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Presenting high-resolution (HR) human appearance is always critical for the human-centric videos. However, current imagery equipment can hardly capture HR details all the time. Existing super-resolution algorithms barely mitigate the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Guanghan Li , Yaping Zhao , Mengqi Ji , Xiaoyun Yuan , Lu Fang

In this paper, we introduce RoboLight, the first real-world robotic manipulation dataset capturing synchronized episodes under systematically varied lighting conditions. RoboLight consists of two components. (a) RoboLight-Real contains…

Robotics · Computer Science 2026-03-05 Shutong Jin , Jin Yang , Muhammad Zahid , Florian T. Pokorny

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Frédéric Fortier-Chouinard , Zitian Zhang , Louis-Etienne Messier , Mathieu Garon , Anand Bhattad , Jean-François Lalonde

Ultra-high dynamic range (UHDR) scenes exhibit significant exposure disparities between bright and dark regions. Such conditions are commonly encountered in nighttime scenes with light sources. Even with standard exposure settings, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Yuang Meng , Xin Jin , Lina Lei , Chun-Le Guo , Chongyi Li

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

The task of recalibrating the illumination settings in an image to a target configuration is known as relighting. Relighting techniques have potential applications in digital photography, gaming industry and in augmented reality. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-09-16 Densen Puthussery , Hrishikesh P. S. , Melvin Kuriakose , Jiji C.

Existing face relighting methods often struggle with two problems: maintaining the local facial details of the subject and accurately removing and synthesizing shadows in the relit image, especially hard shadows. We propose a novel deep…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Andrew Hou , Ze Zhang , Michel Sarkis , Ning Bi , Yiying Tong , Xiaoming Liu

Holographic Reduced Representations (HRR) are a method for performing symbolic AI on top of real-valued vectors by associating each vector with an abstract concept, and providing mathematical operations to manipulate vectors as if they were…

Artificial Intelligence · Computer Science 2021-12-30 Ashwinkumar Ganesan , Hang Gao , Sunil Gandhi , Edward Raff , Tim Oates , James Holt , Mark McLean

We propose an approach for optimizing high-quality clothed human body shapes in minutes, using multi-view posed images. While traditional neural rendering methods struggle to disentangle geometry and appearance using only rendering loss,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Lixiang Lin , Songyou Peng , Qijun Gan , Jianke Zhu

Bottom-up human pose estimation methods have difficulties in predicting the correct pose for small persons due to challenges in scale variation. In this paper, we present HigherHRNet: a novel bottom-up human pose estimation method for…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Bowen Cheng , Bin Xiao , Jingdong Wang , Honghui Shi , Thomas S. Huang , Lei Zhang

Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A typical application is the creation of motion sequences from…

Graphics · Computer Science 2023-06-16 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Kai He , Ruofan Liang , Jacob Munkberg , Jon Hasselgren , Nandita Vijaykumar , Alexander Keller , Sanja Fidler , Igor Gilitschenski , Zan Gojcic , Zian Wang

Deep learning based methods have achieved remarkable success in image restoration and enhancement, but most such methods rely on RGB input images. These methods fail to take into account the rich spectral distribution of natural images. We…

Image and Video Processing · Electrical Eng. & Systems 2021-02-11 Harsh Sinha , Aditya Mehta , Murari Mandal , Pratik Narang

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

Person re-identification (re-ID) aims to recognize a person-of-interest across different cameras with notable appearance variance. Existing research works focused on the capability and robustness of visual representation. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Shiyang Yan , Jun Xu , Yuai Liu , Lin Xu

Recent neural rendering approaches for human activities achieve remarkable view synthesis results, but still rely on dense input views or dense training with all the capture frames, leading to deployment difficulty and inefficient training…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Anqi Pang , Xin Chen , Haimin Luo , Minye Wu , Jingyi Yu , Lan Xu

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Image relighting is the task of showing what a scene from a source image would look like if illuminated differently. Inverse graphics schemes recover an explicit representation of geometry and a set of chosen intrinsics, then relight with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Xiao Zhang , William Gao , Seemandhar Jain , Michael Maire , David A. Forsyth , Anand Bhattad