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Related papers: An NLO-Matched Initial and Final State Parton Show…

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The Single Instruction, Multiple Thread (SIMT) paradigm of GPU programming does not support the branching nature of a parton shower algorithm by definition. However, modern GPUs are designed to schedule threads with diverging processes…

High Energy Physics - Phenomenology · Physics 2024-09-11 Michael H. Seymour , Siddharth Sule

Event generators simulate particle interactions using Monte Carlo techniques, providing the primary connection between experiment and theory in experimental high energy physics. These software packages, which are the first step in the…

Monte Carlo simulations of the transport of protons in human tissue have been deployed on graphics processing units (GPUs) with impressive results. To provide a more complete treatment of non-elastic nuclear interactions in these…

Computational Physics · Physics 2014-10-01 H. Wan Chan Tseung , C. Beltran

We have developed a Monte Carlo event generator for non-resonant diphoton ($\gamma\gamma$) production at hadron collisions in the framework of GR@PPA, which consistently includes additional one-jet production. The jet-matching method…

High Energy Physics - Phenomenology · Physics 2013-05-30 Shigeru Odaka , Yoshimasa Kurihara

We propose a method for matching the next-to-leading order (NLO) calculation of a given QCD process with a parton shower Monte Carlo (MC) simulation. The method has the following features: fully exclusive events are generated, with…

High Energy Physics - Phenomenology · Physics 2010-11-11 S. Frixione , B. R. Webber

The future of high-performance computing is aligning itself towards the efficient use of highly parallel computing environments. One application where the use of massive parallelism comes instinctively is Monte Carlo simulations, where a…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-01-11 S. Hissoiny , P. Després , B. Ozell

Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-06-13 Sylvain Collange , Marc Daumas , David Defour

The new methodology of adding QCD NLO corrections in the initial state Monte Carlo parton shower (hard process part) is presented using process of the heavy boson production at the LHC as an example. Despite the simplified model of the…

High Energy Physics - Phenomenology · Physics 2012-10-31 S. Jadach , A. Kusina , M. Skrzypek , M. Slawinska

To analyze large sets of grid states, e.g. when evaluating the impact from the uncertainties of the renewable generation with probabilistic Monte Carlo simulation or in stationary time series simulation, large number of power flow…

Computational Engineering, Finance, and Science · Computer Science 2021-04-29 Zhenqi Wang , Sebastian Wende-von Berg , Martin Braun

General-purpose Monte Carlo event generators have become important tools in particle physics, allowing the simulation of exclusive hadronic final states. In this article we examine the Pythia 8 generator, in particular focusing on its…

High Energy Physics - Phenomenology · Physics 2011-03-18 Richard Corke , Torbjörn Sjöstrand

The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…

Computational Physics · Physics 2009-12-17 Ferenc Molnar , Tamas Szakaly , Robert Meszaros , Istvan Lagzi

This paper presents the implementation of a HLLC finite volume solver using GPU technology for the solution of shallow water problems in two dimensions. It compares both CPU and GPU approaches for implementing all the solver's steps. The…

Computational Engineering, Finance, and Science · Computer Science 2018-07-03 Fabrice Zaoui

We present a scheme for the parallelization of quantum Monte Carlo on graphical processing units, focusing on bosonic systems and variational Monte Carlo. We use asynchronous execution schemes with shared memory persistence, and obtain an…

Computational Physics · Physics 2014-12-10 Y. Lutsyshyn

In this paper the current release of the Monte Carlo event generator Sherpa, version 1.1, is presented. Sherpa is a general-purpose tool for the simulation of particle collisions at high-energy colliders. It contains a very flexible…

High Energy Physics - Phenomenology · Physics 2009-02-12 T. Gleisberg , S. Hoeche , F. Krauss , M. Schoenherr , S. Schumann , F. Siegert , J. Winter

The $\phi_{\eta}^{*}$ distribution of the $Z/\gamma^{*} \rightarrow \ell^{+}\ell^{-}$ production in hadron collisions is simulated using a leading-order event generator, GR@PPA. The initial-state parton shower, which simulates the multiple…

High Energy Physics - Phenomenology · Physics 2013-07-19 Shigeru Odaka

High-performance streams of (pseudo) random numbers are crucial for the efficient implementation for countless stochastic algorithms, most importantly, Monte Carlo simulations and molecular dynamics simulations with stochastic thermostats.…

Computational Physics · Physics 2012-08-30 Markus Manssen , Martin Weigel , Alexander K. Hartmann

The modern trend in High-Performance Computing (HPC) involves the use of accelerators such as Graphics Processing Units (GPUs) alongside Central Processing Units (CPUs) to speed up numerical operations in various applications. Leading…

Mathematical Software · Computer Science 2025-07-25 Giulio Malenza , Giovanni Stabile , Filippo Spiga , Robert Birke , Marco Aldinucci

Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…

Numerical Analysis · Computer Science 2016-07-12 K. Parand , Saeed Zafarvahedian , Sayyed A. Hossayni

We provide high-speed implementations for simulating reservoirs described by $N$-coupled spin-torque oscillators. Here $N$ also corresponds to the number of reservoir nodes. We benchmark a variety of implementations based on CPU and GPU.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-05 Thomas Geert de Jong , Nozomi Akashi , Tomohiro Taniguchi , Hirofumi Notsu , Kohei Nakajima

Commercial graphics processors (GPUs) have high compute capacity at very low cost, which makes them attractive for general purpose scientific computing. In this paper we show how graphics processors can be used for N-body simulations to…

Computational Engineering, Finance, and Science · Computer Science 2007-06-22 Erich Elsen , V. Vishal , Mike Houston , Vijay Pande , Pat Hanrahan , Eric Darve
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