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This paper presents the ARN-LSTM architecture, a novel multi-stream action recognition model designed to address the challenge of simultaneously capturing spatial motion and temporal dynamics in action sequences. Traditional methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chuanchuan Wang , Ahmad Sufril Azlan Mohmamed , Mohd Halim Bin Mohd Noor , Xiao Yang , Feifan Yi , Xiang Li

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches, GRIP combines IMU signals with foot pressure data to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hori , Jyun-Ting Song , Zhengyi Luo , Jinkun Cao , Soyong Shin , Hideo Saito , Kris Kitani

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Davis Rempe , Tolga Birdal , Aaron Hertzmann , Jimei Yang , Srinath Sridhar , Leonidas J. Guibas

In this paper, we present an end-to-end automated motion recognition (AutoMR) pipeline designed for multimodal datasets. The proposed framework seamlessly integrates data preprocessing, model training, hyperparameter tuning, and evaluation,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Likun Zhang , Sicheng Yang , Zhuo Wang , Haining Liang , Junxiao Shen

Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the representation power of the neural radiance field (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Zhengming Yu , Wei Cheng , Xian Liu , Wayne Wu , Kwan-Yee Lin

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

This paper addresses the challenge of human-guided navigation for mobile collaborative robots under simultaneous proximity regulation and safety constraints. We introduce Adaptive Reinforcement and Model Predictive Control Switching (ARMS),…

Robotics · Computer Science 2026-01-26 Ning Liu , Sen Shen , Zheng Li , Matthew D'Souza , Jen Jen Chung , Thomas Braunl

Rigid-bodied robots often lack compliance needed to adapt to unstructured environments, while fully soft robots, though highly adaptable, struggle with scalability and load capacity. In nature, musculoskeletal systems balance strength and…

Computational Engineering, Finance, and Science · Computer Science 2026-05-29 Hiroki Kobayashi , Yuki Takaha , Changyoung Yuhn , Yuki Sato , Sunao Tomita , Atsushi Kawamoto , Tsuyoshi Nomura

Reducing the complexity of higher order problems can enable solving them in analytical ways. In this paper, we propose an analytic whole body motion generator for humanoid robots. Our approach targets inexpensive platforms that possess…

Robotics · Computer Science 2018-10-22 Grzegorz Ficht , Sven Behnke

To develop Musashi as a musculoskeletal humanoid platform to investigate learning control systems, we aimed for a body with flexible musculoskeletal structure, redundant sensors, and easily reconfigurable structure. For this purpose, we…

Generally, humanoid robots usually suffer significant impact force when walking or running in a non-predefined environment that could easily damage the actuators due to high stiffness. In recent years, the usages of passive, compliant…

Robotics · Computer Science 2022-01-25 Anh Khoa Lanh Luu , Van Tu Duong , Huy Hung Nguyen , Sang Bong Kim , Tan Tien Nguyen

The challenge of markerless human motion tracking is the high dimensionality of the search space. Thus, efficient exploration in the search space is of great significance. In this paper, a motion capturing algorithm is proposed for upper…

Computer Vision and Pattern Recognition · Computer Science 2020-02-25 Ziyuan Liu , Dongheui Lee , Wolfgang Sepp

Humanoid robots, with their human-like embodiment, have the potential to integrate seamlessly into human environments. Critical to their coexistence and cooperation with humans is the ability to understand natural language communications…

Robotics · Computer Science 2024-10-17 Zhenyu Jiang , Yuqi Xie , Jinhan Li , Ye Yuan , Yifeng Zhu , Yuke Zhu

Predicting human motion from historical pose sequence is crucial for a machine to succeed in intelligent interactions with humans. One aspect that has been obviated so far, is the fact that how we represent the skeletal pose has a critical…

Computer Vision and Pattern Recognition · Computer Science 2022-01-03 Zhenguang Liu , Shuang Wu , Shuyuan Jin , Shouling Ji , Qi Liu , Shijian Lu , Li Cheng

Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper…

Graphics · Computer Science 2025-06-03 Yueqian Guo , Tianzhao Li , Xin Lyu , Jiehaolin Chen , Zhaohan Wang , Sirui Xiao , Yurun Chen , Yezi He , Helin Li , Fan Zhang

We propose a contact-explicit hierarchical architecture coupling Reinforcement Learning (RL) and Model Predictive Control (MPC), where a high-level RL agent provides gait and navigation commands to a low-level locomotion MPC. This offloads…

Humans naturally swing their arms during locomotion to regulate whole-body dynamics, reduce angular momentum, and help maintain balance. Inspired by this principle, we present a limb-level multi-agent reinforcement learning (RL) framework…

Robotics · Computer Science 2025-07-08 Ho Jae Lee , Se Hwan Jeon , Sangbae Kim

Following the tracking-by-attention paradigm, this paper introduces an object-centric, transformer-based framework for tracking in 3D. Traditional model-based tracking approaches incorporate the geometric effect of object- and ego motion…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Simon Doll , Niklas Hanselmann , Lukas Schneider , Richard Schulz , Markus Enzweiler , Hendrik P. A. Lensch

This paper presents an innovative large language model (LLM)-based robotic system for enhancing multi-modal human-robot interaction (HRI). Traditional HRI systems relied on complex designs for intent estimation, reasoning, and behavior…

Human demonstrations as prompts are a powerful way to program robots to do long-horizon manipulation tasks. However, translating these demonstrations into robot-executable actions presents significant challenges due to execution mismatches…

Robotics · Computer Science 2025-04-01 Kushal Kedia , Prithwish Dan , Angela Chao , Maximus Adrian Pace , Sanjiban Choudhury
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