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We introduce the Universal Manipulation Policy Network (UMPNet) -- a single image-based policy network that infers closed-loop action sequences for manipulating arbitrary articulated objects. To infer a wide range of action trajectories,…

Computer Vision and Pattern Recognition · Computer Science 2022-02-14 Zhenjia Xu , Zhanpeng He , Shuran Song

Learning-based 3D object reconstruction enables single- or few-shot estimation of 3D object models. For robotics, this holds the potential to allow model-based methods to rapidly adapt to novel objects and scenes. Existing 3D reconstruction…

Reconstructing articulated objects into high-fidelity digital twins is crucial for applications such as robotic manipulation and interactive simulation. Recent self-supervised methods using differentiable rendering frameworks like 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Xuelu Li , Zhaonan Wang , Xiaogang Wang , Lei Wu , Manyi Li , Changhe Tu

3D world models (i.e., learning-based 3D dynamics models) offer a promising approach to generalizable robotic manipulation by capturing the underlying physics of environment evolution conditioned on robot actions. However, existing 3D world…

Robotics · Computer Science 2025-08-27 Suning Huang , Qianzhong Chen , Xiaohan Zhang , Jiankai Sun , Mac Schwager

Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Frédéric Berdoz , Luca A. Lanzendörfer , Nick Tuninga , Roger Wattenhofer

This work presents IAAO, a novel framework that builds an explicit 3D model for intelligent agents to gain understanding of articulated objects in their environment through interaction. Unlike prior methods that rely on task-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Can Zhang , Gim Hee Lee

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

Perceiving and manipulating 3D articulated objects in diverse environments is essential for home-assistant robots. Recent studies have shown that point-level affordance provides actionable priors for downstream manipulation tasks. However,…

Robotics · Computer Science 2025-09-17 Ruihai Wu , Kai Cheng , Yan Shen , Chuanruo Ning , Guanqi Zhan , Hao Dong

Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Xinhang Liu , Chi-Keung Tang , Yu-Wing Tai

Robots working in human environments must be able to perceive and act on challenging objects with articulations, such as a pile of tools. Articulated objects increase the dimensionality of the pose estimation problem, and partial…

Robotics · Computer Science 2020-08-10 Jana Pavlasek , Stanley Lewis , Karthik Desingh , Odest Chadwicke Jenkins

Workflow support typically focuses on single simulation experiments. This is also the case for simulation based on finite element methods. If entire simulation studies shall be supported, flexible means for intertwining revising the model,…

Computational Engineering, Finance, and Science · Computer Science 2020-10-16 Andreas Ruscheinski , Pia Wilsdorf , Julius Zimmermann , Ursula van Rienen , Adelinde M. Uhrmacher

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The…

Computer Vision and Pattern Recognition · Computer Science 2012-07-19 Dragomir Anguelov , Daphne Koller , Hoi-Cheung Pang , Praveen Srinivasan , Sebastian Thrun

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Manolis Savva , Ali Mahdavi-Amiri

Animating an object in 3D often requires an articulated structure, e.g. a kinematic chain or skeleton of the manipulated object with proper skinning weights, to obtain smooth movements and surface deformations. However, existing models that…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Tianshu Kuai , Akash Karthikeyan , Yash Kant , Ashkan Mirzaei , Igor Gilitschenski

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics such as contact and friction, learned simulators based on…

Designing physical artifacts that serve a purpose - such as tools and other functional structures - is central to engineering as well as everyday human behavior. Though automating design has tremendous promise, general-purpose methods do…

High-quality articulated 3D assets are indispensable for embodied AI and physical simulation, yet 3D generation still focuses on static meshes, leaving a gap in "sim-ready" interactive objects. Most recent articulated object creation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Chuanrui Zhang , Minghan Qin , Yuang Wang , Baifeng Xie , Hang Li , Ziwei Wang

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the…