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Talking head video generation aims to generate a realistic talking head video that preserves the person's identity from a source image and the motion from a driving video. Despite the promising progress made in the field, it remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Shuling Zhao , Fa-Ting Hong , Xiaoshui Huang , Dan Xu

Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…

Artificial Intelligence · Computer Science 2026-02-03 Wei Zeng , Xuchen Li , Ruili Feng , Zhen Liu , Fengwei An , Jian Zhao

What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Anurag Bagchi , Zhipeng Bao , Homanga Bharadhwaj , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert

Machines are a long way from robustly solving open-world perception-control tasks, such as first-person view (FPV) aerial navigation. While recent advances in end-to-end Machine Learning, especially Imitation and Reinforcement Learning…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Rogerio Bonatti , Ratnesh Madaan , Vibhav Vineet , Sebastian Scherer , Ashish Kapoor

Recent advancements in generative models have provided promising solutions for synthesizing realistic driving videos, which are crucial for training autonomous driving perception models. However, existing approaches often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Wei Wu , Xi Guo , Weixuan Tang , Tingxuan Huang , Chiyu Wang , Dongyue Chen , Chenjing Ding

World models play a crucial role in understanding and predicting the dynamics of the world, which is essential for video generation. However, existing world models are confined to specific scenarios such as gaming or driving, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Xiaofeng Wang , Zheng Zhu , Guan Huang , Boyuan Wang , Xinze Chen , Jiwen Lu

The paper proposes a reliable and robust planning solution to the long range robotic navigation problem in extremely cluttered environments. A two-layer planning architecture is proposed that leverages both the environment map and the…

Robotics · Computer Science 2021-08-03 Shakeeb Ahmad , Andrew B. Mills , Eugene R. Rush , Eric W. Frew , J. Sean Humbert

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle with a lack of spatial persistence and insufficient visual…

Enabling embodied agents to imagine future states is essential for robust and generalizable visual navigation. Yet, state-of-the-art systems typically rely on modular designs that decouple navigation planning from visual world modeling,…

Artificial Intelligence · Computer Science 2026-03-24 Yifei Dong , Fengyi Wu , Guangyu Chen , Lingdong Kong , Xu Zhu , Qiyu Hu , Yuxuan Zhou , Jingdong Sun , Jun-Yan He , Qi Dai , Alexander G. Hauptmann , Zhi-Qi Cheng

Coordinating navigation and manipulation with robust performance is essential for embodied AI in complex indoor environments. However, as tasks extend over long horizons, existing methods often struggle due to catastrophic forgetting,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jingjing Qian , Zeyuan He , Chen Shi , Lei Xiao , Li Jiang

We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage little 3D information, leading to inconsistencies, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Xuanchi Ren , Tianchang Shen , Jiahui Huang , Huan Ling , Yifan Lu , Merlin Nimier-David , Thomas Müller , Alexander Keller , Sanja Fidler , Jun Gao

The problem of generating a perpetual dynamic scene from a single view is an important problem with widespread applications in augmented and virtual reality, and robotics. However, since dynamic scenes regularly change over time, a key…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Fengrui Tian , Tianjiao Ding , Jinqi Luo , Hancheng Min , René Vidal

The objective of face animation is to generate dynamic and expressive talking head videos from a single reference face, utilizing driving conditions derived from either video or audio inputs. Current approaches often require fine-tuning for…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 He Feng , Donglin Di , Yongjia Ma , Wei Chen , Tonghua Su

Generating long-range, geometrically consistent video presents a fundamental dilemma: while consistency demands strict adherence to 3D geometry in pixel space, state-of-the-art generative models operate most effectively in a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hanyang Kong , Xingyi Yang , Xiaoxu Zheng , Xinchao Wang

Online monocular 3D reconstruction enables dense scene recovery from streaming video but remains fundamentally limited by the stability-adaptation dilemma: the reconstruction model must rapidly incorporate novel viewpoints while preserving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lanbo Xu , Liang Guo , Caigui Jiang , Cheng Wang

Dense 3D reconstruction from continuous image streams requires both accurate geometric aggregation and stable long-term memory management. Recent feed-forward reconstruction frameworks integrate observations through persistent memory…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Feifei Li , Qi Song , Chi Zhang , Rui Huang

Multi-human 3D pose estimation plays a key role in establishing a seamless connection between the real world and the virtual world. Recent efforts adopted a two-stage framework that first builds 2D pose estimations in multiple camera views…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Letian Zhang , Jie Xu

This paper revisits camera pose estimation through the lens of self-supervised pretraining, focusing on inverse-dynamics pretraining as a scalable alternative to the current trend of fully supervised training with 3D annotations.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Zhengqing Wang , Saurabh Nair , Prajwal Chidananda , Pujith Kachana , Samuel Li , Matthew Brown , Yasutaka Furukawa

We introduce FaceCam, a system that generates video under customizable camera trajectories for monocular human portrait video input. Recent camera control approaches based on large video-generation models have shown promising progress but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Weijie Lyu , Ming-Hsuan Yang , Zhixin Shu

Creating realistic and simulation-ready 3D assets is crucial for autonomous driving research and virtual environment construction. However, existing 3D vehicle generation methods are often trained on synthetic data with significant domain…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Hongyuan Liu , Bochao Zou , Qiankun Liu , Haochen Yu , Qi Mei , Jianfei Jiang , Chen Liu , Cheng Bi , Zhao Wang , Xueyang Zhang , Yifei Zhan , Jiansheng Chen , Huimin Ma