English
Related papers

Related papers: The PLUTO Code on GPUs: A First Look at Eulerian M…

200 papers

One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…

Graphics · Computer Science 2024-04-17 Pedro Centeno , João Madeiras Pereira

The progress made in accelerating simulations of fluid flow using GPUs, and the challenges that remain, are surveyed. The review first provides an introduction to GPU computing and programming, and discusses various considerations for…

Fluid Dynamics · Physics 2014-02-04 Kyle E Niemeyer , Chih-Jen Sung

We present a General-purpose computing on graphics processing units (GPGPU) based computational program and framework for the electronic dynamics of atomic systems under intense laser fields. We present our results using the case of…

Computational Physics · Physics 2014-03-25 Cathal Ó Broin , L. A. A Nikolopoulos

In this proceedings we present MadFlow, a new framework for the automation of Monte Carlo (MC) simulation on graphics processing units (GPU) for particle physics processes. In order to automate MC simulation for a generic number of…

Computational Physics · Physics 2021-09-08 Stefano Carrazza , Juan Cruz-Martinez , Marco Rossi , Marco Zaro

A finite-difference Micromagnetic simulation code written in MATLAB is presented with Graphics Processing Unit (GPU) acceleration. The high performance of Graphics Processing Unit (GPU) is demonstrated compared to a typical Central…

Computational Engineering, Finance, and Science · Computer Science 2015-01-30 Ru Zhu

The ever-growing size of modern space-time data sets, such as those collected by remote sensing, requires new techniques for their efficient and automated processing, including gap-filling of missing values. CUDA-based parallelization on…

Computation · Statistics 2022-12-05 M. Lach , M. Žukovič

We introduce a fusion of GPU accelerated primal heuristics for Mixed Integer Programming. Leveraging GPU acceleration enables exploration of larger search regions and faster iterations. A GPU-accelerated PDLP serves as an approximate LP…

Optimization and Control · Mathematics 2025-10-31 Akif Çördük , Piotr Sielski , Alice Boucher , Kumar Aatish

In this short review we present the developments over the last 5 decades that have led to the use of Graphics Processing Units (GPUs) for astrophysical simulations. Since the introduction of NVIDIA's Compute Unified Device Architecture…

Instrumentation and Methods for Astrophysics · Physics 2015-06-04 Jeroen Bédorf , Simon Portegies Zwart

We present an efficient implementation for running three-dimensional numerical simulations of fluid-structure interaction problems on single GPUs, based on Nvidia CUDA through Numba and Python. The incompressible flow around moving bodies…

Fluid Dynamics · Physics 2024-12-05 M. Guerrero-Hurtado , J. M. Catalán , M. Moriche , A. Gonzalo , O. Flores

Low-luminosity Active Galactic Nuclei (AGN) are believed to be surrounded by a collisionless, highly magnetized accretion flow. As a result, Particle-in-Cell simulations are the best tools to study the immediate vicinity of the event…

High Energy Astrophysical Phenomena · Physics 2025-03-07 Alexander Y. Chen , Martin Luepker , Yajie Yuan

Elegant is an accelerator physics and particle-beam dynamics code widely used for modeling and design of a variety of high-energy particle accelerators and accelerator-based systems. In this paper we discuss a recently developed version of…

Computational Physics · Physics 2018-11-22 J. R. King , I. V. Pogorelov , K. M. Amyx , M. Borland , R. Soliday

Modeling the dynamics of most astrophysical structures requires an adequate description of the radiation-matter interaction. Several numerical (magneto)hydrodynamics codes were upgraded with a radiation module to fulfill this request.…

Instrumentation and Methods for Astrophysics · Physics 2019-11-06 Salvatore Colombo , Laurent Ibgui , Salvatore Orlando , Raphael Rodriguez , Guadalupe Espinosa , Matthias González , Chantal Stehlé , Giovanni Peres

GPUSPH was the first implementation of the weakly-compressible Smoothed Particle Hydrodynamics method to run entirely on GPU using CUDA. Version 5, released in June 2018, features a radical restructuring of the code, offering a more…

Computational Physics · Physics 2023-05-18 Giuseppe Bilotta , Vito Zago , Alexis Hérault , Hendrik D. van Ettinger , Robert A. Dalrymple

A heterogeneous CPU-GPU node is getting popular in HPC clusters. We need to rethink algorithms and optimization techniques for such system depending on the relative performance of CPU vs. GPU. In this paper, we report a performance…

Instrumentation and Methods for Astrophysics · Physics 2012-06-07 Naohito Nakasato , Go Ogiya , Yohei Miki , Masao Mori , Ken'ichi Nomoto

This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…

Computational Physics · Physics 2018-03-06 S. S. Khrapov , S. A. Khoperskov , A. V. Khoperskov

We present a numerical code for radiation hydrodynamics designed as a module for the freely available PLUTO code. We adopt a gray approximation and include radiative transfer following a two-moment approach by imposing the M1 closure to the…

Earth and Planetary Astrophysics · Physics 2021-01-20 Julio David Melon Fuksman , Hubert Klahr , Mario Flock , Andrea Mignone

The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Kiril S. Shterev

Splotch is a rendering algorithm for exploration and visual discovery in particle-based datasets coming from astronomical observations or numerical simulations. The strengths of the approach are production of high quality imagery and…

Instrumentation and Methods for Astrophysics · Physics 2016-09-23 Marzia Rivi , Claudio Gheller , Tim Dykes , Mel Krokos , Klaus Dolag

We present an interface between the (magneto-) hydrodynamics code PLUTO and the plasma simulation and spectral synthesis code CLOUDY. By combining these codes, we constructed a new photoionization hydrodynamics solver: The PLUTO-CLOUDY…

Instrumentation and Methods for Astrophysics · Physics 2015-03-25 M. Salz , R. Banerjee , A. Mignone , P. C. Schneider , S. Czesla , J. H. M. M. Schmitt

We present PHLEGETHON, a fully compressible, Eulerian magnetohydrodynamic (MHD) code designed for multidimensional simulations in stellar astrophysics. The code uses a time-explicit, second-order, finite-volume method optimized to model a…