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Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

The reconstruction of 3D objects from calibrated photographs represents a fundamental yet intricate challenge in the domains of computer graphics and vision. Although neural reconstruction approaches based on Neural Radiance Fields (NeRF)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Bang Du , Runfa Blark Li , Chen Du , Truong Nguyen

Recently, Gaussian Splatting (GS) has shown great potential for urban scene reconstruction in the field of autonomous driving. However, current urban scene reconstruction methods often depend on multimodal sensors as inputs, \textit{i.e.}…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Kejing Xia , Jidong Jia , Ke Jin , Yucai Bai , Li Sun , Dacheng Tao , Youjian Zhang

Point clouds are utilized in various 3D applications such as cross-reality (XR) and realistic 3D displays. In some applications, e.g., for live streaming using a 3D point cloud, real-time point cloud denoising methods are required to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ryosuke Watanabe , Keisuke Nonaka , Eduardo Pavez , Tatsuya Kobayashi , Antonio Ortega

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

Recently, research on denoising diffusion models has expanded its application to the field of image restoration. Traditional diffusion-based image restoration methods utilize degraded images as conditional input to effectively guide the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Zhenning Shi , Haoshuai Zheng , Chen Xu , Changsheng Dong , Bin Pan , Xueshuo Xie , Along He , Tao Li , Huazhu Fu

In this work, we introduce UniGS, a novel 3D Gaussian reconstruction and novel view synthesis model that predicts a high-fidelity representation of 3D Gaussians from arbitrary number of posed sparse-view images. Previous methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Jiamin Wu , Kenkun Liu , Yukai Shi , Xiaoke Jiang , Yuan Yao , Lei Zhang

Underwater 3D scene reconstruction faces severe challenges from light absorption, scattering, and turbidity, which degrade geometry and color fidelity in traditional methods like Neural Radiance Fields (NeRF). While NeRF extensions such as…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Wenpeng Xing , Jie Chen , Zaifeng Yang , Changting Lin , Jianfeng Dong , Chaochao Chen , Xun Zhou , Meng Han

Traditional 3D garment creation requires extensive manual operations, resulting in time and labor costs. Recently, 3D Gaussian Splatting has achieved breakthrough progress in 3D scene reconstruction and rendering, attracting widespread…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Zhihao Tang , Shenghao Yang , Hongtao Zhang , Mingbo Zhao

3D Gaussian Splatting (3D-GS) enables efficient novel view synthesis, but treats all frequencies uniformly, making it difficult to separate coarse structure from fine detail. Recent works have started to exploit frequency signals, but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yishai Lavi , Leo Segre , Shai Avidan

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

Optimal extraction of cosmological information from observations of the Cosmic Microwave Background critically relies on our ability to accurately undo the distortions caused by weak gravitational lensing. In this work, we demonstrate the…

Cosmology and Nongalactic Astrophysics · Physics 2024-06-07 Thomas Flöss , William R. Coulton , Adriaan J. Duivenvoorden , Francisco Villaescusa-Navarro , Benjamin D. Wandelt

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

We introduce Gaussian-Flow, a novel point-based approach for fast dynamic scene reconstruction and real-time rendering from both multi-view and monocular videos. In contrast to the prevalent NeRF-based approaches hampered by slow training…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Youtian Lin , Zuozhuo Dai , Siyu Zhu , Yao Yao

3D Gaussian Splatting (3DGS) revolutionized novel view rendering. Instead of inferring from dense spatial points, as implicit representations do, 3DGS uses sparse Gaussians. This enables real-time performance but increases space…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Cem Eteke , Enzo Tartaglione

Image denoising is a classic restoration problem. Yet, current deep learning methods are subject to the problems of generalization and interpretability. To mitigate these problems, in this project, we present a framework that is capable of…

Image and Video Processing · Electrical Eng. & Systems 2021-06-18 Haley Owsianko , Florian Cassayre , Qiyuan Liang

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Chensheng Peng , Chengwei Zhang , Yixiao Wang , Chenfeng Xu , Yichen Xie , Wenzhao Zheng , Kurt Keutzer , Masayoshi Tomizuka , Wei Zhan

3D Gaussian Splatting (3DGS) represents a significant advancement in the field of efficient and high-fidelity novel view synthesis. Despite recent progress, achieving accurate geometric reconstruction under sparse-view conditions remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Zexu Huang , Min Xu , Stuart Perry
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