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We propose a novel multibody dynamics simulation framework that can efficiently deal with large-dimensionality and complementarity multi-contact conditions. Typical contact simulation approaches perform contact impulse-level fixed-point…

Robotics · Computer Science 2022-08-25 Jeongmin Lee , Minji Lee , Dongjun Lee

A general framework for performing event-driven simulations of systems with semi-flexible or rigid bodies interacting under impulsive torques and forces is outlined. Two different approaches are presented. In the first, the dynamics and…

Statistical Mechanics · Physics 2007-05-23 Lisandro Hernandez de la Pena , Ramses van Zon , Jeremy Schofield , Sheldon B. Opps

Since its inception, the full Lagrangian meshless smoothed particle hydrodynamics (SPH) method has experienced a tremendous enhancement in methodology and impacted a range of multi-physics applications in science and engineering. The paper…

Computational Physics · Physics 2024-05-24 Chi Zhang , Yujie Zhu , Dong Wu , Xiangyu Hu

In this paper, we present a low-cost virtual reality (VR) collaborative system equipped with a haptic feedback sensation system. This system is composed of a Kinect sensor for bodies and gestures detection, a microcontroller and vibrators…

Human-Computer Interaction · Computer Science 2019-03-05 Samir Benbelkacem , Abdelkader Bellarbi , Nadia Zenati-Henda , Ahmed Bentaleb , Ahmed Bellabaci , Samir Otmane

Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…

Computational Physics · Physics 2026-04-23 Min Ki Jung , Hakhyeon Kim , Su-San Park , Eung Soo Kim , Yong-Su Na , Sang June Hahn

We present a multi-scale modeling and simulation framework for low-Reynolds number hydrodynamics of shape-changing immersed objects, e.g., biological microswimmers and active surfaces. The key idea is to consider principal shape changes as…

Soft Condensed Matter · Physics 2020-12-18 Anton Solovev , Benjamin M. Friedrich

In this paper, we present an efficient, accurate and fully Lagrangian numerical solver for modeling wave interaction with oscillating wave energy converter (OWSC). The key idea is to couple SPHinXsys, an open-source multi-physics library in…

Fluid Dynamics · Physics 2020-12-11 Chi Zhang , Yanji Wei , Frederic Dias , Xiangyu Hu

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device's design utilizes thin…

Human-Computer Interaction · Computer Science 2024-06-25 Yunxiu XU , Siyu Wang , Shoichi Hasegawa

Haptic feedback has been integrated into Virtual and Augmented Reality, complementing acoustic and visual information and contributing to an all-round immersive experience in multiple fields, spanning from the medical domain to…

Multimedia · Computer Science 2025-11-26 Antonio Luigi Stefani , Niccolò Bisagno , Andrea Rosani , Nicola Conci , Francesco De Natale

In this study we investigated the capabilities of the mesh-free, Lagrangian particle method (Smoothed Particle Hydrodynamics, SPH) to simulate the detailed hydrodynamic processes generated by both spilling and plunging breaking waves within…

We present Adaptic, a novel "hybrid" active/passive haptic device that can change shape to act as a proxy for a range of virtual objects in VR. We use Adaptic with haptic retargeting to redirect the user's hand to provide haptic feedback…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , John C. McClelland , Robert J. Teather , Pablo Figueroa , Audrey Girouard

The Smoothed Particles Hydrodynamics (SPH) is a particle-based, meshfree, Lagrangian method used to simulate multidimensional fluids with arbitrary geometries, most commonly employed in astrophysics, cosmology, and computational…

Computational Engineering, Finance, and Science · Computer Science 2022-12-21 Aurélien Cavelan , Rubén M. Cabezón , Michal Grabarczyk , Florina M. Ciorba

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device, designed with thin…

Human-Computer Interaction · Computer Science 2025-06-27 Yunxiu Xu , Siyu Wang , Shoichi Hasegawa

This paper describes the results of our theoretical and numerical studies of hydrodynamic interactions in a suspension of spherical particles confined between two parallel planar walls, under creeping-flow conditions. We propose a novel…

Soft Condensed Matter · Physics 2009-11-11 S. Bhattacharya , J. Blawzdziewicz , E. Wajnryb

In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…

Human-Computer Interaction · Computer Science 2025-03-26 Ghazanfar Ali , Hong-Quan Le , Junho Kim , Seoung-won Hwang , Jae-In Hwang

Real objects that inhabit the physical world follow physical laws and thus behave plausibly during interaction with other physical objects. However, current methods that perform 3D reconstructions of real-world scenes from multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yuqiu Liu , Jialin Song , Marissa Ramirez de Chanlatte , Rochishnu Chowdhury , Rushil Paresh Desai , Wuyang Chen , Daniel Martin , Michael W. Mahoney

Virtual Reality (VR) has made significant strides, offering users a multitude of ways to interact with virtual environments. Each sensory modality in VR provides distinct inputs and interactions, enhancing the user's immersion and presence.…

Human-Computer Interaction · Computer Science 2024-04-16 Akash K Rao , Arnav Bhavsar , Shubhajit Roy Chowdhury , Sushil Chandra , Ramsingh Negi , Prakash Duraisamy , Varun Dutt

We present a new method for two-material Lagrangian hydrodynamics, which combines the Shifted Interface Method (SIM) with a high-order Finite Element Method. Our approach relies on an exact (or sharp) material interface representation, that…

Numerical Analysis · Mathematics 2023-09-22 Nabil M. Atallah , Ketan Mittal , Guglielmo Scovazzi , Vladimir Z. Tomov

A conventional study of fluid simulation involves different stages including conception, simulation, visualization, and analysis tasks. It is, therefore, necessary to switch between different software and interactive contexts which implies…

Computational Engineering, Finance, and Science · Computer Science 2021-10-22 Mengchen Wang , Nicolas Férey , Frédéric Magoulès , Patrick Bourdot

Digital communication tools are limited to visual and auditory information and lack non-verbal information such as touch, which is important for communicating intentions and emotions. In order to solve this problem, the use of haptic…

Human-Computer Interaction · Computer Science 2024-11-11 Shun Watatani , Hikaru Nagano , Yuichi Tazaki , Yasuyoshi Yokokohji