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Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiaoxuan Ma , Jiashun Wang , Nicolas Ugrinovic , Yehonathan Litman , Kris Kitani

Demystifying complex human-ground interactions is essential for accurate and realistic 3D human motion reconstruction from RGB videos, as it ensures consistency between the humans and the ground plane. Prior methods have modeled…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sihan Ma , Qiong Cao , Hongwei Yi , Jing Zhang , Dacheng Tao

3D reconstruction methods such as Neural Radiance Fields (NeRFs) excel at rendering photorealistic novel views of complex scenes. However, recovering a high-quality NeRF typically requires tens to hundreds of input images, resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Rundi Wu , Ben Mildenhall , Philipp Henzler , Keunhong Park , Ruiqi Gao , Daniel Watson , Pratul P. Srinivasan , Dor Verbin , Jonathan T. Barron , Ben Poole , Aleksander Holynski

Advances in 3D reconstruction using neural rendering have enabled high-quality 3D capture. However, they often fail when the input imagery is corrupted by motion blur, due to fast motion of the camera or the objects in the scene. This work…

Image and Video Processing · Electrical Eng. & Systems 2025-06-30 Sai Sri Teja , Sreevidya Chintalapati , Vinayak Gupta , Mukund Varma T , Haejoon Lee , Aswin Sankaranarayanan , Kaushik Mitra

In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hermes McGriff , Renato Martins , Nicolas Andreff , Cédric Demonceaux

We present a method to reconstruct the three-dimensional trajectory of a moving instance of a known object category in monocular video data. We track the two-dimensional shape of objects on pixel level exploiting instance-aware semantic…

Computer Vision and Pattern Recognition · Computer Science 2017-11-17 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens , Rainer Stiefelhagen

We extend neural radiance fields (NeRFs) to dynamic large-scale urban scenes. Prior work tends to reconstruct single video clips of short durations (up to 10 seconds). Two reasons are that such methods (a) tend to scale linearly with the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Haithem Turki , Jason Y. Zhang , Francesco Ferroni , Deva Ramanan

We present an efficient, elastic 3D LiDAR reconstruction framework which can reconstruct up to maximum LiDAR ranges (60 m) at multiple frames per second, thus enabling robot exploration in large-scale environments. Our approach only…

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

Robotics · Computer Science 2025-08-12 Xuesong Li , Lars Petersson , Vivien Rolland

We consider the problem of few-viewpoint 3D surface reconstruction using raw measurements from a lidar system. Lidar captures 3D scene geometry by emitting pulses of light to a target and recording the speed-of-light time delay of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Weihan Luo , Anagh Malik , David B. Lindell

Single-photon lidar has emerged as a prime candidate technology for depth imaging through challenging environments. Until now, a major limitation has been the significant amount of time required for the analysis of the recorded data. Here…

Image and Video Processing · Electrical Eng. & Systems 2020-01-08 Julián Tachella , Yoann Altmann , Nicolas Mellado , Aongus McCarthy , Rachael Tobin , Gerald S. Buller , Jean-Yves Tourneret , Stephen McLaughlin

Real-time 3D reconstruction enables fast dense mapping of the environment which benefits numerous applications, such as navigation or live evaluation of an emergency. In contrast to most real-time capable approaches, our approach does not…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Max Hermann , Boitumelo Ruf , Martin Weinmann

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

We propose a novel explicit dense 3D reconstruction approach that processes a set of images of a scene with sensor poses and calibrations and estimates a photo-real digital model. One of the key innovations is that the underlying volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Samir Aroudj , Steven Lovegrove , Eddy Ilg , Tanner Schmidt , Michael Goesele , Richard Newcombe

In this paper, we present a new algorithm for fast, online 3D reconstruction of dynamic scenes using times of arrival of photons recorded by single-photon detector arrays. One of the main challenges in 3D imaging using single-photon lidar…

Image and Video Processing · Electrical Eng. & Systems 2021-02-03 Quentin Legros , Julian Tachella , Rachael Tobin , Aongus McCarthy , Sylvain Meignen , Gerald S. Buller , Yoann Altmann , Stephen McLaughlin , Michael E. Davies

Light detection and ranging (Lidar) data can be used to capture the depth and intensity profile of a 3D scene. This modality relies on constructing, for each pixel, a histogram of time delays between emitted light pulses and detected photon…

Image and Video Processing · Electrical Eng. & Systems 2019-09-13 Julián Tachella , Yoann Altmann , Ximing Ren , Aongus McCarthy , Gerald S. Buller , Jean-Yves Tourneret , Steve McLaughlin

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zixuan Xie , Rengan Xie , Rong Li , Kai Huang , Pengju Qiao , Jingsen Zhu , Xu Yin , Qi Ye , Wei Hua , Yuchi Huo , Hujun Bao

We propose a learning-based method to reconstruct the local terrain for locomotion with a mobile robot traversing urban environments. Using a stream of depth measurements from the onboard cameras and the robot's trajectory, the algorithm…

Robotics · Computer Science 2022-06-17 David Hoeller , Nikita Rudin , Christopher Choy , Animashree Anandkumar , Marco Hutter

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari
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