Related papers: Automatic Music Mixing using a Generative Model of…
This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in…
Despite recent achievements of deep learning automatic music generation algorithms, few approaches have been proposed to evaluate whether a single-track music excerpt is composed by automatons or Homo sapiens. To tackle this problem, we…
An ideal music synthesizer should be both interactive and expressive, generating high-fidelity audio in realtime for arbitrary combinations of instruments and notes. Recent neural synthesizers have exhibited a tradeoff between…
We introduce anticipation: a method for constructing a controllable generative model of a temporal point process (the event process) conditioned asynchronously on realizations of a second, correlated process (the control process). We…
Automatic Music Transcription (AMT) -- the task of converting music audio into note representations -- has seen rapid progress, driven largely by deep learning systems. Due to the limited availability of richly annotated music datasets,…
In recent years, machine learning, and in particular generative adversarial neural networks (GANs) and attention-based neural networks (transformers), have been successfully used to compose and generate music, both melodies and polyphonic…
This paper presents a generative AI model for automated music composition with LSTM networks that takes a novel approach at encoding musical information which is based on movement in music rather than absolute pitch. Melodies are encoded as…
A prominent theory of affective response to music revolves around the concepts of surprisal and expectation. In prior work, this idea has been operationalized in the form of probabilistic models of music which allow for precise computation…
Audio source separation is a difficult machine learning problem and performance is measured by comparing extracted signals with the component source signals. However, if separation is motivated by the ultimate goal of re-mixing then…
Despite advances in deep algorithmic music generation, evaluation of generated samples often relies on human evaluation, which is subjective and costly. We focus on designing a homogeneous, objective framework for evaluating samples of…
In this work, we present a deep learning-based automatic multitrack music mixing system catered towards live performances. In a live performance, channels are often corrupted with acoustic bleeds of co-located instruments. Moreover,…
End-to-end generation of musical audio using deep learning techniques has seen an explosion of activity recently. However, most models concentrate on generating fully mixed music in response to abstract conditioning information. In this…
Arranging music for a different set of instruments that it was originally written for is traditionally a tedious and time-consuming process, performed by experts with intricate knowledge of the specific instruments and involving significant…
Controllable music generation remains a significant challenge, with existing methods often requiring model retraining or introducing audible artifacts. We introduce MusicRFM, a framework that adapts Recursive Feature Machines (RFMs) to…
The recent development of Audio-based Distributional Semantic Models (ADSMs) enables the computation of audio and lexical vector representations in a joint acoustic-semantic space. In this work, these joint representations are applied to…
Autoregressive generative transformers are key in music generation, producing coherent compositions but facing challenges in human-machine collaboration. We propose RefinPaint, an iterative technique that improves the sampling process. It…
In recent decades, neuroscientific and psychological research has traced direct relationships between taste and auditory perceptions. This article explores multimodal generative models capable of converting taste information into music,…
In this paper, we introduce a simple method that can separate arbitrary musical instruments from an audio mixture. Given an unaligned MIDI transcription for a target instrument from an input mixture, we synthesize new mixtures from the midi…
In this paper, we tackle the task of musical stem retrieval. Given a musical mix, it consists in retrieving a stem that would fit with it, i.e., that would sound pleasant if played together. To do so, we introduce a new method based on…
Controllable music generation plays a vital role in human-AI music co-creation. While Large Language Models (LLMs) have shown promise in generating high-quality music, their focus on autoregressive generation limits their utility in music…