Related papers: Automatic Music Mixing using a Generative Model of…
Multimodal music generation aims to produce music from diverse input modalities, including text, videos, and images. Existing methods use a common embedding space for multimodal fusion. Despite their effectiveness in other modalities, their…
Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer…
We propose a visually conditioned music remixing system by incorporating deep visual and audio models. The method is based on a state of the art audio-visual source separation model which performs music instrument source separation with…
This study proposes a system designed to enumerate the process of collaborative composition among humans, using automatic music composition technology. By integrating multiple Recurrent Neural Network (RNN) models, the system provides an…
We present a hybrid neural network and rule-based system that generates pop music. Music produced by pure rule-based systems often sounds mechanical. Music produced by machine learning sounds better, but still lacks hierarchical temporal…
Music rearrangement involves reshuffling, deleting, and repeating sections of a music piece with the goal of producing a standalone version that has a different duration. It is a creative and time-consuming task commonly performed by an…
While both the data volume and heterogeneity of the digital music content is huge, it has become increasingly important and convenient to build a recommendation or search system to facilitate surfacing these content to the user or consumer…
To train a machine learning model is necessary to take numerous decisions about many options for each process involved, in the field of sequence generation and more specifically of music composition, the nature of the problem helps to…
This paper introduces a simple method for producing multichannel MIDI music that is based on randomness and simple probabilities. One distinctive feature of the method is that it produces and sends in parallel to the sound card more than…
A big challenge in algorithmic composition is to devise a model that is both easily trainable and able to reproduce the long-range temporal dependencies typical of music. Here we investigate how artificial neural networks can be trained on…
Commercial adoption of automatic music composition requires the capability of generating diverse and high-quality music suitable for the desired context (e.g., music for romantic movies, action games, restaurants, etc.). In this paper, we…
Modern digital music production typically involves combining numerous acoustic elements to compile a piece of music. Important types of such elements are drum samples, which determine the characteristics of the percussive components of the…
Separating the individual elements in a musical mixture is an essential process for music analysis and practice. While this is generally addressed using neural networks optimized to mask or transform the time-frequency representation of a…
Machine-generated music (MGM) has become a groundbreaking innovation with wide-ranging applications, such as music therapy, personalised editing, and creative inspiration within the music industry. However, the unregulated proliferation of…
Generative artificial intelligence raises concerns related to energy consumption, copyright infringement and creative atrophy. We show that randomly initialized recurrent neural networks can produce arpeggios and low-frequency oscillations…
Beat tracking is a widely researched topic in music information retrieval. However, current beat tracking methods face challenges due to the scarcity of labeled data, which limits their ability to generalize across diverse musical styles…
Recent advances in deep neural networks have enabled algorithms to compose music that is comparable to music composed by humans. However, few algorithms allow the user to generate music with tunable parameters. The ability to tune…
Real music signals are highly variable, yet they have strong statistical structure. Prior information about the underlying physical mechanisms by which sounds are generated and rules by which complex sound structure is constructed (notes,…
The present methodology is aimed at cross-modal machine learning and uses multidisciplinary tools and methods drawn from a broad range of areas and disciplines, including music, systematic musicology, dance, motion capture, human-computer…
Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…