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In this paper, we consider a territory guarding game involving pursuers, evaders and a target in an environment that contains obstacles. The goal of the evaders is to capture the target, while that of the pursuers is to capture the evaders…

Artificial Intelligence · Computer Science 2019-10-18 Sagar Verma , Richa Verma , P. B. Sujit

We study pursuit-evasion differential games between a faster pursuer moving in 3D space and an evader moving in a plane. We first extend the well-known Apollonius circle to 3D space, by which we construct the isochron for the considered two…

Systems and Control · Electrical Eng. & Systems 2022-03-01 Shuai Li , Chen Wang , Guangming Xie

This paper addresses a multi-pursuer single-evader pursuit-evasion game where the free-moving evader moves faster than the pursuers. Most of the existing works impose constraints on the faster evader such as limited moving area and moving…

Systems and Control · Electrical Eng. & Systems 2020-05-19 Xu Fang , Chen Wang , Lihua Xie , Jie Chen

For the task of moving a set of indistinguishable agents on a connected graph with unit edge distance to an arbitrary set of goal vertices, free of collisions, we propose a fast distance optimal control algorithm that guides the agents into…

Systems and Control · Computer Science 2015-03-20 Jingjin Yu , Steven M. LaValle

We study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express…

Systems and Control · Electrical Eng. & Systems 2022-03-03 Dennis R. Anthony , Duy P. Nguyen , David Fridovich-Keil , Jaime F. Fisac

Pursuit-evasion is a multi-agent sequential decision problem wherein a group of agents known as pursuers coordinate their traversal of a spatial domain to locate an agent trying to evade them. Pursuit evasion problems arise in a number of…

Machine Learning · Computer Science 2018-11-13 Zhen Li , Nicholas J. Meyer , Eric B. Laber , Robert Brigantic

This paper investigates a partial-information pursuit evasion game in which the Pursuer has a limited-range sensor to detect the Evader. Given a fixed final time, we derive the optimal evasion strategy for the Evader to maximize its…

Computer Science and Game Theory · Computer Science 2024-01-24 Dipankar Maity , Alexander Von Moll , Daigo Shishika , Michael Dorothy

We study a pursuit-evasion game between a double integrator-driven pursuer with bounded velocity and bounded acceleration and a single integrator-driven evader with bounded velocity in a two-dimensional plane. The pursuer's goal is to…

Systems and Control · Electrical Eng. & Systems 2025-08-05 Zehua Zhao , Rui Yan , Jianping He , Xinping Guan , Xiaoming Duan

We consider a variant of pursuit-evasion games where a single defender is tasked to defend a static target from a sequence of periodically arriving intruders. The intruders' objective is to breach the boundary of a circular target without…

Optimization and Control · Mathematics 2023-03-13 Arman Pourghorban , Dipankar Maity

A new surveillance-evasion differential game is posed and solved in which an agile pursuer (the prying pedestrian) seeks to remain within a given surveillance range of a less agile evader that aims to escape. In contrast to previous…

Systems and Control · Electrical Eng. & Systems 2025-05-13 Philipp Braun , Timothy L. Molloy , Iman Shames

In the context of search and rescue, we consider the problem of mission planning for heterogeneous teams that can include human, robotic, and animal agents. The problem is tackled using a mixed integer mathematical programming formulation…

Robotics · Computer Science 2013-12-18 Eduardo Feo Flushing , Luca M. Gambardella , Gianni A. Di Caro

We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…

Computational Geometry · Computer Science 2014-10-21 Brendan Ames , Andrew Beveridge , Rosalie Carlson , Claire Djang , Volkan Isler , Stephen Ragain , Maxray Savage

We consider a pursuit-evasion scenario involving a group of pursuers and a single evader in a two-dimensional unbounded environment. The pursuers aim to capture the evader in finite time while ensuring the evader remains enclosed within the…

Systems and Control · Electrical Eng. & Systems 2026-05-25 Dinesh Patra , Prajakta Surve , Ashish R. Hota , Shaunak D. Bopardikar

Most of the existing research on pursuit-evasion game (PEG) is conducted in a two-dimensional (2D) environment. In this paper, we investigate the PEG in a 3D space. We extend the Apollonius circle (AC) to the 3D space and introduce its…

Systems and Control · Electrical Eng. & Systems 2025-03-12 Penglin Hu

Suppose an unpredictable evader is free to move around in a polygonal environment of arbitrary complexity that is under full camera surveillance. How many pursuers, each with the same maximum speed as the evader, are necessary and…

Computer Science and Game Theory · Computer Science 2011-10-24 Kyle Klein , Subhash Suri

In this paper, we address a pursuit-evasion game involving multiple players by utilizing tools and techniques from reinforcement learning and matrix game theory. In particular, we consider the problem of steering an evader to a goal…

Systems and Control · Electrical Eng. & Systems 2020-03-10 Jhanani Selvakumar , Efstathios Bakolas

This paper considers an M-pursuer N-evader scenario involving virtual targets. The virtual targets serve as an intermediary target for the pursuers, allowing the pursuers to delay their final assignment to the evaders. However, upon…

Optimization and Control · Mathematics 2023-12-21 Isaac E. Weintraub , Alexander Von Moll , David W. Casbeer , Satyanarayana G. Manyam

We consider a scenario where a team of two unmanned aerial vehicles (UAVs) pursue an evader UAV within an urban environment. Each agent has a limited view of their environment where buildings can occlude their field-of-view. Additionally,…

Multiagent Systems · Computer Science 2025-11-13 Addison Kalanther , Daniel Bostwick , Chinmay Maheshwari , Shankar Sastry

This paper considers a reach-avoid differential game in three-dimensional space with four equal-speed players. A plane divides the game space into a play subspace and a goal subspace. The evader aims at entering the goal subspace while…

Optimization and Control · Mathematics 2019-04-08 Rui Yan , Zongying Shi , Yisheng Zhong

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

Systems and Control · Electrical Eng. & Systems 2023-07-04 Dipankar Maity