost of Greedy Online Facility Assignment…
We study the \emph{Online Facility Assignment} (OFA) problem on a discrete $r\times c$ grid graph under the standard model of Ahmed, Rahman, and Kobourov: a fixed set of facilities is given, each with limited capacity, and an online…
In cooperative games, we study how values created or costs incurred by a coalition are shared among the members within it, and the players may join the coalition in a online manner such as investors invest a startup. Recently, Ge et al.…
We study the online clustering problem where data items arrive in an online fashion. The algorithm maintains a clustering of data items into similarity classes. Upon arrival of v, the relation between v and previously arrived items is…
Network function virtualization (NFV) is an emerging design paradigm that replaces physical middlebox devices with software modules running on general purpose commodity servers. While gradually transitioning to NFV, Internet service…
We study the matroid secretary problems with submodular valuation functions. In these problems, the elements arrive in random order. When one element arrives, we have to make an immediate and irrevocable decision on whether to accept it or…
We study the online unweighted bipartite matching problem in the random arrival order model, with $n$ offline and $n$ online vertices, in the learning-augmented setting: The algorithm is provided with untrusted predictions of the types…
We study a variation of the canonical online resource allocation problem in which resources are throughput, rather than budget, constrained. As in the classical setting, the decision-maker must assign sequentially arriving jobs to one of…
We consider the online carpooling problem: given $n$ vertices, a sequence of edges arrive over time. When an edge $e_t = (u_t, v_t)$ arrives at time step $t$, the algorithm must orient the edge either as $v_t \rightarrow u_t$ or $u_t…
The facility location game has been studied extensively in mechanism design. In the classical model, each agent's cost is solely determined by her distance to the nearest facility. In this paper, we introduce a novel model where each…
The airport game is a classical and well-known model of fair cost-sharing for a single facility among multiple agents. This paper extends it to the so-called assignment setting, that is, for multiple facilities and agents, each agent…
In Facility Location problems there are agents that should be connected to facilities and locations where facilities may be opened so that agents can connect to them. We depart from Uncapacitated Facility Location and by assuming that the…
Mobile edge computing (MEC) is a promising technique for providing low-latency access to services at the network edge. The services are hosted at various types of edge nodes with both computation and communication capabilities. Due to the…
In the one-dimensional facility assignment problem, m facilities and n agents are positioned along the real line. Each agent will be assigned to a single facility to receive service. Each facility incurs a building cost, which is shared…
We study web and mobile applications that are used to schedule advance service, from medical appointments to restaurant reservations. We model them as online weighted bipartite matching problems with non-stationary arrivals. We propose new…
This paper considers a discrete-time decision problem wherein a decision maker has to track, on average, a sequence of inputs selected from a convex set $\mathcal X \subset \mathbb{R}^d$ by choosing actions from a possibly non-convex…
In the Submodular Facility Location problem (SFL) we are given a collection of $n$ clients and $m$ facilities in a metric space. A feasible solution consists of an assignment of each client to some facility. For each client, one has to pay…
We study the problem of fairly allocating $m$ indivisible items arriving online, among $n$ (offline) agents. Although envy-freeness has emerged as the archetypal fairness notion, envy-free (EF) allocations need not exist with indivisible…
Online resource allocation problems are central challenges in economics and computer science, modeling situations in which $n$ items arriving one at a time must each be immediately allocated among $m$ agents. In such problems, our objective…
In this note we study the greedy algorithm for combinatorial auctions with submodular bidders. It is well known that this algorithm provides an approximation ratio of $2$ for every order of the items. We show that if the valuations are…
We propose a new all-pay auction format in which risk-loving bidders pay a constant fee each time they bid for an object whose monetary value is common knowledge among the bidders, and bidding fees are the only source of benefit for the…