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Emotional expressions and their changes during an interaction affect heavily how we perceive and behave towards other persons. To design an HRI scenario that makes possible to observe, understand, and model affective interactions and…

Human-Computer Interaction · Computer Science 2021-12-07 Pablo Barros , Alessandra Sciutti , Anne C. Bloem , Inge M. Hootsmans , Lena M. Opheij , Romain H. A. Toebosch , Emilia Barakova

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

Human-Computer Interaction · Computer Science 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

Background: Stress has become a widespread phenomenon, and serious games are increasingly recognized as engaging tools for stress relief. However, despite the rapid advancement of Generative Artificial Intelligence (Gen-AI), its integration…

Human-Computer Interaction · Computer Science 2026-05-25 Ting-Chen Hsu

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

Human-Computer Interaction · Computer Science 2017-08-22 Anna Iurchenko

While Virtual Reality (VR) is increasingly employed for stress management, most applications rely heavily on audio-visual stimuli and overlook the therapeutic potential of squeezing engagement. To address this gap, we introduce VR Calm…

Human-Computer Interaction · Computer Science 2026-02-06 He Zhang , Xinyang Li , Xingyu Zhou , Xinyi Fu

Stress is considered to be the epidemic of the 21st-century. Yet, mobile apps cannot directly evaluate the impact of their content and services on user stress. We introduce the Beam AI SDK to address this issue. Using our SDK, apps can…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Peyman Bateni , Leonid Sigal

The increasing complexity of gameplay mechanisms in modern video games is leading to the emergence of a wider range of ways to play games. The variety of possible play-styles needs to be anticipated by designers, through automated tests.…

Machine Learning · Computer Science 2022-12-01 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

This paper proposes a prototype of a new biofeedback training based on mathematical models of cardiovascular control. For this purpose we develop a low-cost device that is able to record and process arterial pulse wave via…

Neurons and Cognition · Quantitative Biology 2019-02-18 Michel Kana

In everyday life, physical effort is often minimized and convenience is prioritized, making it difficult for many people to sustain light exercise and stretching despite well-known long-term benefits. This challenge often arises not from…

Many exergames face challenges in keeping users within safe and effective intensity levels during exercise. Meanwhile, although wearable devices continuously collect physiological data, this information is seldom leveraged for real-time…

Human-Computer Interaction · Computer Science 2025-08-19 Oliver Hein , Sandra Wackerl , Changkun Ou , Florian Alt , Francesco Chiossi

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

We engineered an interactive music system that influences a user's breathing rate to induce a relaxation response. This system generates ambient music containing periodic shifts in loudness that are determined by the user's own breathing…

Human-Computer Interaction · Computer Science 2019-07-23 Grace Leslie , Asma Ghandeharioun , Diane Y. Zhou , Rosalind W. Picard

The effectiveness of digital treatments can be measured by requiring patients to self-report their state through applications, however, it can be overwhelming and causes disengagement. We conduct a study to explore the impact of…

Being able to recognize emotions in human users is considered a highly desirable trait in Human-Robot Interaction (HRI) scenarios. However, most contemporary approaches rarely attempt to apply recognized emotional features in an active…

Human-Computer Interaction · Computer Science 2018-07-27 Nikhil Churamani , Alexander Sutherland , Pablo Barros

Escapism in games can support recovery or lead to harmful avoidance. Self-regulation, understood as combining autonomy with positive outcomes, is key to this distinction. We argue that audio, often overlooked, plays a central role in…

Human-Computer Interaction · Computer Science 2025-10-17 Caio Nunes , Bosco Borges , Georgia Cruz , Ticianne Darin

This research delves into the utilization of smartwatch sensor data and heart rate monitoring to discern individual emotions based on body movement and heart rate. Emotions play a pivotal role in human life, influencing mental well-being,…

Human-Computer Interaction · Computer Science 2024-08-14 Zikri Kholifah Nur , Rifki Wijaya , Gia Septiana Wulandari

Thermal comfort is an assessment of one's satisfaction with the surroundings; yet, most mechanisms that are used to provide thermal comfort are based on approaches that preclude physiological, psychological, and personal psychophysics that…

Signal Processing · Electrical Eng. & Systems 2020-05-22 Kizito Nkurikiyeyezu , Yuta Suzuki , Guillaume Lopez

In the last decade, researchers have increasingly explored using biosensing technologies for music-based affective regulation and stress management interventions in laboratory and real-world settings. These systems -- including interactive…

Human-Computer Interaction · Computer Science 2025-07-23 Natasha Yamane , Varun Mishra , Matthew S. Goodwin

Emotions have a major interactive role in defining how humans interact with their environment by encoding their perception to external events and accordingly, influencing their cognition and decision-making process. Therefore, increasing…

Human-Computer Interaction · Computer Science 2021-03-30 Mustaffa Alfatlawi

We investigate the use of musically structured, closed-loop vibration patterns as a passive biofeedback intervention for relaxation and sleep initiation. By encoding rhythmic meter structures into smartwatch vibrations and adapting their…

Human-Computer Interaction · Computer Science 2025-07-04 Jueun Lee , Dennis Moschina , Supraja Ramesh , Tobias Röddiger , Kai Kunze , Michael Beigl