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The Games-Chan algorithm finds the minimal period of a periodic binary sequence of period $2^n$, in $n$ iterations. We generalise this to periodic $q$-ary sequences (where $q$ is a prime power) using generating functions and polynomials and…

Symbolic Computation · Computer Science 2022-09-16 Graham H. Norton

It is well known that the Penrose-Banzhaf index of a weighted game can differ starkly from corresponding weights. Limit results are quite the opposite, i.e., under certain conditions the power distribution approaches the weight…

Computer Science and Game Theory · Computer Science 2019-10-23 Sascha Kurz

We present a polynomial time algorithm to approximately scale tensors of any format to arbitrary prescribed marginals (whenever possible). This unifies and generalizes a sequence of past works on matrix, operator and tensor scaling. Our…

Data Structures and Algorithms · Computer Science 2020-03-10 Peter Bürgisser , Cole Franks , Ankit Garg , Rafael Oliveira , Michael Walter , Avi Wigderson

We discuss combinatorial algorithms for finding a maximum weight $f$-factor on an arbitrary multigraph, for given integral weights of magnitude at most $W$. For simple bipartite graphs the best-known time bound is $O(n^{2/3}\, m\, \log nW)$…

Data Structures and Algorithms · Computer Science 2020-10-05 Harold Gabow

We give a quantum algorithm for evaluating a class of boolean formulas (such as NAND trees and 3-majority trees) on a restricted set of inputs. Due to the structure of the allowed inputs, our algorithm can evaluate a depth $n$ tree using…

Quantum Physics · Physics 2012-07-04 Bohua Zhan , Shelby Kimmel , Avinatan Hassidim

We prove that quantum computation is polynomially equivalent to classical probabilistic computation with an oracle for estimating the value of simple sums, quadratically signed weight enumerators. The problem of estimating these sums can be…

Quantum Physics · Physics 2007-05-23 E. Knill , R. Laflamme

An $\alpha$-potential game is a multi-player non-cooperative interaction in which a global potential function approximates individual player rewards up to a structural bias $\alpha$. While identifying a Nash Equilibrium (NE) in generic…

Computer Science and Game Theory · Computer Science 2026-05-19 Claire Chen , Yuheng Zhang

Effective game-theoretic modeling of defender-attacker behavior is becoming increasingly important. In many domains, the defender functions not only as a player but also the designer of the game's payoff structure. We study Stackelberg…

Computer Science and Game Theory · Computer Science 2018-05-23 Zheyuan Ryan Shi , Ziye Tang , Long Tran-Thanh , Rohit Singh , Fei Fang

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

Computer Science and Game Theory · Computer Science 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu

The widespread use of quantile regression methods depends crucially on the existence of fast algorithms. Despite numerous algorithmic improvements, the computation time is still non-negligible because researchers often estimate many…

Econometrics · Economics 2020-04-08 Victor Chernozhukov , Iván Fernández-Val , Blaise Melly

We propose a new approach to the computation of the hypervolume indicator, based on partitioning the dominated region into a set of axis-parallel hyperrectangles or boxes. We present a nonincremental algorithm and an incremental algorithm,…

Discrete Mathematics · Computer Science 2015-10-09 Renaud Lacour , Kathrin Klamroth , Carlos M. Fonseca

A digital computer is generally believed to be an efficient universal computing device; that is, it is believed able to simulate any physical computing device with an increase in computation time of at most a polynomial factor. This may not…

Quantum Physics · Physics 2017-02-20 Peter W. Shor

An ever-important issue is protecting infrastructure and other valuable targets from a range of threats from vandalism to theft to piracy to terrorism. The "defender" can rarely afford the needed resources for a 100% protection. Thus, the…

Computer Science and Game Theory · Computer Science 2017-06-20 Soheil Behnezhad , Mahsa Derakhshan , MohammadTaghi Hajiaghayi , Aleksandrs Slivkins

We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…

Computer Science and Game Theory · Computer Science 2011-11-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis perspective, this…

Logic in Computer Science · Computer Science 2023-06-22 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…

Computer Science and Game Theory · Computer Science 2020-04-08 Frits Hof , Walter Kern , Sascha Kurz , Kanstantsin Pashkovich , Daniël Paulusma

We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to play $\epsilon$-optimally, or form $\epsilon$-Nash…

Computer Science and Game Theory · Computer Science 2024-05-16 Sougata Bose , Rasmus Ibsen-Jensen , Patrick Totzke

Harrow, Hassidim, and Lloyd showed that for a suitably specified $N \times N$ matrix $A$ and $N$-dimensional vector $\vec{b}$, there is a quantum algorithm that outputs a quantum state proportional to the solution of the linear system of…

Quantum Physics · Physics 2017-12-27 Andrew M. Childs , Robin Kothari , Rolando D. Somma

Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity is exponential, while currently the state-of-the-art algorithms have…

Computer Science and Game Theory · Computer Science 2023-06-22 Karoliina Lehtinen , Paweł Parys , Sven Schewe , Dominik Wojtczak

The conventional Quantum Fourier Transform, with exponential speedup compared to the classical Fast Fourier Transform, has played an important role in quantum computation as a vital part of many quantum algorithms (most prominently, the…

Quantum Physics · Physics 2017-04-03 S. S. Zhou , T. Loke , J. A. Izaac , J. B. Wang