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Accurately manipulating articulated objects is a challenging yet important task for real robot applications. In this paper, we present a novel framework called Sim2Real$^2$ to enable the robot to manipulate an unseen articulated object to…

Robotics · Computer Science 2023-02-22 Liqian Ma , Jiaojiao Meng , Shuntao Liu , Weihang Chen , Jing Xu , Rui Chen

Standard 3D reconstruction pipelines assume stationary world, therefore suffer from `ghost artifacts' whenever dynamic objects are present in the scene. Recent approaches has started tackling this issue, however, they typically either only…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ondrej Miksik , Vibhav Vineet

Articulated object manipulation is essential for various real-world robotic tasks, yet generalizing across diverse objects remains a major challenge. A key to generalization lies in understanding functional parts (e.g., door handles and…

Robotics · Computer Science 2026-02-17 Yue Chen , Muqing Jiang , Kaifeng Zheng , Jiaqi Liang , Chenrui Tie , Haoran Lu , Ruihai Wu , Hao Dong

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Jiteng Mu , Weichao Qiu , Adam Kortylewski , Alan Yuille , Nuno Vasconcelos , Xiaolong Wang

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

3D Gaussian Splatting (3DGS) delivers high-fidelity real-time rendering but suffers from geometric and photometric degradations under sparse-view constraints. Current generative restoration approaches are often limited by insufficient…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Xinliang Wang , Yifeng Shi , Zhenyu Wu

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

Vision Language Models (VLMs) have received significant attention in recent years in the robotics community. VLMs are shown to be able to perform complex visual reasoning and scene understanding tasks, which makes them regarded as a…

Robotics · Computer Science 2024-06-14 Siyuan Huang , Haonan Chang , Yuhan Liu , Yimeng Zhu , Hao Dong , Peng Gao , Abdeslam Boularias , Hongsheng Li

3D layout tasks have traditionally concentrated on geometric constraints, but many practical applications demand richer contextual understanding that spans social interactions, cultural traditions, and usage conventions. Existing methods…

Graphics · Computer Science 2025-04-01 Yuto Asano , Naruya Kondo , Tatsuki Fushimi , Yoichi Ochiai

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

A deep understanding of kinematic structures and movable components is essential for enabling robots to manipulate objects and model their own articulated forms. Such understanding is captured through articulated objects, which are…

Robotics · Computer Science 2026-03-04 Jiawei Wang , Dingyou Wang , Jiaming Hu , Qixuan Zhang , Jingyi Yu , Lan Xu

Traditional augmented reality (AR) systems predominantly rely on fixed class detectors or fiducial markers, limiting their ability to interpret complex, open-vocabulary natural language queries. We present a modular AR agent system that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Lixing Guo , Tobias Höllerer

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Hanxun Yu , Wentong Li , Song Wang , Junbo Chen , Jianke Zhu

Rigged objects are commonly used in artist pipelines, as they can flexibly adapt to different scenes and postures. However, articulating the rigs into realistic affordance-aware postures (e.g., following the context, respecting the physics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Yu-Chu Yu , Chieh Hubert Lin , Hsin-Ying Lee , Chaoyang Wang , Yu-Chiang Frank Wang , Ming-Hsuan Yang

3D Reconstruction of moving articulated objects without additional information about object structure is a challenging problem. Current methods overcome such challenges by employing category-specific skeletal models. Consequently, they do…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Hao Zhang , Fang Li , Samyak Rawlekar , Narendra Ahuja

Scene generation with 3D assets presents a complex challenge, requiring both high-level semantic understanding and low-level geometric reasoning. While Multimodal Large Language Models (MLLMs) excel at semantic tasks, their application to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Ian Huang , Yanan Bao , Karen Truong , Howard Zhou , Cordelia Schmid , Leonidas Guibas , Alireza Fathi

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstruction pipelines that require dense-view supervision or on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Chuhao Chen , Isabella Liu , Xinyue Wei , Hao Su , Minghua Liu

Given a simple request like Put a washed apple in the kitchen fridge, humans can reason in purely abstract terms by imagining action sequences and scoring their likelihood of success, prototypicality, and efficiency, all without moving a…

Computation and Language · Computer Science 2021-03-16 Mohit Shridhar , Xingdi Yuan , Marc-Alexandre Côté , Yonatan Bisk , Adam Trischler , Matthew Hausknecht

Articulated objects, as prevalent entities in human life, their 3D representations play crucial roles across various applications. However, achieving both high-fidelity textured surface reconstruction and dynamic generation for articulated…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Di Wu , Liu Liu , Zhou Linli , Anran Huang , Liangtu Song , Qiaojun Yu , Qi Wu , Cewu Lu
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