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Related papers: Devising Experiments with Interactive Environments

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A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Interactive digital stories provide a sense of flexibility and freedom to players by allowing them to make choices at key junctions. These choices advance the narrative and determine, to some degree, how the story evolves for that player.…

Human-Computer Interaction · Computer Science 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

For visualization pedagogy, an important but challenging notion to teach is design, from making to evaluating visualization encodings, user interactions, or data visualization systems. In our previous work, we introduced the design activity…

Human-Computer Interaction · Computer Science 2017-09-19 Sean McKenna , Alexander Lex , Miriah Meyer

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

Human-Computer Interaction · Computer Science 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

Involving subject matter experts in prompt engineering can guide LLM outputs toward more helpful, accurate, and tailored content that meets the diverse needs of different domains. However, iterating towards effective prompts can be…

Human-Computer Interaction · Computer Science 2024-10-23 Mohi Reza , Ioannis Anastasopoulos , Shreya Bhandari , Zachary A. Pardos

Writing well requires not only expressing ideas but also refining them through revision, a process facilitated by reflection. Prior research suggests that feedback delivered through dialogues, such as those in writing center tutoring…

Human-Computer Interaction · Computer Science 2025-04-14 Jiho Kim , Philippe Laban , Xiang 'Anthony' Chen , Kenneth C. Arnold

Achieving successful robotic manipulation is an essential step towards robots being widely used in industry and home settings. Recently, many learning-based methods have been proposed to tackle this challenge, with imitation learning…

Robotics · Computer Science 2023-01-24 Kelin Li , Digby Chappell , Nicolas Rojas

Creating an artifact in front of public offers an opportunity to involve spectators in the creation process. For example, in a live music concert, audience members can clap, stomp and sing with the musicians to be part of the music piece.…

Human-Computer Interaction · Computer Science 2019-10-08 Sang Won Lee

Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Human-Computer Interaction · Computer Science 2026-02-10 Ronald Cumbal , Marcus Göransson , Alexandros Rouchitsas , Didem Gürdür Broo , Ginevra Castellano

Despite recent breakthroughs in reinforcement learning (RL) and imitation learning (IL), existing algorithms fail to generalize beyond the training environments. In reality, humans can adapt to new tasks quickly by leveraging prior…

Machine Learning · Computer Science 2023-04-18 Tianshi Cao , Jingkang Wang , Yining Zhang , Sivabalan Manivasagam

Reconstructing structured 3D scenes from RGB images using CAD objects unlocks efficient and compact scene representations that maintain compositionality and interactability. Existing works propose training-heavy methods relying on either…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Qirui Wu , Denys Iliash , Daniel Ritchie , Manolis Savva , Angel X. Chang

We present an architecture for integrating real-time, multimodal input into a computational agent's contextual model. Using a human-avatar interaction in a virtual world, we treat aligned gesture and speech as an ensemble where content may…

Human-Computer Interaction · Computer Science 2019-09-19 Nikhil Krishnaswamy , James Pustejovsky

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

Employees face decisions every day - in the absence of supervision. The outcome of these decisions can be influenced by digital workplace design through the power of persuasive technology. This paper provides a structured literature review…

Human-Computer Interaction · Computer Science 2022-08-15 Kilian Wenker

The effective communication of procedural knowledge remains a significant challenge in natural language processing (NLP), as purely textual instructions often fail to convey complex physical actions and spatial relationships. We address…

Computation and Language · Computer Science 2025-05-23 Jing Bi , Pinxin Liu , Ali Vosoughi , Jiarui Wu , Jinxi He , Chenliang Xu

Although explainable computational creativity seeks to create and sustain computational models of creativity that foster a collaboratively creative process through explainability, there remains little to no work in supporting designers when…

Human-Computer Interaction · Computer Science 2023-08-21 Michael Clemens

We present Uni-Inter, a unified framework for human motion generation that supports a wide range of interaction scenarios: including human-human, human-object, and human-scene-within a single, task-agnostic architecture. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Sheng Liu , Yuanzhi Liang , Jiepeng Wang , Sidan Du , Chi Zhang , Xuelong Li

Content creators often draw inspiration from multiple visual sources, combining distinct elements to craft new compositions. Modern computational approaches now aim to emulate this fundamental creative process. Although recent diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Sara Dorfman , Dana Cohen-Bar , Rinon Gal , Daniel Cohen-Or

Learning to play an instrument is intrinsically multimodal, and we have seen a trend of applying visual and haptic feedback in music games and computer-aided music tutoring systems. However, most current systems are still designed to master…

Human-Computer Interaction · Computer Science 2020-04-30 Daniel Chin , Yian Zhang , Tianyu Zhang , Jake Zhao , Gus G. Xia

Current mobile manipulation research predominantly follows an instruction-driven paradigm, where agents rely on predefined textual commands to execute tasks. However, this setting confines agents to a passive role, limiting their autonomy…

Robotics · Computer Science 2026-04-16 Hao Ju , Shaofei Huang , Hongyu Li , Zihan Ding , Si Liu , Meng Wang , Zhedong Zheng
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