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We study the problem of maximizing Nash welfare (MNW) while allocating indivisible goods to asymmetric agents. The Nash welfare of an allocation is the weighted geometric mean of agents' utilities, and the allocation with maximum Nash…

Computer Science and Game Theory · Computer Science 2022-05-02 Jugal Garg , Edin Husić , Aniket Murhekar , László Végh

Provably efficient and robust equilibrium computation in general-sum Markov games remains a core challenge in multi-agent reinforcement learning. Nash equilibrium is computationally intractable in general and brittle due to equilibrium…

Machine Learning · Computer Science 2026-03-11 Jake Gonzales , Max Horwitz , Eric Mazumdar , Lillian J. Ratliff

Entities in multi-agent systems may seek conflicting subobjectives, and this leads to competition between them. To address performance degradation due to competition, we consider a bi-level lottery where a social planner at the high level…

Computer Science and Game Theory · Computer Science 2020-12-04 Hunmin Kim , Minghui Zhu

A reliable critic is central to on-policy actor-critic learning. But it becomes challenging to learn a reliable critic in a multi-agent sparse reward scenario due to two factors: 1) The joint action space grows exponentially with the number…

Machine Learning · Computer Science 2023-04-21 Kinal Mehta , Anuj Mahajan , Pawan Kumar

In order for agents in multi-agent systems (MAS) to be safe, they need to take into account the risks posed by the actions of other agents. However, the dominant paradigm in game theory (GT) assumes that agents are not affected by risk from…

Machine Learning · Computer Science 2023-03-03 Oliver Slumbers , David Henry Mguni , Stephen Marcus McAleer , Stefano B. Blumberg , Jun Wang , Yaodong Yang

This paper investigates the incentives of mobile network operators (MNOs) for acquiring additional spectrum to offer mobile virtual network operators (MVNOs) and thereby inviting competition for a common pool of end users (EUs). We consider…

Networking and Internet Architecture · Computer Science 2020-06-12 Xingran Chen , Mohammad Hassan Lotfi , Saswati Sarkar

In the combinatorial action model of contract design, a principal delegates a complex project to an agent, incentivizing a subset of actions from a ground set of $n$ actions, via a linear contract. Computing the optimal contract is a…

Computer Science and Game Theory · Computer Science 2026-04-17 Elizabeth Baldwin , Paul Duetting , Michal Feldman , Maya Schlesinger

When independently trained or designed robots are deployed in a shared environment, their combined actions can lead to unintended negative side effects (NSEs). To ensure safe and efficient operation, robots must optimize task performance…

Multiagent Systems · Computer Science 2024-12-20 Pulkit Rustagi , Sandhya Saisubramanian

Pseudo-games are a natural and well-known generalization of normal-form games, in which the actions taken by each player affect not only the other players' payoffs, as in games, but also the other players' strategy sets. The solution…

Computer Science and Game Theory · Computer Science 2022-10-20 Denizalp Goktas , Amy Greenwald

This paper studies continuous-time optimal contracting in a hierarchy problem which generalises the model of Sung (2015). The hierarchy is modeled by a series of interlinked principal-agent problems, leading to a sequence of Stackelberg…

Optimization and Control · Mathematics 2020-07-22 Emma Hubert

We study the policy evaluation problem in an online multi-reward multi-policy discounted setting, where multiple reward functions must be evaluated simultaneously for different policies. We adopt an $(\epsilon,\delta)$-PAC perspective to…

Machine Learning · Computer Science 2025-08-19 Alessio Russo , Aldo Pacchiano

Despite the numerous advances, reinforcement learning remains away from widespread acceptance for autonomous controller design as compared to classical methods due to lack of ability to effectively tackle the reality gap. The reliance on…

Machine Learning · Computer Science 2024-09-23 Narendra Patwardhan , Zequn Wang

We introduce and study the problem of designing optimal contracts under fairness constraints on the task assignments and compensations. We adopt the notion of envy-free (EF) and its relaxations, $\epsilon$-EF and envy-free up to one item…

Computer Science and Game Theory · Computer Science 2025-07-23 Matteo Castiglioni , Junjie Chen , Yingkai Li

Game theory is a very profound study on distributed decision-making behavior and has been extensively developed by many scholars. However, many existing works rely on certain strict assumptions such as knowing the opponent's private…

Computer Science and Game Theory · Computer Science 2020-04-21 Kuo Chun Tsai , Zhu Han

In this paper, we consider game problems played by (multi)-integrator agents, subject to external disturbances. We propose Nash equilibrium seeking dynamics based on gradient-play, augmented with a dynamic internal-model based component,…

Optimization and Control · Mathematics 2020-04-10 Andrew R Romano , Lacra Pavel

This paper considers the problem of Nash equilibrium (NE) seeking in aggregative games, where the payoff function of each player depends on an aggregate of all players' actions. We present a distributed continuous time algorithm such that…

Optimization and Control · Mathematics 2019-11-04 Mehran Shakarami , Claudio De Persis , Nima Monshizadeh

We propose a method for evolving solutions that are robust with respect to variations of the environmental conditions (i.e. that can operate effectively in new conditions immediately, without the need to adapt to variations). The obtained…

Neural and Evolutionary Computing · Computer Science 2019-06-19 Paolo Pagliuca , Stefano Nolfi

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

Machine Learning · Computer Science 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

We introduce a game model called "customer attraction game" to demonstrate the competition among online content providers. In this model, customers exhibit interest in various topics. Each content provider selects one topic and benefits…

Computer Science and Game Theory · Computer Science 2024-10-11 Xiaotie Deng , Hangxin Gan , Ningyuan Li , Weian Li , Qi Qi

We study hidden-action principal-agent problems with multiple agents. Unlike previous work, we consider a general setting in which each agent has an arbitrary number of actions, and the joint action induces outcomes according to an…

Computer Science and Game Theory · Computer Science 2024-02-22 Federico Cacciamani , Martino Bernasconi , Matteo Castiglioni , Nicola Gatti