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In the face of difficult exploration problems in reinforcement learning, we study whether giving an agent an object-centric mapping (describing a set of items and their attributes) allow for more efficient learning. We found this problem is…

Machine Learning · Computer Science 2025-04-15 Anthony GX-Chen , Kenneth Marino , Rob Fergus

Current deep reinforcement learning (DRL) approaches achieve state-of-the-art performance in various domains, but struggle with data efficiency compared to human learning, which leverages core priors about objects and their interactions.…

In reinforcement learning (RL), experience replay-based sampling techniques play a crucial role in promoting convergence by eliminating spurious correlations. However, widely used methods such as uniform experience replay (UER) and…

Machine Learning · Computer Science 2023-02-07 Ramnath Kumar , Dheeraj Nagaraj

Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Antoine Mercier , Ruan Erasmus , Yashesh Savani , Manik Dhingra , Fatih Porikli , Guillaume Berger

We propose a new family of message passing techniques for MAP estimation in graphical models which we call {\em Sequential Reweighted Message Passing} (SRMP). Special cases include well-known techniques such as {\em Min-Sum Diffusion} (MSD)…

Artificial Intelligence · Computer Science 2017-01-20 Vladimir Kolmogorov

In this paper, we empirically study how to make the most of low-resolution frames for efficient video recognition. Existing methods mainly focus on developing compact networks or alleviating temporal redundancy of video inputs to increase…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Chuofan Ma , Qiushan Guo , Yi Jiang , Zehuan Yuan , Ping Luo , Xiaojuan Qi

Recently, various auxiliary tasks have been proposed to accelerate representation learning and improve sample efficiency in deep reinforcement learning (RL). However, existing auxiliary tasks do not take the characteristics of RL problems…

Machine Learning · Computer Science 2021-02-23 Guoqing Liu , Chuheng Zhang , Li Zhao , Tao Qin , Jinhua Zhu , Jian Li , Nenghai Yu , Tie-Yan Liu

Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…

Econometrics · Economics 2025-10-02 Paul S. Koh

Since the advent of AI, games have served as progress benchmarks. Meanwhile, imperfect-information variants of chess have existed for over a century, present extreme challenges, and have been the focus of decades of AI research. Beyond…

Computer Science and Game Theory · Computer Science 2026-03-03 Brian Hu Zhang , Tuomas Sandholm

In imperfect information games, the evaluation of a game state not only depends on the observable world but also relies on hidden parts of the environment. As accessing the obstructed information trivialises state evaluations, one approach…

Artificial Intelligence · Computer Science 2024-07-15 Timo Bertram , Johannes Fürnkranz , Martin Müller

Autoregressive video diffusion models have enabled real-time, action-conditioned world generation. However, sustaining a persistent world, where revisiting a previously seen viewpoint yields consistent content, remains an open problem. Full…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Jung Yi , Minjae Kim , Paul Hyunbin Cho , Wooseok Jang , Sangdoo Yun , Seungryong Kim

The semi-airborne transient electromagnetic method (SATEM) is capable of conducting rapid surveys over large-scale and hard-to-reach areas. However, the acquired signals are often contaminated by complex noise, which can compromise the…

Machine Learning · Computer Science 2025-03-31 Shuang Wang , Ming Guo , Xuben Wang , Fei Deng , Lifeng Mao , Bin Wang , Wenlong Gao

The idea of compressed sensing is to exploit representations in suitable (overcomplete) dictionaries that allow to recover signals far beyond the Nyquist rate provided that they admit a sparse representation in the respective dictionary.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-22 Michael Moeller , Otmar Loffeld , Juergen Gall , Felix Krahmer

Sports game summarization aims at generating sports news from live commentaries. However, existing datasets are all constructed through automated collection and cleaning processes, resulting in a lot of noise. Besides, current works neglect…

Computation and Language · Computer Science 2021-11-25 Jiaan Wang , Zhixu Li , Tingyi Zhang , Duo Zheng , Jianfeng Qu , An Liu , Lei Zhao , Zhigang Chen

Learning and equilibrium computation in games are fundamental problems across computer science and economics, with applications ranging from politics to machine learning. Much of the work in this area revolves around a simple algorithm…

Computer Science and Game Theory · Computer Science 2022-07-19 Daniel Beaglehole , Max Hopkins , Daniel Kane , Sihan Liu , Shachar Lovett

Deep learning systems are prone to catastrophic forgetting when learning from a sequence of tasks, as old data from previous tasks is unavailable when learning a new task. To address this, some methods propose replaying data from previous…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Chenyang Wang , Junjun Jiang , Xingyu Hu , Xianming Liu , Xiangyang Ji

Memory performance is often the main bottleneck in modern computing systems. In recent years, researchers have attempted to scale the memory wall by leveraging new technology such as CXL, HBM, and in- and near-memory processing. Developers…

Performance · Computer Science 2024-11-20 Ashwin Poduval , Hayden Coffey , Michael Swift

Temporal feature extraction is an essential technique in video-based action recognition. Key points have been utilized in skeleton-based action recognition methods but they require costly key point annotation. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 Haozhi Cao , Yuecong Xu , Jianfei Yang , Kezhi Mao , Jianxiong Yin , Simon See

We initiate the study of sparse recovery problems under the Earth-Mover Distance (EMD). Specifically, we design a distribution over m x n matrices A such that for any x, given Ax, we can recover a k-sparse approximation to x under the EMD…

Data Structures and Algorithms · Computer Science 2012-10-12 Piotr Indyk , Eric Price

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors on humanoid robots is difficult, partially due to the lack…

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