We describe a strategy for code modernisation of Gadget, a widely used community code for computational astrophysics. The focus of this work is on node-level performance optimisation, targeting current multi/many-core IntelR architectures. We identify and isolate a sample code kernel, which is representative of a typical Smoothed Particle Hydrodynamics (SPH) algorithm. The code modifications include threading parallelism optimisation, change of the data layout into Structure of Arrays (SoA), auto-vectorisation and algorithmic improvements in the particle sorting. We obtain shorter execution time and improved threading scalability both on Intel XeonR (2.6× on Ivy Bridge) and Xeon PhiTM (13.7× on Knights Corner) systems. First few tests of the optimised code result in 19.1× faster execution on second generation Xeon Phi (Knights Landing), thus demonstrating the portability of the devised optimisation solutions to upcoming architectures.
@article{arxiv.1612.06090,
title = {Performance Optimisation of Smoothed Particle Hydrodynamics Algorithms for Multi/Many-Core Architectures},
author = {Fabio Baruffa and Luigi Iapichino and Nicolay J. Hammer and Vasileios Karakasis},
journal= {arXiv preprint arXiv:1612.06090},
year = {2017}
}
Comments
8 pages, 2 columns, 4 figures, accepted as paper at HPCS Proceedings 2017, IEEE XPLORE