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Related papers: Uni-Inter: Unifying 3D Human Motion Synthesis Acro…

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Motion in-betweening is the problem to synthesize movement between keyposes. Traditional research focused primarily on single characters. Extending them to densely interacting characters is highly challenging, as it demands precise…

Graphics · Computer Science 2025-10-02 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert P. H. Shum

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Investigating the impact of fatigue on human physiological function and motor behavior is crucial for developing biomechanics and medical applications aimed at mitigating fatigue, reducing injury risk, and creating sophisticated ergonomic…

Graphics · Computer Science 2026-04-14 Iliana Loi , Konstantinos Moustakas

Generating realistic group interactions involving multiple characters remains challenging due to increasing complexity as group size expands. While existing conditional diffusion models incrementally generate motions by conditioning on…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Sakuya Ota , Qing Yu , Kent Fujiwara , Satoshi Ikehata , Ikuro Sato

Human-human communication is like a delicate dance where listeners and speakers concurrently interact to maintain conversational dynamics. Hence, an effective model for generating listener nonverbal behaviors requires understanding the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Minh Tran , Di Chang , Maksim Siniukov , Mohammad Soleymani

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Vongani H. Maluleke , Kie Horiuchi , Lea Wilken , Evonne Ng , Jitendra Malik , Angjoo Kanazawa

Text-driven multi-human motion generation with complex interactions remains a challenging problem. Despite progress in performance, existing offline methods that generate fixed-length motions with a fixed number of agents, are inherently…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Mengge Liu , Yan Di , Gu Wang , Yun Qu , Dekai Zhu , Yanyan Li , Xiangyang Ji

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

This paper addresses the challenge of jointly modeling user intent diversity and behavioral uncertainty in recommender systems. A unified representation learning framework is proposed. The framework builds a multi-intent representation…

Information Retrieval · Computer Science 2025-09-08 Wei Xu , Jiasen Zheng , Junjiang Lin , Mingxuan Han , Junliang Du

In-context learning is a new learning paradigm where a language model conditions on a few input-output pairs (demonstrations) and a test input, and directly outputs the prediction. It has been shown highly dependent on the provided…

Computation and Language · Computer Science 2023-05-17 Xiaonan Li , Kai Lv , Hang Yan , Tianyang Lin , Wei Zhu , Yuan Ni , Guotong Xie , Xiaoling Wang , Xipeng Qiu

We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Wei Xu , Chunsheng Shi , Sifan Tu , Xin Zhou , Dingkang Liang , Xiang Bai

In this work, we present a unified framework for multi-modality 3D object detection, named UVTR. The proposed method aims to unify multi-modality representations in the voxel space for accurate and robust single- or cross-modality 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Yanwei Li , Yilun Chen , Xiaojuan Qi , Zeming Li , Jian Sun , Jiaya Jia

Recent advances in imitation learning have shown great promise for developing robust robot manipulation policies from demonstrations. However, this promise is contingent on the availability of diverse, high-quality datasets, which are not…

Robotics · Computer Science 2025-09-24 Omar Rayyan , John Abanes , Mahmoud Hafez , Anthony Tzes , Fares Abu-Dakka

Our goal is to synthesize 3D human motions given textual inputs describing simultaneous actions, for example 'waving hand' while 'walking' at the same time. We refer to generating such simultaneous movements as performing 'spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Nikos Athanasiou , Mathis Petrovich , Michael J. Black , Gül Varol

Together with the rapid development of the Internet of Things (IoT), human activity recognition (HAR) using wearable Inertial Measurement Units (IMUs) becomes a promising technology for many research areas. Recently, deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Ling Pei , Songpengcheng Xia , Lei Chu , Fanyi Xiao , Qi Wu , Wenxian Yu , Robert Qiu

We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Nicolas Ugrinovic , Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Gregory Rogez , Francesc Moreno-Noguer

There is a growing interest in designing tools to support interactivity specification and authoring in data visualization. To develop expressive and flexible tools, we need theories and models that describe the task space of interaction…

Human-Computer Interaction · Computer Science 2025-12-02 Hyemi Song , Sai Gopinath , Zhicheng Liu

This paper introduces UniGen, a novel approach to generating new traffic scenarios for evaluating and improving autonomous driving software through simulation. Our approach models all driving scenario elements in a unified model: the…

Motion controllability is crucial in video synthesis. However, most previous methods are limited to single control types, and combining them often results in logical conflicts. In this paper, we propose a disentangled and unified framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wanquan Feng , Tianhao Qi , Jiawei Liu , Mingzhen Sun , Pengqi Tu , Tianxiang Ma , Fei Dai , Songtao Zhao , Siyu Zhou , Qian He

Image fusion aims to integrate complementary information from multiple source images to produce a more informative and visually consistent representation, benefiting both human perception and downstream vision tasks. Despite recent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xingyuan Li , Songcheng Du , Yang Zou , HaoYuan Xu , Zhiying Jiang , Jinyuan Liu
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