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We present CogniMap3D, a bioinspired framework for dynamic 3D scene understanding and reconstruction that emulates human cognitive processes. Our approach maintains a persistent memory bank of static scenes, enabling efficient spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Feiran Wang , Junyi Wu , Dawen Cai , Yuan Hong , Yan Yan

This paper studies category-level object pose estimation based on a single monocular image. Recent advances in pose-aware generative models have paved the way for addressing this challenging task using analysis-by-synthesis. The idea is to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Jiaxin Guo , Fangxun Zhong , Rong Xiong , Yunhui Liu , Yue Wang , Yiyi Liao

Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regions, upgrading amateur footage into professionally styled…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zhihao Shi , Kejia Yin , Weilin Wan , Yuhongze Zhou , Yuanhao Yu , Xinxin Zuo , Qiang Sun , Juwei Lu

Drone Visual Active Tracking aims to autonomously follow a target object by controlling the motion system based on visual observations, providing a more practical solution for effective tracking in dynamic environments. However, accurate…

Robotics · Computer Science 2025-10-23 Haowei Sun , Jinwu Hu , Zhirui Zhang , Haoyuan Tian , Xinze Xie , Yufeng Wang , Xiaohua Xie , Yun Lin , Zhuliang Yu , Mingkui Tan

Recent progress in video diffusion models has spurred growing interest in camera-controlled novel-view video generation for dynamic scenes, aiming to provide creators with cinematic camera control capabilities in post-production. A key…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Min-Jung Kim , Jeongho Kim , Hoiyeong Jin , Junha Hyung , Jaegul Choo

This report presents a unified technical system addressing the two core capabilities of world models for autonomous driving: world representation and world generation. For world representation, we propose WorldRec, a feed-forward…

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

Current datasets for action recognition tasks face limitations stemming from traditional collection and generation methods, including the constrained range of action classes, absence of multi-viewpoint recordings, limited diversity, poor…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

Visual Object Tracking (VOT) is widely used in applications like autonomous driving to continuously track targets in videos. Existing methods can be roughly categorized into template matching and autoregressive methods, where the former…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Qianxiong Xu , Lanyun Zhu , Chenxi Liu , Guosheng Lin , Cheng Long , Ziyue Li , Rui Zhao

One of the core activities of an active observer involves moving to secure a "better" view of the scene, where the definition of "better" is task-dependent. This paper focuses on the task of human pose estimation from videos capturing a…

Robotics · Computer Science 2024-07-03 Jingxi Chen , Botao He , Chahat Deep Singh , Cornelia Fermuller , Yiannis Aloimonos

Despite rapid progress in autonomous driving, reliable training and evaluation of driving systems remain fundamentally constrained by the lack of scalable and interactive simulation environments. Recent generative video models achieve…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yaoru Li , Federico Landi , Marco Godi , Xin Jin , Ruiju Fu , Yufei Ma , Muyang Sun , Heyu Si , Qi Guo

Video diffusion models have recently achieved remarkable progress in realism and controllability. However, achieving seamless video translation across different perspectives, such as first-person (egocentric) and third-person (exocentric),…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Quanjian Song , Yiren Song , Kelly Peng , Yuan Gao , Mike Zheng Shou

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

Imitation learning is promising for robotic manipulation, but \emph{precise insertion} in the real world remains difficult due to contact-rich dynamics, tight clearances, and limited demonstrations. Many existing visuomotor policies depend…

Robotics · Computer Science 2026-03-25 Han Sun , Sheng Liu , Yizhao Wang , Zhenning Zhou , Shuai Wang , Haibo Yang , Jingyuan Sun , Qixin Cao

Estimating the pose of an uncooperative spacecraft is an important computer vision problem for enabling the deployment of automatic vision-based systems in orbit, with applications ranging from on-orbit servicing to space debris removal.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Leo Pauly , Wassim Rharbaoui , Carl Shneider , Arunkumar Rathinam , Vincent Gaudilliere , Djamila Aouada

Accurate 6-DoF object pose estimation and tracking are critical for reliable robotic manipulation. However, zero-shot methods often fail under viewpoint-induced ambiguities and fixed-camera setups struggle when objects move or become…

Robotics · Computer Science 2026-03-10 Sheng Liu , Zhe Li , Weiheng Wang , Han Sun , Heng Zhang , Hongpeng Chen , Yusen Qin , Arash Ajoudani , Yizhao Wang

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. Compared to generic video synthesis, egocentric generation is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Qiao Gu , Lingni Ma , Adam W Harley , Richard Newcombe , Florian Shkurti , Julian Straub

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Compositional 3D scene generation from a single view requires the simultaneous recovery of scene layout and 3D assets. Existing approaches mainly fall into two categories: feed-forward generation methods and per-instance generation methods.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Ze-Xin Yin , Liu Liu , Xinjie Wang , Wei Sui , Zhizhong Su , Jian Yang , Jin Xie

Existing retrieval-based methods have made significant strides in maintaining long-term conversations. However, these approaches face challenges in memory database management and accurate memory retrieval, hindering their efficacy in…

Computation and Language · Computer Science 2024-07-02 Nuo Chen , Hongguang Li , Juhua Huang , Baoyuan Wang , Jia Li
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