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In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

Three-dimensional shape reconstruction of 2D landmark points on a single image is a hallmark of human vision, but is a task that has been proven difficult for computer vision algorithms. We define a feed-forward deep neural network…

Computer Vision and Pattern Recognition · Computer Science 2016-09-29 Ruiqi Zhao , Yan Wang , Aleix Martinez

Neural Radiance Fields (NeRF) coupled with GANs represent a promising direction in the area of 3D reconstruction from a single view, owing to their ability to efficiently model arbitrary topologies. Recent work in this area, however, has…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Dario Pavllo , David Joseph Tan , Marie-Julie Rakotosaona , Federico Tombari

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Maksym Dzitsiuk , Jürgen Sturm , Robert Maier , Lingni Ma , Daniel Cremers

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have emerged as powerful tools for 3D reconstruction and SLAM tasks. However, their performance depends heavily on accurate camera pose priors. Existing approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…

Robotics · Computer Science 2026-03-27 Judith Treffler , Vladimír Kubelka , Henrik Andreasson , Martin Magnusson

Mapping and localization are essential capabilities of robotic systems. Although the majority of mapping systems focus on static environments, the deployment in real-world situations requires them to handle dynamic objects. In this paper,…

Robotics · Computer Science 2019-08-30 Emanuele Palazzolo , Jens Behley , Philipp Lottes , Philippe Giguère , Cyrill Stachniss

Reconstructing physically plausible 3D human-scene interactions (HSI) from a single image currently presents a trade-off: optimization based methods offer accurate contact but are slow (~20s), while feed-forward approaches are fast yet lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Pradyumna YM , Yuxuan Xue , Yue Chen , Nikita Kister , István Sárándi , Gerard Pons-Moll

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Tarun Yenamandra , Ayush Tewari , Nan Yang , Florian Bernard , Christian Theobalt , Daniel Cremers

Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF-based methods encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhengyu Zou , Jingfeng Li , Hao Li , Xiaolei Hou , Jinwen Hu , Jingkun Chen , Lechao Cheng , Dingwen Zhang

We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Thiemo Alldieck , Marcus Magnor , Bharat Lal Bhatnagar , Christian Theobalt , Gerard Pons-Moll

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

Radiance fields have emerged as powerful tools for 3D scene reconstruction. However, casual capture remains challenging due to the narrow field of view of perspective cameras, which limits viewpoint coverage and feature correspondences…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yalda Foroutan , Ipek Oztas , Daniel Rebain , Aysegul Dundar , Kwang Moo Yi , Lily Goli , Andrea Tagliasacchi

Asynchronously operating event cameras find many applications due to their high dynamic range, vanishingly low motion blur, low latency and low data bandwidth. The field saw remarkable progress during the last few years, and existing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Viktor Rudnev , Mohamed Elgharib , Christian Theobalt , Vladislav Golyanik

Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

Visual navigation and three-dimensional (3D) scene reconstruction are essential for robotics to interact with the surrounding environment. Large-scale scenes and critical camera motions are great challenges facing the research community to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Qi Cai , Lilian Zhang , Yuanxin Wu , Wenxian Yu , Dewen Hu

Understanding 3D scenes from a single image is fundamental to a wide variety of tasks, such as for robotics, motion planning, or augmented reality. Existing works in 3D perception from a single RGB image tend to focus on geometric…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Manuel Dahnert , Ji Hou , Matthias Nießner , Angela Dai

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Anh-Quan Cao , Raoul de Charette

With the advent of Neural Radiance Field (NeRF), representing 3D scenes through multiple observations has shown remarkable improvements in performance. Since this cutting-edge technique is able to obtain high-resolution renderings by…

Robotics · Computer Science 2023-09-18 Minjae Lee , Kyeongsu Kang , Hyeonwoo Yu