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Online game playing algorithms produce high-quality strategies with a fraction of memory and computation required by their offline alternatives. Continual Resolving (CR) is a recent theoretically sound approach to online game playing that…

Computer Science and Game Theory · Computer Science 2019-03-11 Michal Sustr , Vojtech Kovarik , Viliam Lisy

We extend the classic regret minimization framework for approximating equilibria in normal-form games by greedily weighing iterates based on regrets observed at runtime. Theoretically, our method retains all previous convergence rate…

Computer Science and Game Theory · Computer Science 2022-04-12 Hugh Zhang , Adam Lerer , Noam Brown

Policy gradient methods have become a staple of any single-agent reinforcement learning toolbox, due to their combination of desirable properties: iterate convergence, efficient use of stochastic trajectory feedback, and theoretically-sound…

Computer Science and Game Theory · Computer Science 2025-07-10 Mingyang Liu , Gabriele Farina , Asuman Ozdaglar

Online learning algorithms that minimize regret provide strong guarantees in situations that involve repeatedly making decisions in an uncertain environment, e.g. a driver deciding what route to drive to work every day. While regret…

Computer Science and Game Theory · Computer Science 2013-09-06 Jeremiah Blocki , Nicolas Christin , Anupam Datta , Arunesh Sinha

This paper addresses the critical challenge of unlearning in Vertical Federated Learning (VFL), a setting that has received far less attention than its horizontal counterpart. Specifically, we propose the first method tailored to…

Machine Learning · Computer Science 2026-03-02 Hanlin Gu , Hong Xi Tae , Lixin Fan , Chee Seng Chan

\emph{Ex ante} correlation is becoming the mainstream approach for \emph{sequential adversarial team games}, where a team of players faces another team in a zero-sum game. It is known that team members' asymmetric information makes both…

Computer Science and Game Theory · Computer Science 2022-06-22 Luca Carminati , Federico Cacciamani , Marco Ciccone , Nicola Gatti

We present a new algorithm based on posterior sampling for learning in Constrained Markov Decision Processes (CMDP) in the infinite-horizon undiscounted setting. The algorithm achieves near-optimal regret bounds while being advantageous…

Machine Learning · Computer Science 2024-05-30 Danil Provodin , Maurits Kaptein , Mykola Pechenizkiy

Existing graph clustering networks heavily rely on a predefined yet fixed graph, which can lead to failures when the initial graph fails to accurately capture the data topology structure of the embedding space. In order to address this…

Machine Learning · Computer Science 2023-11-15 Zhihao Peng , Hui Liu , Yuheng Jia , Junhui Hou

With the rapid proliferation of textual data, predicting long texts has emerged as a significant challenge in the domain of natural language processing. Traditional text prediction methods encounter substantial difficulties when grappling…

Computation and Language · Computer Science 2024-01-24 Jiahui Zhao , Ziyi Meng , Stepan Gordeev , Zijie Pan , Dongjin Song , Sandro Steinbach , Caiwen Ding

The holy grail of machine learning is to enable Continual Federated Learning (CFL) to enhance the efficiency, privacy, and scalability of AI systems while learning from streaming data. The primary challenge of a CFL system is to overcome…

Machine Learning · Computer Science 2025-11-11 Satish Kumar Keshri , Nazreen Shah , Ranjitha Prasad

People have made remarkable progress in game AIs, especially in domain of perfect information game. However, trick-taking poker game, as a popular form of imperfect information game, has been regarded as a challenge for a long time. Since…

Computer Science and Game Theory · Computer Science 2021-02-16 Naichen Shi , Ruichen Li , Sun Youran

In Federated Learning (FL), forgetting, or the loss of knowledge across rounds, hampers algorithm convergence, particularly in the presence of severe data heterogeneity among clients. This study explores the nuances of this issue,…

Machine Learning · Computer Science 2024-02-09 Mohammed Aljahdali , Ahmed M. Abdelmoniem , Marco Canini , Samuel Horváth

Classical coding-theoretic guarantees often rely on trust assumptions, such as requiring sufficiently many honest nodes compared with adversarial ones. These assumptions are difficult to enforce in open decentralized systems where…

Information Theory · Computer Science 2026-05-12 Hanzaleh Akbari Nodehi , Parsa Moradi , Mohammad Ali Maddah-Ali

Unsupervised feature learning often finds low-dimensional embeddings that capture the structure of complex data. For tasks for which prior expert topological knowledge is available, incorporating this into the learned representation may…

Machine Learning · Computer Science 2022-03-08 Robin Vandaele , Bo Kang , Jefrey Lijffijt , Tijl De Bie , Yvan Saeys

In this paper, we propose Posterior Sampling Reinforcement Learning for Zero-sum Stochastic Games (PSRL-ZSG), the first online learning algorithm that achieves Bayesian regret bound of $O(HS\sqrt{AT})$ in the infinite-horizon zero-sum…

Machine Learning · Computer Science 2024-03-12 Mehdi Jafarnia-Jahromi , Rahul Jain , Ashutosh Nayyar

A celebrated connection in the interface of online learning and game theory establishes that players minimizing swap regret converge to correlated equilibria (CE) -- a seminal game-theoretic solution concept. Despite the long history of…

Computer Science and Game Theory · Computer Science 2024-11-05 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm

The theory of integral quadratic constraints (IQCs) allows the certification of exponential convergence of interconnected systems containing nonlinear or uncertain elements. In this work, we adapt the IQC theory to study first-order methods…

Optimization and Control · Mathematics 2021-04-28 Guodong Zhang , Xuchan Bao , Laurent Lessard , Roger Grosse

Recent advances in reinforcement-learning research have demonstrated impressive results in building algorithms that can out-perform humans in complex tasks. Nevertheless, creating reinforcement-learning systems that can build abstractions…

Machine Learning · Computer Science 2022-11-08 Lucas Lehnert , Michael J. Frank , Michael L. Littman

Learning to play zero-sum games is a fundamental problem in game theory and machine learning. While significant progress has been made in minimizing external regret in the self-play settings or with full-information feedback, real-world…

Machine Learning · Computer Science 2026-02-09 Shinji Ito , Haipeng Luo , Arnab Maiti , Taira Tsuchiya , Yue Wu

In this work, we introduce the concept of non-negative weighted regret, an extension of non-negative regret \cite{anagnostides2022last} in games. Investigating games with non-negative weighted regret helps us to understand games with…

Computer Science and Game Theory · Computer Science 2025-05-22 Nanxiang Zhou , Jing Dong , Baoxiang Wang