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Remote memory access (RMA) is an emerging high-performance programming model that uses RDMA hardware directly. Yet, accessing remote memories cannot invoke activities at the target which complicates implementation and limits performance of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-20 Maciej Besta , Torsten Hoefler

Computing centres, including those used to process High-Energy Physics data and simulations, are increasingly providing significant fractions of their computing resources through hardware architectures other than x86 CPUs, with GPUs being a…

Instrumentation and Detectors · Physics 2021-11-23 Xiaocong Ai , Georgiana Mania , Heather M. Gray , Michael Kuhn , Nicholas Styles

We present a new adaptive parallel algorithm for the challenging problem of multi-dimensional numerical integration on massively parallel architectures. Adaptive algorithms have demonstrated the best performance, but efficient many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-24 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balša Terzić , Mohammad Zubair

Recent advances in computing such as the massively parallel GPUs (Graphical Processing Units),coupled with the need to store and deliver large quantities of digital data especially images, has brought a number of challenges for Computer…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-06-07 Kgotlaetsile Mathews Modieginyane , Zenzo Polite Ncube , Naison Gasela

High-Performance Computing (HPC) systems provide input/output (IO) performance growing relatively slowly compared to peak computational performance and have limited storage capacity. Computational Fluid Dynamics (CFD) applications aiming to…

Performance · Computer Science 2024-07-31 Yi Ju , Adalberto Perez , Stefano Markidis , Philipp Schlatter , Erwin Laure

Currently, the most energy-efficient hardware platforms for floating point-intensive calculations (also known as High Performance Computing, or HPC) are graphical processing units (GPUs). However, porting existing scientific codes to GPUs…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-28 Michele Martone , Julia Lawall

Medical imaging segmentation is essential in clinical settings for diagnosing diseases, planning surgeries, and other procedures. However, manual annotation is a cumbersome and effortful task. To mitigate these aspects, this study…

Human-Computer Interaction · Computer Science 2025-06-06 Lisle Faray de Paiva , Gijs Luijten , Ana Sofia Ferreira Santos , Moon Kim , Behrus Puladi , Jens Kleesiek , Jan Egger

High-definition (HD) map serves as the essential infrastructure of autonomous driving. In this work, we build up a systematic vectorized map annotation framework (termed VMA) for efficiently generating HD map of large-scale driving scene.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Shaoyu Chen , Yunchi Zhang , Bencheng Liao , Jiafeng Xie , Tianheng Cheng , Wei Sui , Qian Zhang , Chang Huang , Wenyu Liu , Xinggang Wang

The recent introduction of powerful embedded graphics processing units (GPUs) has allowed for unforeseen improvements in real-time computer vision applications. It has enabled algorithms to run onboard, well above the standard video rates,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Balazs Nagy , Philipp Foehn , Davide Scaramuzza

A main bottleneck of learning-based robotic scene understanding methods is the heavy reliance on extensive annotated training data, which often limits their generalization ability. In LiDAR panoptic segmentation, this challenge becomes even…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Ahmet Selim Çanakçı , Niclas Vödisch , Kürsat Petek , Wolfram Burgard , Abhinav Valada

We present volkit, an open source library with high performance implementations of image manipulation and computer vision algorithms that focus on 3D volumetric representations. Volkit implements a cross-platform, performance-portable API…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Stefan Zellmann , Giovanni Aguirre , Jürgen P. Schulze

This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Guofeng Feng , Siyan Chen , Rong Fu , Zimu Liao , Yi Wang , Tao Liu , Zhilin Pei , Hengjie Li , Xingcheng Zhang , Bo Dai

We present the first active learning tool for fine-grained 3D part labeling, a problem which challenges even the most advanced deep learning (DL) methods due to the significant structural variations among the small and intricate parts. For…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Fenggen Yu , Yiming Qian , Francisca Gil-Ureta , Brian Jackson , Eric Bennett , Hao Zhang

Grasping algorithms have evolved from planar depth grasping to utilizing point cloud information, allowing for application in a wider range of scenarios. However, data-driven grasps based on models trained on basic open-source datasets may…

Robotics · Computer Science 2023-10-31 Xiao Hu , Xiangsheng Chen

Pose estimation of the human body and hands is a fundamental problem in computer vision, and learning-based solutions require a large amount of annotated data. In this work, we improve the efficiency of the data annotation process for 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Qi Feng , Kun He , He Wen , Cem Keskin , Yuting Ye

In the domain of the U.S. Army modeling and simulation, the availability of high quality annotated 3D data is pivotal to creating virtual environments for training and simulations. Traditional methodologies for 3D semantic and instance…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Jiuyi Xu , Meida Chen , Andrew Feng , Zifan Yu , Yangming Shi

Despite the increasing adoption of Field-Programmable Gate Arrays (FPGAs) in compute clouds, there remains a significant gap in programming tools and abstractions which can leverage network-connected, cloud-scale, multi-die FPGAs to…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-05 Neha Prakriya , Yuze Chi , Suhail Basalama , Linghao Song , Jason Cong

Transformer-based models dominate modern AI workloads but exacerbate memory bottlenecks due to their quadratic attention complexity and ever-growing model sizes. Existing accelerators, such as Groq and Cerebras, mitigate off-chip traffic…

Hardware Architecture · Computer Science 2026-02-12 Jinxin Yu , Yudong Pan , Mengdi Wang , Huawei Li , Yinhe Han , Xiaowei Li , Ying Wang

In this paper, we propose TAPA, an end-to-end framework that compiles a C++ task-parallel dataflow program into a high-frequency FPGA accelerator. Compared to existing solutions, TAPA has two major advantages. First, TAPA provides a set of…

Hardware Architecture · Computer Science 2024-10-18 Licheng Guo , Yuze Chi , Jason Lau , Linghao Song , Xingyu Tian , Moazin Khatti , Weikang Qiao , Jie Wang , Ecenur Ustun , Zhenman Fang , Zhiru Zhang , Jason Cong

A new extended version of the altiro3D C++ Library -- initially developed to get glass-free holographic displays starting from 2D images -- is here introduced aiming to deal with 3D video streams from either 2D webcam images or flat video…

Graphics · Computer Science 2025-06-11 Livio Tenze , Enrique Canessa
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