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Related papers: Devising Experiments with Interactive Environments

200 papers

We describe the design and implementation of a vision based interactive entertainment system that makes use of both involuntary and voluntary control paradigms. Unintentional input to the system from a potential viewer is used to drive…

Human-Computer Interaction · Computer Science 2017-09-05 Andreas Wiratanaya , Michael J. Lyons

As immersive technologies evolve, immersive computational notebooks offer new opportunities for interacting with code, data, and outputs. However, scaling these environments remains a challenge, particularly when analysts manually arrange…

Human-Computer Interaction · Computer Science 2025-09-17 Sungwon In , Eric Krokos , Kirsten Whitley , Chris North , Yalong Yang

This paper explores the design of an expressive visual instrument that embraces the unique movement style of a dancer living with physical disability. Through a collaboration between the dancer and an interaction designer/visual artist, the…

Human-Computer Interaction · Computer Science 2024-06-13 Sam Trolland , Melinda Smith , Alon Ilsar , Jon McCormack

The quality of outputs produced by deep generative models for music have seen a dramatic improvement in the last few years. However, most deep learning models perform in "offline" mode, with few restrictions on the processing time.…

Sound · Computer Science 2019-05-01 Pablo Samuel Castro

2D cameras are often used in interactive systems. Other systems like gaming consoles provide more powerful 3D cameras for short range depth sensing. Overall, these cameras are not reliable in large, complex environments. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Mohamed Benkedadra , Matei Mancas , Sidi Ahmed Mahmoudi

We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Xinzhong Lu , Ju Shen , Saverio Perugini , Jianjun Yang

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

Language is compositional; an instruction can express multiple relation constraints to hold among objects in a scene that a robot is tasked to rearrange. Our focus in this work is an instructable scene-rearranging framework that generalizes…

Videos make exercise instruction widely available, but they rely on visual demonstrations that blind and low vision (BLV) learners cannot see. While audio descriptions (AD) can make videos accessible, describing movements remains…

Human-Computer Interaction · Computer Science 2026-03-02 Ujjaini Das , Shreya Kappala , Meng Chen , Mina Huh , Amy Pavel

In order to deploy autonomous agents to domains such as autonomous driving, infrastructure management, health care, and finance, they must be able to adapt safely to unseen situations. The current approach in constructing such agents is to…

Neural and Evolutionary Computing · Computer Science 2020-07-01 Cem C. Tutum , Risto Miikkulainen

Code-generating tools are increasingly used in software development, yet experience reports on conversational "vibe coding" under production constraints remain limited. This paper presents an experience report from a small full-stack team…

Software Engineering · Computer Science 2026-03-13 Md Nasir Uddin Shuvo , Md Aidul Islam , Md Mahade Hasan , Muhammad Waseem , Pekka Abrahamsson

In this contribution, we will discuss a prototype that allows a group of users to design sound collaboratively in real time using a multi-touch tabletop. We make use of a machine learning method to generate a mapping from perceptual audio…

Multimedia · Computer Science 2014-06-24 Niklas Klügel , Timo Becker , Georg Groh

Assistance in collaborative manipulation is often initiated by user instructions, making high-level reasoning request-driven. In fluent human teamwork, however, partners often infer the next helpful step from the observed outcome of an…

Robotics · Computer Science 2026-03-26 Fengkai Liu , Hao Su , Haozhuang Chi , Rui Geng , Congzhi Ren , Xuqing Liu , Yucheng Xu , Yuichi Ohsita , Liyun Zhang

Dancers often prototype movements themselves or with each other during improvisation and choreography. How are these interactions altered when physically manipulable technologies are introduced into the creative process? To understand how…

Robotics · Computer Science 2025-05-30 Xiaoyu Chang , Fan Zhang , Kexue Fu , Carla Diana , Wendy Ju , Ray LC

Robust and flexible event representations are important to many core areas in language understanding. Scripts were proposed early on as a way of representing sequences of events for such understanding, and has recently attracted renewed…

Computation and Language · Computer Science 2017-11-22 Noah Weber , Niranjan Balasubramanian , Nathanael Chambers

Drama is a form of storytelling inspired by human creativity, proceeding with a predefined storyline, carrying emotions and thoughts. This paper introduces \emph{LLM-based interactive drama}, which endows traditional drama with an…

Computation and Language · Computer Science 2024-05-24 Weiqi Wu , Hongqiu Wu , Lai Jiang , Xingyuan Liu , Jiale Hong , Hai Zhao , Min Zhang

Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready results. Diffusion-based intrinsic decomposition methods show…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Elisabeth Jüttner , Janelle Pfeifer , Leona Krath , Stefan Korfhage , Hannah Dröge , Matthias B. Hullin , Markus Plack

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

Computers and Society · Computer Science 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris

Visual editing with diffusion models has made significant progress but often struggles with complex scenarios that textual guidance alone could not adequately describe, highlighting the need for additional non-text editing prompts. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Hyeonyu Kim , Seokhoon Jeong , Seonghee Han , Chanhyuk Choi , Taehwan Kim