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Related papers: A User-customized and Untethered Electro-haptic De…

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To touch and be touched are vital to human development, well being, and relationships. However, to those who have lost their arms and hands due to accident or war, touching becomes a serious concern that often leads to psychosocial issues…

Virtual reality (VR) glove technology is increasingly important for professional training, industrial applications, and teleoperation in hazardous environments, since it enables more natural and immersive interactions than controllers.…

Human-Computer Interaction · Computer Science 2026-02-19 Paolo Bottoni , Susanna Cifani , Kamen Kanev , Daniel Moraru , Atsushi Nakamura , Marco Raoul Marini

We present an advance in wearable technology: a mobile-optimized, real-time, ultra-low-power event camera system that enables natural hand gesture control for smart glasses, dramatically improving user experience. While hand gesture…

Haptic devices have shown to be valuable in supplementing surgical training, especially when providing haptic feedback based on user performance metrics such as wrench applied by the user on the tool. However, current 6-axis force/torque…

Robotics · Computer Science 2025-04-08 Madison Veliky , Garrison L. H. Johnston , Ahmet Yildiz , Nabil Simaan

During the last years, the emerging field of Augmented and Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface.…

Human-Computer Interaction · Computer Science 2021-04-20 Dimitrios Chamzas , Konstantinos Moustakas

Capacitive technology allows building sensors that are small, compact and have high sensitivity. For this reason it has been widely adopted in robotics. In a previous work we presented a compliant skin system based on capacitive technology…

Robotics · Computer Science 2021-06-30 Perla Maiolino , Marco Maggiali , Giorgio Cannata , Giorgio Metta , Lorenzo Natale

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

This paper presents a haptic interface with modular linear actuators which can address limitations of conventional devices based on rotatory joints. The proposed haptic interface is composed of parallel linear actuators that provide high…

Robotics · Computer Science 2022-03-08 Yeongtae Jung , Joao Ramos

Human sensing information such as audio (hearing) and visual (sight) or a combination thereof audiovisual are transferred over communication networks. Yet interacting sense of touch (haptic) and particularly the kinaesthetic (muscular…

Networking and Internet Architecture · Computer Science 2021-04-12 Chathura Sarathchandra , Kay Haensge , Sebastian Robitzsch , Mona Ghassemian , Ulises Olvera-Hernandez

Achieving human-level dexterity in contact-rich, tool-mediated manipulation remains a significant challenge due to visual occlusion and the underdetermined nature of haptic sensing. This paper introduces a parameterized Equilibrium Manifold…

Robotics · Computer Science 2026-03-12 Lin Yang , Anirvan Dutta , Yuan Ji , Yanxin Zhou , Shilin Shan , Lv Chen , Etienne Burdet , Domenico Campolo

Human-robot physical interaction (pHRI) is a rapidly evolving research field with significant implications for physical therapy, search and rescue, and telemedicine. However, a major challenge lies in accurately understanding human…

This paper presents a toolkit for rapid harness prototyping. These wearable structures attach vibrotactile actuators to the body using modular elements like 3D printed joints, laser cut or vinyl cutter-based sheets and magnetic clasps. This…

Human-Computer Interaction · Computer Science 2024-09-10 Sandeep Kollannur , Katherine , Robertson , Heather Culbertson

Receiving a hug is one of the best ways to feel socially supported, and the lack of social touch can have severe negative effects on an individual's well-being. Based on previous research both within and outside of HRI, we propose six…

Robotics · Computer Science 2026-03-04 Alexis E. Block , Sammy Christen , Roger Gassert , Otmar Hilliges , Katherine J. Kuchenbecker

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the…

Human-Computer Interaction · Computer Science 2023-03-15 Cathy Mengying Fang , Ryo Suzuki , Daniel Leithinger

Next-generation touch panels are poised to benefit from the use of stretchable and transparent soft ionic conductors, but these materials face several challenges in practical application, including structural damage, loss of functionality,…

In Human-Computer-Interaction, vibrotactile haptic feedback offers the advantage of being independent of any visual perception of the environment. Most importantly, the user's field of view is not obscured by user interface elements, and…

Human-Computer Interaction · Computer Science 2023-03-30 Max Pascher , Til Franzen , Kirill Kronhardt , Uwe Gruenefeld , Stefan Schneegass , Jens Gerken

Wearable electronics are emerging as essential tools for health monitoring, haptic feedback, and human-computer interactions. While stable contact at the device-body interface is critical for these applications, it remains challenging due…

Noninvasive brain-computer interface (BCI) is widely used to recognize users' intentions. Especially, BCI related to tactile and sensation decoding could provide various effects on many industrial fields such as manufacturing advanced touch…

Human-Computer Interaction · Computer Science 2020-12-22 Jeong-Hyun Cho , Ji-Hoon Jeong , Myoung-Ki Kim , Seong-Whan Lee

By presenting curved surfaces of various curvatures including edges to the fingertip, it is possible to reproduce the haptic sensation of object shapes that cannot be reproduced by flat surfaces alone, such as spheres and rectangular…

Human-Computer Interaction · Computer Science 2024-11-11 Aoba Sekiguchi , Tao Morisaki , Takaaki Kamigaki , Yasutoshi Makino , Hiroyuki Shinoda

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang
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