Related papers: Clean up your Mesh! Part 1: Plane and simplex
In this paper we will do the following: (1) show how to geometrically define multiplication, using only basic plane geometry, independently of area and any notion of similar triangles; (2) prove all the properties of multiplication using…
We describe a number of geometric contexts where categorification appears naturally: coherent sheaves, constructible sheaves and sheaves of modules over quantizations. In each case, we discuss how "index formulas" allow us to easily perform…
We consider discrete minimal surface algebras (DMSA) as generalized noncommutative analogues of minimal surfaces in higher dimensional spheres. These algebras appear naturally in membrane theory, where sequences of their representations are…
We consider the simplest gauge theories given by one- and two- matrix integrals and concentrate on their stringy and geometric properties. We remind general integrable structure behind the matrix integrals and turn to the geometric…
It is shown that, given any finite dimensional, split basic algebra $\Lambda = K\Gamma/I$ (where $\Gamma$ is a quiver and $I$ an admissible ideal in the path algebra $K \Gamma$), there is a finite list of affine algebraic varieties, the…
We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…
The domains of mesh functions are strict subsets of the underlying space of continuous independent variables. Spaces of partial maps between topological spaces admit topologies which do not depend on any metric. Such topologies…
Although shape correspondence is a central problem in geometry processing, most methods for this task apply only to two-dimensional surfaces. The neglected task of volumetric correspondence--a natural extension relevant to shapes extracted…
In this paper, we primarily investigate the following symmetric presentation of the surface group $\pi_1(\Sigma_g)=\left\langle c_1,\dots, c_{2g}\mid c_1\cdots c_{2g}c_1^{-1}\cdots c_{2g}^{-1}\right\rangle$. For every nontrivial element…
We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…
Projective geometry provides the preferred framework for most implementations of Euclidean space in graphics applications. Translations and rotations are both linear transformations in projective geometry, which helps when it comes to…
Let $G$ be a real Lie group with Lie algebra $\mathfrak g$. Given a unitary representation $\pi$ of $G$, one obtains by differentiation a representation $d\pi$ of $\mathfrak g$ by unbounded, skew-adjoint operators. Representations of…
Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…
This survey article is devoted to the notions of purity, algebraic and $\Sigma$-algebraic compactness, direct sum decompositions, and representation type in the category of modules over a ring. It begins with basic definitions, a brief…
A polygonal complex in euclidean 3-space is a discrete polyhedron-like structure with finite or infinite polygons as faces and finite graphs as vertex-figures, such that a fixed number r of faces surround each edge. It is said to be regular…
When three-dimensional bodies contain thin features, non-trivial topology, or scan-derived surfaces, volumetric meshing can become the dominant bottleneck in simulation workflows. We replace this step with a learned geometric…
It is not commonly realized that the algebra of complex numbers can be used in an elegant way to represent the images of ordinary 3-dimensional figures, orthographically projected to the plane. We describe these ideas here, both using…
Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…
This work introduces ``generalized meshes", a type of meshes suited for the discretization of partial differential equations in non-regular geometries. Generalized meshes extend regular simplicial meshes by allowing for overlapping elements…
The purpose of this work is to demonstrate how an arbitrarily chosen background of the Universe can be made a solution of a simple geometric sigma model. Geometric sigma models are purely geometric theories in which spacetime coordinates…