Related papers: Mesh-based Super-resolution of Detonation Flows wi…
While deep learning-based super-resolution (SR) methods have shown impressive outcomes with synthetic degradation scenarios such as bicubic downsampling, they frequently struggle to perform well on real-world images that feature complex,…
Existing image SR and generic diffusion models transfer poorly to fluid SR: they are sampling-intensive, ignore physical constraints, and often yield spectral mismatch and spurious divergence. We address fluid super-resolution (SR) with…
The workload of real-time rendering is steeply increasing as the demand for high resolution, high refresh rates, and high realism rises, overwhelming most graphics cards. To mitigate this problem, one of the most popular solutions is to…
Transformer architectures have exhibited remarkable performance in image super-resolution (SR). Since the quadratic computational complexity of the self-attention (SA) in Transformer, existing methods tend to adopt SA in a local region to…
Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…
Super-resolution (SR) techniques have made major advances in reconstructing high-resolution images from low-resolution inputs. The increased resolution provides visual enhancement and utility for monitoring tasks. In particular, SR has been…
High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated…
We introduce a Graph Transformer framework that serves as a general inverse physics engine on meshes, demonstrated through the challenging task of reconstructing aerodynamic flow fields from sparse surface measurements. While deep learning…
Sensing the fluid flow around an arbitrary geometry entails extrapolating from the physical quantities perceived at its surface in order to reconstruct the features of the surrounding fluid. This is a challenging inverse problem, yet one…
3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…
We propose a novel meshless method to achieve super resolution from scattered data obtained from sparse, randomly positioned sensors such as the particle tracers of particle tracking velocimetry. The method combines K Nearest Neighbor…
This paper presents deep unfolding neural networks to handle inverse problems in photothermal radiometry enabling super resolution (SR) imaging. Photothermal imaging is a well-known technique in active thermography for nondestructive…
Transformers have recently emerged as powerful neural networks for graph learning, showcasing state-of-the-art performance on several graph property prediction tasks. However, these results have been limited to small-scale graphs, where the…
Diffusion-based methods have shown great promise in single image super-resolution (SISR); however, existing approaches often produce blurred fine details due to insufficient guidance in the high-frequency domain. To address this issue, we…
High-fidelity, high-resolution numerical simulations are crucial for studying complex multiscale phenomena in fluid dynamics, such as turbulent flows and ocean waves. However, direct numerical simulations with high-resolution solvers are…
Recently, numerous algorithms have been developed to tackle the problem of light field super-resolution (LFSR), i.e., super-resolving low-resolution light fields to gain high-resolution views. Despite delivering encouraging results, these…
Reflective appearance, especially strong and typically near-field specular reflections, poses a fundamental challenge for accurate surface reconstruction and novel view synthesis. Existing Gaussian splatting methods either fail to model…
Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numerous inherent advantages for rendering. For example, ray…
This study presents a deep learning-based framework to reconstruct high-resolution turbulent velocity fields from extremely low-resolution data at various Reynolds numbers using the concept of generative adversarial networks (GANs). A…
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual quality. However, existing methods struggle with semi-transparent specular surfaces that exhibit both complex reflections and clear transmission, often…