English
Related papers

Related papers: Gaze Archive: Enhancing Human Memory through Activ…

200 papers

The human gaze is a cost-efficient physiological data that reveals human underlying attentional patterns. The selective attention mechanism helps the cognition system focus on task-relevant visual clues by ignoring the presence of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Yifei Huang , Xiaoxiao Li , Lijin Yang , Lin Gu , Yingying Zhu , Hirofumi Seo , Qiuming Meng , Tatsuya Harada , Yoichi Sato

Charts are a crucial visual medium for communicating and representing information. While Large Vision-Language Models (LVLMs) have made progress on chart question answering (CQA), the task remains challenging, particularly when models…

Computation and Language · Computer Science 2025-09-17 Ali Salamatian , Amirhossein Abaskohi , Wan-Cyuan Fan , Mir Rayat Imtiaz Hossain , Leonid Sigal , Giuseppe Carenini

This paper introduces the Interactive Memory Archive (IMA), a conceptual framework for AI-mediated reminiscence designed to support cognitive en-gagement among older adults experiencing memory loss. IMA integrates multimodal sensing,…

Human-Computer Interaction · Computer Science 2026-01-30 Ron Fulbright

This paper addresses the challenging problem of estimating the general visual attention of people in images. Our proposed method is designed to work across multiple naturalistic social scenarios and provides a full picture of the subject's…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Eunji Chong , Nataniel Ruiz , Yongxin Wang , Yun Zhang , Agata Rozga , James Rehg

Unlike the free exploration of childhood, the demands of daily life reduce our motivation to explore our surroundings, leading to missed opportunities for informal learning. Traditional tools for knowledge acquisition are reactive, relying…

Human-Computer Interaction · Computer Science 2025-02-25 Runze Cai , Nuwan Janaka , Hyeongcheol Kim , Yang Chen , Shengdong Zhao , Yun Huang , David Hsu

Engaging with AI assistants to gather essential information in a timely manner is becoming increasingly common. Traditional activation methods, like wake words such as Hey Siri, Ok Google, and Hey Alexa, are constrained by technical…

Human-Computer Interaction · Computer Science 2025-07-02 Zhang Qing , Rekimoto Jun

When intelligent agents learn visuomotor behaviors from human demonstrations, they may benefit from knowing where the human is allocating visual attention, which can be inferred from their gaze. A wealth of information regarding intelligent…

Computer Vision and Pattern Recognition · Computer Science 2018-06-12 Ruohan Zhang , Zhuode Liu , Luxin Zhang , Jake A. Whritner , Karl S. Muller , Mary M. Hayhoe , Dana H. Ballard

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users…

Human-Computer Interaction · Computer Science 2024-08-26 Yingtian Shi , Yukang Yan , Zisu Li , Chen Liang , Yuntao Wang , Chun Yu , Yuanchun Shi

When humans describe a visual scene, they do not process the entire image uniformly; instead, they selectively fixate on regions relevant to their intended description. In contrast, current multimodal large language models (MLLMs) attend to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Junha Song , Byeongho Heo , Geonmo Gu , Jaegul Choo , Dongyoon Han , Sangdoo Yun

Large-scale mobile gaze estimation relies on in-the-wild datasets, yet unsupervised collection makes it difficult to verify whether participants truly foveate logged targets. Prior mobile protocols often use low-entropy validation (e.g.,…

Human-Computer Interaction · Computer Science 2026-04-14 Yaxiong Lei , Thomas Davies , Xinya Gong , Shijing He , Juan Ye

Eye gaze analysis is an important research problem in the field of Computer Vision and Human-Computer Interaction. Even with notable progress in the last 10 years, automatic gaze analysis still remains challenging due to the uniqueness of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Shreya Ghosh , Abhinav Dhall , Munawar Hayat , Jarrod Knibbe , Qiang Ji

Traditional image annotation tasks rely heavily on human effort for object selection and label assignment, making the process time-consuming and prone to decreased efficiency as annotators experience fatigue after extensive work. This paper…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 He Zhang , Xinyi Fu , John M. Carroll

A promising effective human-robot interaction in assistive robotic systems is gaze-based control. However, current gaze-based assistive systems mainly help users with basic grasping actions, offering limited support. Moreover, the…

Robotics · Computer Science 2025-08-20 Zejia Zhang , Bo Yang , Xinxing Chen , Weizhuang Shi , Haoyuan Wang , Wei Luo , Jian Huang

Emotional expressions are inherently multimodal -- integrating facial behavior, speech, and gaze -- but their automatic recognition is often limited to a single modality, e.g. speech during a phone call. While previous work proposed…

Machine Learning · Computer Science 2022-05-03 Ahmed Abdou , Ekta Sood , Philipp Müller , Andreas Bulling

Video recordings of child-caregiver interactions enable investigation of attentional dynamics during naturalistic behavior. Such multimodal recording also allows researchers to examine how attention interacts with action and language use in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Iba Baig , Kevin Li , Yanbin Xu , Seiji Cattelain , Marie Hallo , Hayato Ono , Sho Tsuji , Ming Bo Cai

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

Artificial Intelligence · Computer Science 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Vision-Language Models (VLMs) deliver impressive performance in understanding visual content with language instructions. However, redundancy in vision tokens results in the degenerated inference efficiency of VLMs, which hinders real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Qinyu Chen , Jiawen Qi

Gaze estimation is pivotal in human scene comprehension tasks, particularly in medical diagnostic analysis. Eye-tracking technology facilitates the recording of physicians' ocular movements during image interpretation, thereby elucidating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Shaonan Liu , Wenting Chen , Jie Liu , Xiaoling Luo , Linlin Shen