Related papers: Smoothed Particle Hydrodynamics in pkdgrav3 for Sh…
We present a practical guide to Smoothed Particle Hydrodynamics (\SPH) and its application to astrophysical problems. Although remarkably robust, \SPH\ must be used with care if the results are to be meaningful since the accuracy of \SPH\…
To make relevant predictions about observable emission, hydrodynamical simulation codes must employ schemes that account for radiative losses, but the large dimensionality of accurate radiative transfer schemes is often prohibitive.…
In this work we will identify a novel relation between Smoothed Particle Hydrodynamics (SPH) and explicit Large Eddy Simulation (LES) using a coarse-graining method from Non-Equilibrium Molecular Dynamics (NEMD). While the current…
Isothermal and adiabatic shocks, which are produced from fast expansion of the gas, is simulated with smoothed particle hydrodynamics (SPH). The results are compared with the analytic solutions. The algorithm of the program is explained and…
Smoothed Particle Hydrodynamics (SPH) is a frequently applied tool in computational astrophysics to solve the fluid dynamics equations governing the systems under study. For some problems, for example when involving asteroids and asteroid…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
In this paper we discuss recent applications of the Smoothed Particle Hydrodynamics (SPH) method to the simulation of supersonic turbulence in the interstellar medium, as well as giving an update on recent algorithmic developments in…
The axisymmetric form of the hydrodynamic equations within the smoothed particle hydrodynamics (SPH) formalism is presented and checked using idealized scenarios taken from astrophysics (free fall collapse, implosion and further pulsation…
Simulations based on particle methods, such as Smoothed Particle Hydrodynamics (SPH), are known to be computationally demanding. While such methods have for long been executed in parallel on multi-core CPUs, in recent years the increasing…
We present diffSPH, a novel open-source differentiable Smoothed Particle Hydrodynamics (SPH) framework developed entirely in PyTorch with GPU acceleration. diffSPH is designed centrally around differentiation to facilitate optimization and…
We describe a strategy for code modernisation of Gadget, a widely used community code for computational astrophysics. The focus of this work is on node-level performance optimisation, targeting current multi/many-core IntelR architectures.…
We present TRAPHIC, a novel radiative transfer scheme for Smoothed Particle Hydrodynamics (SPH) simulations. TRAPHIC is designed for use in simulations exhibiting a wide dynamic range in physical length scales and containing a large number…
We present Shamrock, a performance portable framework developed in C++17 with the SYCL programming standard, tailored for numerical astrophysics on Exascale architectures. The core of Shamrock is an accelerated parallel tree with negligible…
In this paper we test a special-relativistic formulation of Smoothed Particle Hydrodynamics (SPH) that has been derived from the Lagrangian of an ideal fluid. Apart from its symmetry in the particle indices, the new formulation differs from…
The risk posed by tsunami waves is currently modelled over bare-earth representations by tsunami models. The complex flows around buildings and structures are crucial to represent the true state of the tsunami wave elevation, speed and…
This paper describes a novel approach to neighbour-finding in Smoothed Particle Hydrodynamics (SPH) simulations with large dynamic range in smoothing length. This approach is based on hierarchical cell decompositions, sorted interactions,…
Smoothed Particle Hydrodynamics (SPH) is a popular numerical technique developed for simulating complex fluid flows. Among its key ingredients is the use of nonlocal integral relaxations to local differentiations. Mathematical analysis of…
In this paper we propose a dual-time stepping scheme for the Smoothed Particle Hydrodynamics (SPH) method. Dual-time stepping has been used in the context of other numerical methods for the simulation of incompressible fluid flows. Here we…
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hydrodynamic (SPH) simulation, by splitting particles. We show that in simulations of self-gravitating collapse (of the sort which are…
We describe the implementation and testing of a smoothed particle hydrodynamics (SPH) code that solves the equations of radiation hydrodynamics in the flux-limited diffusion (FLD) approximation. The SPH equations of radiation hydrodynamics…