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Related papers: VGGT4D: Mining Motion Cues in Visual Geometry Tran…

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Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Shuo Wang , Jilin Mei , Fuyang Liu , Wenfei Guan , Fanjie Kong , Zhihua Zhao , Shuai Wang , Chen Min , Yu Hu

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

Robotics · Computer Science 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

We introduce the Visual Implicit Geometry Transformer (ViGT), an autonomous driving geometric model that estimates continuous 3D occupancy fields from surround-view camera rigs. ViGT represents a step towards foundational geometric models…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Arsenii Shirokov , Mikhail Kuznetsov , Danila Stepochkin , Egor Evdokimov , Daniil Glazkov , Nikolay Patakin , Anton Konushin , Dmitry Senushkin

We present a dynamic reconstruction system that receives a casual monocular RGB video as input, and outputs a complete and persistent reconstruction of the scene. In other words, we reconstruct not only the the currently visible parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Kirill Mazur , Marwan Taher , Andrew J. Davison

Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haiyi Li , Qi Chen , Denis Kalkofen , Hsiang-Ting Chen

State-of-the-art 3D computer vision algorithms continue to advance in handling sparse, unordered image sets. Recently developed foundational models for 3D reconstruction, such as Dense and Unconstrained Stereo 3D Reconstruction (DUSt3R),…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Xinyi Wu , Steven Landgraf , Markus Ulrich , Rongjun Qin

3D semantic occupancy prediction requires accurate 2D-to-3D feature lifting, yet current methods restrict camera geometry to initial projections. Subsequent operations like offset learning, attention weighting, and cross-camera aggregation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Xun Chen , Tianchen Deng , Rui Wang , Fangjinhua Wang , Junyi Ma , Hongming Shen , Hesheng Wang , Danwei Wang

Geometry estimation from perspective images has greatly advanced, maturing to the point where off-the-shelf foundation models are able to reconstruct 3D scene structure not only from multi-view imagery, but even from a single view. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Vukasin Bozic , Isidora Slavkovic , Dominik Narnhofer , Nando Metzger , Denis Rozumny , Konrad Schindler , Nikolai Kalischek

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zhenlong Wu , Zihan Zheng , Xuanxuan Wang , Qianhe Wang , Hua Yang , Xiaoyun Zhang , Qiang Hu , Wenjun Zhang

The Visual Geometry Grounded Transformer (VGGT) marks a significant leap forward in 3D scene reconstruction, as it is the first model that directly infers all key 3D attributes (camera poses, depths, and dense geometry) jointly in one pass.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Weitian Wang , Lukas Meiner , Rai Shubham , Cecilia De La Parra , Akash Kumar

Panoramic imagery offers a full 360{\deg} field of view and is increasingly common in consumer devices. However, it introduces non-pinhole distortions that challenge joint pose estimation and 3D reconstruction. Existing feed-forward models,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yijing Guo , Mengjun Chao , Luo Wang , Tianyang Zhao , Haizhao Dai , Yingliang Zhang , Jingyi Yu , Yujiao Shi

Feedforward reconstruction is crucial for autonomous driving applications, where rapid scene reconstruction enables efficient utilization of large-scale driving datasets in closed-loop simulation and other downstream tasks, eliminating the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhongrui Yu , Zhao Wang , Yijia Xie , Yida Wang , Xueyang Zhang , Yifei Zhan , Kun Zhan

We present the first approach to build hierarchical task-driven 3D scene graphs of arbitrary indoor or outdoor environments using an uncalibrated monocular camera in real-time. We leverage geometric foundation models to estimate geometric…

Robotics · Computer Science 2026-05-26 Dominic Maggio , Nicolas Gorlo , Luca Carlone

The availability of high-speed 3D video sensors has greatly facilitated 3D shape acquisition of dynamic and deformable objects, but high frame rate 3D reconstruction is always degraded by spatial noise and temporal fluctuations. This paper…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Jie Zhang , Christos Maniatis , Luis Horna , Robert B. Fisher

As an important and challenging problem in computer vision, PAnoramic Semantic Segmentation (PASS) gives complete scene perception based on an ultra-wide angle of view. Usually, prevalent PASS methods with 2D panoramic image input focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Xuewei Li , Tao Wu , Zhongang Qi , Gaoang Wang , Ying Shan , Xi Li

Representing and rendering dynamic scenes has been an important but challenging task. Especially, to accurately model complex motions, high efficiency is usually hard to guarantee. To achieve real-time dynamic scene rendering while also…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Guanjun Wu , Taoran Yi , Jiemin Fang , Lingxi Xie , Xiaopeng Zhang , Wei Wei , Wenyu Liu , Qi Tian , Xinggang Wang

Visual Geometry Grounded Transformer (VGGT) delivers state-of-the-art feed-forward 3D reconstruction, yet its global self-attention layer suffers from a drastic collapse phenomenon when the input sequence exceeds a few hundred frames:…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Huan Li , Longjun Luo , Yuling Shi , Xiaodong Gu

With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-02 Weixing Xie , Xiao Dong , Yong Yang , Qiqin Lin , Jingze Chen , Junfeng Yao , Xiaohu Guo
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