Related papers: Mem-MLP: Real-Time 3D Human Motion Generation from…
Objective The coordination of human movement directly reflects function of the central nervous system. Small deficits in movement are often the first sign of an underlying neurological problem. The objective of this research is to develop a…
Markerless motion capture is an active research in 3D virtualization. In proposed work we presented a system for markerless motion capture for 3D human character animation, paper presents a survey on motion and skeleton tracking techniques…
The precise segmentation of ore images is critical to the successful execution of the beneficiation process. Due to the homogeneous appearance of the ores, which leads to low contrast and unclear boundaries, accurate segmentation becomes…
Recovering a dynamic 3D scene from a long monocular video is crucial for dense geometry, camera motion, and temporal correspondence to remain consistent in a shared coordinate system. Existing methods face two key challenges: (1)…
Deep Neural Networks (DNNs) have been proven to be exceptionally effective and have been applied across diverse domains within deep learning. However, as DNN models increase in complexity, the demand for reduced computational costs and…
Efficient querying and retrieval of healthcare data is posing a critical challenge today with numerous connected devices continuously generating petabytes of images, text, and internet of things (IoT) sensor data. One approach to…
In this paper the Mechanical Neural Network(MNN) is introduced, a physical implementation of a multilayer perceptron(MLP) with ReLU activation functions, two input neurons, four hidden neurons and two output neurons. This physical model of…
\noindent Memory has become the central mechanism enabling robust visual object tracking in modern segmentation-based frameworks. Recent methods built upon Segment Anything Model 2 (SAM2) have demonstrated strong performance by refining how…
Digitally synthesizing human motion is an inherently complex process, which can create obstacles in application areas such as virtual reality. We offer a new approach for predicting human motion, KP-RNN, a neural network which can integrate…
This work focuses on generating realistic, physically-based human behaviors from multi-modal inputs, which may only partially specify the desired motion. For example, the input may come from a VR controller providing arm motion and body…
In this paper, a novel multi-head multi-layer perceptron (MLP) structure is presented for implicit neural representation (INR). Since conventional rectified linear unit (ReLU) networks are shown to exhibit spectral bias towards learning…
Successful video analysis relies on accurate recognition of pixels across frames, and frame reconstruction methods based on video correspondence learning are popular due to their efficiency. Existing frame reconstruction methods, while…
Recent advancements in implicit 3D reconstruction methods, e.g., neural rendering fields and Gaussian splatting, have primarily focused on novel view synthesis of static or dynamic objects with continuous motion states. However, these…
We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…
In deep learning, Multi-Layer Perceptrons (MLPs) have once again garnered attention from researchers. This paper introduces MC-MLP, a general MLP-like backbone for computer vision that is composed of a series of fully-connected (FC) layers.…
This paper proposes a new 3D Human Action Recognition system as a two-phase system: (1) Deep Metric Learning Module which learns a similarity metric between two 3D joint sequences using Siamese-LSTM networks; (2) A Multiclass Classification…
We consider the problem of obtaining dense 3D reconstructions of humans from single and partially occluded views. In such cases, the visual evidence is usually insufficient to identify a 3D reconstruction uniquely, so we aim at recovering…
Parametric human body models play a crucial role in computer graphics and vision, enabling applications ranging from human motion analysis to understanding human-environment interactions. Traditionally, these models use surface meshes,…
Infrared dim and small target detection presents a significant challenge due to dynamic multi-frame scenarios and weak target signatures in the infrared modality. Traditional low-rank plus sparse models often fail to capture dynamic…
Deep neural networks (DNN) have shown superior performance in a variety of tasks. As they rapidly evolve, their escalating computation and memory demands make it challenging to deploy them on resource-constrained edge devices. Though…