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Recently, interactive digital human video generation has attracted widespread attention and achieved remarkable progress. However, building such a practical system that can interact with diverse input signals in real time remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ming Chen , Liyuan Cui , Wenyuan Zhang , Haoxian Zhang , Yan Zhou , Xiaohan Li , Songlin Tang , Jiwen Liu , Borui Liao , Hejia Chen , Xiaoqiang Liu , Pengfei Wan

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Anurag Bagchi , Zhipeng Bao , Homanga Bharadhwaj , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert

Multi-agent reinforcement learning (MARL) achieves encouraging performance in solving complex tasks. However, the safety of MARL policies is one critical concern that impedes their real-world applications. Popular multi-agent benchmarks…

Multiagent Systems · Computer Science 2024-06-06 Lijun Sun , Yu-Cheng Chang , Chao Lyu , Chin-Teng Lin , Yuhui Shi

Recent video diffusion foundation models have achieved remarkable progress in high-quality video generation, yet turning them into real-time interactive video world models remains challenging. Interactive world models require controllable,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Min Zhao , Hongzhou Zhu , Bokai Yan , Zihan Zhou , Yimin Chen , Wenqiang Sun , Kaiwen Zheng , Guande He , Xiao Yang , Chongxuan Li , Fan Bao , Jun Zhu

Generalist robot policies can now perform a wide range of manipulation skills, but evaluating and improving their ability with unfamiliar objects and instructions remains a significant challenge. Rigorous evaluation requires a large number…

Robotics · Computer Science 2026-03-03 Yanjiang Guo , Lucy Xiaoyang Shi , Jianyu Chen , Chelsea Finn

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

Recent advances in personalized generative models have demonstrated impressive capabilities in producing identity-consistent images of the same individual across diverse scenes. However, most existing methods lack explicit viewpoint control…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Hengjia Li , Jianjin Xu , Keli Cheng , Lei Wang , Ning Bi , Boxi Wu , Fernando De la Torre , Deng Cai

Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional physics engines.…

Robotics · Computer Science 2026-03-27 Jai Bardhan , Patrik Drozdik , Josef Sivic , Vladimir Petrik

We present MagicMirror, a framework for generating identity-preserved videos with cinematic-level quality and dynamic motion. While recent advances in video diffusion models have shown impressive capabilities in text-to-video generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yuechen Zhang , Yaoyang Liu , Bin Xia , Bohao Peng , Zexin Yan , Eric Lo , Jiaya Jia

Long-form video generation presents a dual challenge: models must capture long-range dependencies while preventing the error accumulation inherent in autoregressive decoding. To address these challenges, we make two contributions. First,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Xiaofei Wu , Guozhen Zhang , Zhiyong Xu , Yuan Zhou , Qinglin Lu , Xuming He

We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic…

Machine Learning · Computer Science 2025-03-12 Soonwoo Kwon , Jin-Young Kim , Hyojun Go , Kyungjune Baek

Recent advances in diffusion models have improved controllable streetscape generation and supported downstream perception and planning tasks. However, challenges remain in accurately modeling driving scenes and generating long videos. To…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jianbiao Mei , Tao Hu , Xuemeng Yang , Licheng Wen , Yu Yang , Tiantian Wei , Yukai Ma , Min Dou , Botian Shi , Yong Liu

Interactive 3D scene generation from a single image has gained significant attention due to its potential to create immersive virtual worlds. However, a key challenge in current 3D generation methods is the limited explorability, which…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Chaojun Ni , Jie Li , Haoyun Li , Hengyu Liu , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Boyuan Wang , Chenxin Li , Guan Huang , Wenjun Mei

Recent advances in Text-to-Video generation (T2V) have achieved remarkable success in synthesizing high-quality general videos from textual descriptions. A largely overlooked problem in T2V is that existing models have not adequately…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Shenghai Yuan , Jinfa Huang , Yujun Shi , Yongqi Xu , Ruijie Zhu , Bin Lin , Xinhua Cheng , Li Yuan , Jiebo Luo

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

World models learn to predict the temporal evolution of visual observations given a control signal, potentially enabling agents to reason about environments through forward simulation. Because of the focus on forward simulation, current…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Yiqing Shen , Aiza Maksutova , Chenjia Li , Mathias Unberath

In recent years, generative artificial intelligence has achieved significant advancements in the field of image generation, spawning a variety of applications. However, video generation still faces considerable challenges in various…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Yuang Zhang , Jiaxi Gu , Li-Wen Wang , Han Wang , Junqi Cheng , Yuefeng Zhu , Fangyuan Zou