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We present a generative approach to forecast long-term future human behavior in 3D, requiring only weak supervision from readily available 2D human action data. This is a fundamental task enabling many downstream applications. The required…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Christian Diller , Thomas Funkhouser , Angela Dai

We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Rania Briq , Chuhang Zou , Leonid Pishchulin , Chris Broaddus , Juergen Gall

Recent Transformer-based diffusion models have shown remarkable performance, largely attributed to the ability of the self-attention mechanism to accurately capture both global and local contexts by computing all-pair interactions among…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yunxiang Fu , Chaoqi Chen , Yizhou Yu

In this paper, we have used Recurrent Neural Networks to capture and model human motion data and generate motions by prediction of the next immediate data point at each time-step. Our RNN is armed with recently proposed Gated Recurrent…

Neural and Evolutionary Computing · Computer Science 2015-01-05 Mohammad Pezeshki

Advances in speech synthesis intensify security threats, motivating real-time deepfake detection research. We investigate whether bidirectional Mamba can serve as a competitive alternative to Self-Attention in detecting synthetic speech.…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-14 Xi Xuan , Zimo Zhu , Wenxin Zhang , Yi-Cheng Lin , Tomi Kinnunen

State space models (SSMs), such as Mamba, have emerged as an efficient alternative to transformers for long-context sequence modeling. However, despite their growing adoption, SSMs lack the interpretability tools that have been crucial for…

Computation and Language · Computer Science 2025-02-26 Hugo Pitorro , Marcos Treviso

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang

Video understanding requires the extraction of rich spatio-temporal representations, which transformer models achieve through self-attention. Unfortunately, self-attention poses a computational burden. In NLP, Mamba has surfaced as an…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Hui Lu , Albert Ali Salah , Ronald Poppe

In scene text detection, Transformer-based methods have addressed the global feature extraction limitations inherent in traditional convolution neural network-based methods. However, most directly rely on native Transformer attention layers…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Qiyan Zhao , Yue Yan , Da-Han Wang

State Space Models (SSMs) with selective scan (Mamba) have been adapted into efficient vision models. Mamba, unlike Vision Transformers, achieves linear complexity for token interactions through a recurrent hidden state process. This…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Saarthak Kapse , Robin Betz , Srinivasan Sivanandan

We introduce a lightweight, real-time motion recognition system that enables synergic human-machine performance through wearable IMU sensor data, MiniRocket time-series classification, and responsive multimedia control. By mapping…

Machine Learning · Computer Science 2025-11-05 Zhuodi Cai , Ziyu Xu , Juan Pampin

Event cameras draw inspiration from biological systems, boasting low latency and high dynamic range while consuming minimal power. The most current approach to processing Event Cloud often involves converting it into frame-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hongwei Ren , Yue Zhou , Jiadong Zhu , Haotian Fu , Yulong Huang , Xiaopeng Lin , Yuetong Fang , Fei Ma , Hao Yu , Bojun Cheng

Mamba-based models have drawn much attention in offline RL. However, their selective mechanism often detrimental when key steps in RL sequences are omitted. To address these issues, we propose a simple yet effective structure, called…

Machine Learning · Computer Science 2026-02-27 Wall Kim , Chaeyoung Song , Hanul Kim

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

The state space model Mamba has recently emerged as a promising paradigm in computer vision, attracting significant attention due to its efficient processing of long sequence tasks. Mamba's inherent causal mechanism renders it particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Hanpeng Liu , Zidan Wang , Shuoxi Zhang , Kaiyuan Gao , Kun He

While diffusion models excel at conditional generating high-quality images, prior works in discrete diffusion models were not evaluated on conditional long-text generation. In this work, we address the limitations of prior discrete…

Computation and Language · Computer Science 2025-03-11 Do Huu Dat , Do Duc Anh , Anh Tuan Luu , Wray Buntine

Inferring physical actions from visual observations is a fundamental capability for advancing machine intelligence in the physical world. Achieving this requires large-scale, open-vocabulary video action datasets that span broad domains. We…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Delong Chen , Tejaswi Kasarla , Yejin Bang , Mustafa Shukor , Willy Chung , Jade Yu , Allen Bolourchi , Theo Moutakanni , Pascale Fung

Diffusion language models (DLMs) have emerged as a promising alternative to autoregressive (AR) generation, yet their reliance on Transformer backbones limits inference efficiency due to quadratic attention or KV-cache overhead. We…

Machine Learning · Computer Science 2026-03-02 Vaibhav Singh , Oleksiy Ostapenko , Pierre-André Noël , Eugene Belilovsky , Torsten Scholak